abcdefg30
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6a31b1f9f3
|
Update the copyright header year
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2022-05-28 00:35:10 -05:00 |
|
reaperrr
|
6d55161043
|
Show disabled HitShapes in gray
Instead of disabling their debug overlay entirely.
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2021-07-02 10:58:29 +01:00 |
|
Andre Mohren
|
6810469634
|
Updated copyright years.
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2021-06-29 18:33:21 -05:00 |
|
teinarss
|
6b74093c04
|
Add readonly to structs
|
2021-03-14 15:17:57 +01:00 |
|
reaperrr
|
9dcba8710b
|
Add turret-linking support to HitShape
Allows to link a HitShape to the
position and facing of a turret.
|
2020-01-25 13:38:35 +01:00 |
|
abcdefg30
|
23b3c237b7
|
Update the year numbers in all license headers to 2020
|
2020-01-05 17:00:34 +00:00 |
|
Paul Chote
|
60e42c1ea1
|
Convert CombatDebugOverlay to IRenderAboveShroud.
|
2019-09-14 18:49:44 +02:00 |
|
abcdefg30
|
cadbd0d9ab
|
Change the year number in all cs headers from 2018 to 2019
|
2019-01-26 23:15:21 +01:00 |
|
Arular101
|
8a60918841
|
Update copyright notice year to 2018
|
2018-01-17 00:47:34 +01:00 |
|
Taryn Hill
|
43317e0f5d
|
Update copyright notice year to 2017
|
2016-12-31 23:46:13 -06:00 |
|
Paul Chote
|
e71225496b
|
Clarify GPL version.
|
2016-02-21 16:30:48 +00:00 |
|
Paul Chote
|
b396965fd9
|
Update licence header year.
|
2016-02-21 16:27:31 +00:00 |
|
Huw Pascoe
|
5ef6d86f66
|
Added HitShapes
New IHitShape interface.
Added Circle, Capsule and Rectangle shapes.
|
2015-12-28 23:25:33 +00:00 |
|