abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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1dc84f48de
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Migrate traits to IRenderAnnotations.
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2019-10-20 23:46:33 +02:00 |
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Paul Chote
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b3984c8db4
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Convert WarheadDebugOverlay to IRenderAboveShroud.
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2019-09-14 18:49:44 +02:00 |
|
Paul Chote
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ab4a7e3558
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Replace System.Drawing primitives with our own.
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2019-03-04 18:26:42 +00:00 |
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abcdefg30
|
cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Arular101
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8a60918841
|
Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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Taryn Hill
|
43317e0f5d
|
Update copyright notice year to 2017
|
2016-12-31 23:46:13 -06:00 |
|
Paul Chote
|
c092c93401
|
Add depth buffer support to debug overlays.
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2016-08-27 15:43:20 +01:00 |
|
Paul Chote
|
50da18cd22
|
Add depth buffer support to RgbaColorRenderer.
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2016-08-27 15:43:20 +01:00 |
|
Paul Chote
|
11805bb567
|
Rename and tweak post-render interfaces.
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2016-08-22 17:40:05 +01:00 |
|
Paul Chote
|
e71225496b
|
Clarify GPL version.
|
2016-02-21 16:30:48 +00:00 |
|
Paul Chote
|
b396965fd9
|
Update licence header year.
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2016-02-21 16:27:31 +00:00 |
|
Paul Chote
|
78556ec60c
|
Remove obsolete WorldRenderer.DrawRangeCircle.
|
2015-12-10 23:25:58 +00:00 |
|
Paul Chote
|
2d89f15374
|
Use RgbaColorRenderer for warhead debug rendering.
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2015-12-10 23:22:45 +00:00 |
|
Taryn Hill
|
9b9d3c8af5
|
Add DebugOverlayColor to Warhead
This allows us to render WarheadDebugOverlay circles in a
color-per-warhead fashion.
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2015-12-09 20:48:10 -06:00 |
|
Huw Pascoe
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cfd179b0c6
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Added warhead visualization to combat debug overlay.
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2015-10-02 02:48:21 +01:00 |
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