Paul Chote
52f1ab0969
Add backend code for unit command bar.
2017-06-06 08:53:54 -06:00
Paul Chote
8dfb7d8bbc
Add Selection.Hash for tracking selection changes.
2017-06-06 08:53:54 -06:00
Paul Chote
f79a3a8d03
Use engine version in crash logs.
2017-06-04 13:21:27 +02:00
Paul Chote
f7db7e3308
Use engine version for master server queries.
2017-06-04 13:21:27 +02:00
reaperrr
82758a8bef
Add TargetableOffsets to HitShape
...
And remove ITargetablePositions from Building.
Also, added UseFootprintOffsets to replicate the old Building behavior for easier setup of TargetablePositions for buildings.
2017-06-04 00:07:08 +02:00
Andre Mohren
96ca3baff8
Fixed PNGLoader crash with palette containing less than 256 colors.
2017-05-31 20:34:09 +02:00
rob-v
ada5b6d0e5
Add Unit stance hotkeys, remove Cycle Stance hotkey
2017-05-30 21:16:31 +02:00
Paul Chote
69587a2128
Move InstallShieldPackage to Mods.Common.
2017-05-29 12:41:28 +02:00
Paul Chote
ba7290cc2c
Move classic-mod package loaders and support files to Mods.Cnc.
2017-05-29 12:41:28 +02:00
Paul Chote
8321d1f3e3
Remove legacy FileSystem.OpenPackage(string, IReadOnlyPackage).
2017-05-29 12:27:24 +02:00
Paul Chote
df40d38b91
Rework read/write zip file loading/saving.
2017-05-29 12:20:32 +02:00
abcdefg30
2a3139dc39
Add a IAutoSelctionSizeInfo trait interface
2017-05-28 14:02:18 +02:00
Paul Chote
0ddc4360fe
Remove unused MiniYaml DictFromFile.
2017-05-26 23:02:25 -05:00
Paul Chote
c6816cd33f
Persist unknown settings.yaml entries across load/save.
2017-05-26 23:02:25 -05:00
Paul Chote
b1ac1d06e3
Catch and ignore exceptions while loading map previews.
2017-05-26 23:41:30 +02:00
Paul Chote
b74141666b
Implement a workaround for the mono 5.0 cursor enumerator bug.
2017-05-19 14:31:00 +02:00
rob-v
ffc3f6e0d0
LAN games discovery
2017-05-14 22:01:25 +02:00
rob-v
b2e6a0484b
Fix Selecting a map resets player color
2017-05-14 14:00:45 +01:00
Paul Chote
430429f337
Fix WRot FieldLoader parsing.
2017-05-14 11:52:42 +01:00
reaperrr
b8c251cf41
Add StartBurstReport to WeaponInfo
...
The FS Juggernaut firing sound already contains 3 shots, so without this, players would hear a total of 9(!) shots per salvo.
2017-05-14 11:49:38 +01:00
rob-v
48abb7372b
Remove ChatSettings.NickName, use PlayerName always as default
2017-05-13 11:40:47 -07:00
reaperrr
5e736527b7
Merge pull request #13223 from pchote/mod-package-loaders
...
Unhardcode mod package loaders
2017-05-12 14:04:58 +02:00
reaperrr
f0c6e5e855
Disable DPI scaling on WIndows by default
2017-05-11 20:09:13 +02:00
atlimit8
55de4a59d0
Merge pull request #13247 from pchote/widget-evaluator-expressions
...
Replaced legacy Evaluator with IntegerExpressions.
2017-05-08 21:19:52 -05:00
Paul Chote
cdf2df58a0
Define RectangularIsometric world coordinate scale along the cell axis.
2017-05-07 13:45:30 +01:00
Paul Chote
a3f7641b68
Move D2kSoundResources to Mods.D2k dll.
2017-05-07 13:25:43 +01:00
Paul Chote
0222ea675c
Implement mod-defined package loaders.
2017-05-07 13:25:38 +01:00
Paul Chote
9b4f602cca
Remove unused leftover oramod loading code.
2017-05-07 13:25:04 +01:00
Paul Chote
248c12827e
Resolve assembly paths before loading the FileSystem.
2017-05-07 13:25:03 +01:00
Paul Chote
f0d7a6caca
Move GetLoaders to ObjectCreator.
2017-05-07 13:25:03 +01:00
reaperrr
1194f14cfe
Merge pull request #13232 from rob-v/NumberAIPlayers
...
Number AI players
2017-05-07 13:09:20 +02:00
reaperrr
e9926fdc28
Merge pull request #13248 from pchote/detect-key-repeat
...
Prevent repeated keys from toggling observer shroud selector.
2017-05-07 13:03:34 +02:00
rob-v
fb1d8d780f
Fix Service Depot Rally point path finding (+rename ignoredActor)
2017-05-06 19:49:40 +02:00
Paul Chote
fff2f097d0
Add KeyInput.IsRepeat.
2017-05-06 14:10:24 +01:00
Paul Chote
cd0898236d
Replace legacy Evaluator with IntegerExpressions.
2017-05-06 13:50:30 +01:00
reaperrr
c4e79a11a8
Merge pull request #12919 from obrakmann/transform-refactor
...
Refactor Transform to make use of child activities
2017-05-04 18:55:41 +02:00
rob-v
1ff11d4115
Number AI players
2017-05-03 19:33:04 +02:00
Paul Chote
5a273700bf
Merge pull request #13204 from IceReaper/reloading-sound
...
Added ReloadSound and ReloadSoundDelay to weapon declarations.
2017-05-01 00:05:19 +01:00
Andre Mohren
d68bc48ba5
Added ReloadSound and ReloadSoundDelay to weapon declarations.
2017-04-30 22:43:32 +02:00
Oliver Brakmann
f9951f76ca
Allow cancelling an activity without aborting the entire queue
2017-04-30 19:07:50 +01:00
rob-v
382fefebfe
Take screenshot in dialogs #13184
2017-04-30 10:17:55 +02:00
Paul Chote
60bc114e39
Merge pull request #13133 from pchote/windows-packaging
...
Update Windows packaging for per-mod launchers.
2017-04-26 22:12:05 +01:00
reaperrr
539ed67527
Merge pull request #13190 from pchote/object-weirdness
...
Fix ObjectCreator assembly resolving on Windows.
2017-04-26 21:29:33 +02:00
Paul Chote
a01b3f88fc
Remove unused ObjectCreator constructor.
2017-04-25 21:49:37 +01:00
Paul Chote
8dd50c0421
Keep ObjectCreator ResolveAssembly override bound until disposal.
2017-04-25 21:49:37 +01:00
Paul Chote
d9800d4e2b
Fix repair cursor visual feedback target.
2017-04-24 08:52:48 +01:00
reaperrr
9ce110f6d9
Merge pull request #12971 from rob-v/LobbyResetingPlayerName
...
Global chat name is reset when connecting
2017-04-23 15:11:24 +02:00
atlimit8
6744cec239
Merge pull request #13172 from pchote/mod-metadata-cleanup
...
Remove metadata that was only used by the mod chooser.
2017-04-22 15:57:53 -05:00
reaperrr
ac1d45211d
Merge pull request #13134 from atlimit8/NegMinusExpressionParsing
...
VariableExpression: whitespace/hyphen/binop parsing fix
2017-04-22 19:33:47 +02:00
atlimit8
8a04156280
VariableExpression: require whitespace around bool/arithmetic binary operators.
2017-04-22 08:14:52 -05:00