Paul Chote
951ce92fcc
Update to new OSX launcher snapshot.
2017-01-21 10:59:59 +00:00
Paul Chote
4618ea0de3
Add oramod file association for OSX.
2016-08-24 13:39:08 +01:00
Matthias Mailänder
ac970cdb44
remove the WinForms map editor
2015-06-20 13:45:44 +02:00
Oliver Brakmann
71857be388
Make packaging less noisy, + random cleanups
2015-05-08 20:59:45 +02:00
Matthias Mailänder
a43d303eb7
use curl everywhere to run out of the box on Mac
2015-05-01 21:49:11 +02:00
Paul Chote
85cd7308b4
Replace OSX launcher with a native-code version.
...
- Binary files hosted externally.
- Fixes dialogs hijacking Finder.
- Fixes dock icon being lost when restarting.
- Adds openra:// url handling.
- Adds .orarep file handling.
- Minimum OS X version is now 10.6.
2015-04-12 21:21:46 +01:00
steelphase
307eaecc9e
Update Windows installer and Makefile
...
Update windows installer to point to OpenRA.exe
replace CrashDialog with GameMonitor in MakeFile
Fix and simplify packaging scripts
2014-10-19 11:18:38 +02:00
Paul Chote
750b3b019f
Add a symlink to libgdiplus in the OS X package. Closes #6413 .
2014-09-12 21:31:57 +12:00
Paul Chote
af1c9aca30
Set the package version in the OS X .app.
2014-08-23 10:08:28 +12:00
Matthias Mailänder
8b1b50e9b3
silence zip
2014-06-05 14:08:43 +02:00
Matthias Mailänder
c17aa2f467
don't ship OpenRA.CrashDialog.exe on Mac/Linux
2014-05-17 12:13:58 +02:00
Paul Chote
03c3c3ae9b
Remove legacy renderers.
2014-05-02 23:38:47 +12:00
Paul Chote
18af74f745
Package Lua 5.1.5 for all platforms.
2014-05-02 22:18:35 +12:00
Paul Chote
f62721bdd6
Upgrade to SDL 2.0.3 and latest SDL2-CS (e8731ef).
2014-04-13 12:05:37 +12:00
ScottNZ
3315c43295
Remove old Lua/LuaInterface installation/packaging
2013-12-06 21:53:08 +13:00
Matthias Mailänder
acd7efd957
install the Lua libraries on Mac OS and Linux
2013-11-18 20:56:00 +13:00
Paul Chote
9b6f145c8b
Replace the OSX binary launcher with a simple script using the SDL2 renderer.
2013-11-02 22:44:05 +13:00
Paul Chote
23eb28f24a
Change the .config instead of relying on DYLD_LIBRARY_PATH to find SDL. Fixes #3992 .
2013-10-26 09:48:10 +13:00
Paul Chote
501155da0d
Remove unnecessary renaming of windows and mac packages.
2011-02-08 14:18:46 +13:00
Matthew Bowra-Dean
4eaf97f90e
Reverted packaging changes from launchers.
2011-01-27 20:50:03 +13:00
Matthew Bowra-Dean
3aff455fba
Fix some syntax errors
2011-01-07 15:29:46 +13:00
Matthew Bowra-Dean
ecea2471ca
Updated linux packaging scripts to remove the need for post install actions and to use the launcher.
2011-01-02 16:12:06 +13:00
Matthew Bowra-Dean
0e26f0ce26
Updated packaging scripts for winlauncher.
2010-11-27 18:54:42 +13:00
Paul Chote
8c5c63a4b5
Use the launcher in osx packaged builds. Leopard support. Fix some wording. Remove old osx launcher project.
2010-11-25 22:51:29 +13:00
Paul Chote
d7e8388600
Make our IFolder zip support actually work.
2010-11-21 13:10:22 +13:00
Paul Chote
83c9e9e6dd
A few fixes when running package scripts under debian.
2010-11-21 13:10:19 +13:00
Paul Chote
39742d02bb
Produce a windows installer (untested).
2010-11-21 13:10:19 +13:00
Paul Chote
f1b68a5207
Begin rework of packaging scripts. Restructure packaging system, and make osx and debian packages work.
...
Changed semantics:
- package upload is handled by a separate script
- dropped syntax highlighting (unnecessary, and had concurrency issues)
- `make install' is no longer used in the packaging process
- debian package changelog points to the forum, instead of showing out of date info
- debian package ships tao dlls in the game root, and doesn't insert them in the gac
- debian package refers users to the website for help manually installing packages
2010-11-21 13:10:19 +13:00
Chris Forbes
a3c0448e15
fix broken mac packaging script
2010-09-27 21:44:23 +13:00
Paul Chote
c790db8e84
Fix and bulletproof osx packaging script; cleanup some obsolete .gitignore entries
2010-09-26 10:18:22 +13:00