Commit Graph

12 Commits

Author SHA1 Message Date
Smittytron
92b6401360 Remove Thief from Exodus 2021-05-22 23:29:42 +02:00
Smittytron
f1f9098109 Move TRUK prereq overrides to campaign-rules.yaml 2021-05-22 23:29:42 +02:00
Smittytron
79404cd397 Link campaign-global.lua to remaining missions 2021-03-27 13:25:22 +01:00
abcdefg30
4fc6a911a0 Disable MAD tanks on exodus 2019-07-15 23:33:58 +01:00
abcdefg30
e37474cf63 Make some Soviet actors buildable in exodus
Their Allied counter-parts are already buildable.
Arty is still excluded on purpose.
2019-07-15 23:33:58 +01:00
abcdefg30
7908ce6274 Remove unnecessary definitions
The production buildings for those units are not buildable
2019-07-15 23:33:58 +01:00
abcdefg30
736a726a2b Rebrand leftover Hind rules in the missions 2019-07-15 23:33:58 +01:00
Oliver Brakmann
28016a3a33 Disable TimeLimit dropdown on MP missions and Fort Lonestar 2019-05-16 14:56:56 +02:00
Paul Chote
75f78f8d27 Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this
won't change any in-game behaviour.
2018-06-14 13:40:18 +02:00
Mustafa Alperen Seki
01c1e08bd8 Add Original Remap Palette for RA Mod Campaign
and Shellmap
2017-11-19 15:08:42 +01:00
roundowl
508038e3f3 Merges minelayers into single unit placing AT mines
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
Matthias Mailänder
ad986b2fb4 Port the Co-Op Allies03 map to Lua. 2016-08-30 07:35:45 +02:00