Paul Chote
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c7e76cc26d
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Visible cargo for LST
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2010-08-25 20:15:48 +12:00 |
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Paul Chote
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4e86f5b252
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Unbreak cnc, defaultmod
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2010-08-25 20:15:46 +12:00 |
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Paul Chote
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b6b4df703a
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Shift loadscreen into mods
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2010-08-25 20:15:46 +12:00 |
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Paul Chote
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b17e6900ec
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Awesome loadscreen for ra; crashfixes
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2010-08-25 20:15:45 +12:00 |
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Paul Chote
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8e42dd95fc
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RGBASpriteRender doesn't care about palettes
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2010-08-25 20:15:44 +12:00 |
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Chris Forbes
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f2dd0de1ea
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working game with bots; stop bots from trying to order husks around
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2010-08-25 20:05:02 +12:00 |
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Chris Forbes
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701ef05562
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fix one stupid crash on using bots
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2010-08-25 19:36:22 +12:00 |
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Chris Forbes
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909152c662
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move HackyAI bot from world to player context
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2010-08-25 19:25:19 +12:00 |
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Chris Forbes
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0f9221dc5a
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mostly sensible init for real players and bots
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2010-08-25 19:23:25 +12:00 |
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Chris Forbes
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def0580078
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don't create players for playable slots which are empty
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2010-08-25 18:24:23 +12:00 |
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alzeih
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a00f0b18a0
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smite some compile errors
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2010-08-24 23:44:22 +12:00 |
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mgatland
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bf9bcfed68
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bot builds units and sends them out. Crude + fragile...
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2010-08-24 23:19:33 +12:00 |
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alzeih
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f6dac1fe83
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Fix rebase
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2010-08-24 22:56:31 +12:00 |
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mgatland
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731c64c1a7
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add a bot player, make ai apply to the bot not the local player
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2010-08-24 22:56:31 +12:00 |
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Chris Forbes
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19494c3262
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much better ai bases
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2010-08-24 22:52:41 +12:00 |
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Chris Forbes
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cf9a2ee0ef
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tune base fractions a bit
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2010-08-24 22:52:41 +12:00 |
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Chris Forbes
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93e8bd6644
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build a base successfully.
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2010-08-24 22:52:40 +12:00 |
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Chris Forbes
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4d0f75353b
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spam powr
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2010-08-24 22:52:40 +12:00 |
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Chris Forbes
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fb035756a0
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better handling of 'needing power'
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2010-08-24 22:52:40 +12:00 |
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Chris Forbes
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e0a00940af
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initial buildqueue ai
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2010-08-24 22:52:40 +12:00 |
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Chris Forbes
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e74c3eeb2e
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hook in an ai stub. all it does for now is deploy the mcv.
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2010-08-24 22:52:40 +12:00 |
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Chris Forbes
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0352884205
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blah
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2010-08-24 20:02:18 +12:00 |
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Chris Forbes
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16402f26fe
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start breaking things
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2010-08-24 20:02:13 +12:00 |
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Chris Forbes
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79ced35010
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make InfiltrateForSonarPulse work for any support power
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2010-08-24 17:37:06 +12:00 |
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Chris Forbes
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18a06eb3bf
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wtf
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2010-08-23 20:58:56 +12:00 |
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Chris Forbes
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3880326787
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ship out ChooseInitialStance from Game
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2010-08-23 18:34:47 +12:00 |
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Chris Forbes
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ccb77dee12
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rename ChoosePaletteOnSelect
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2010-08-23 17:47:46 +12:00 |
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Bob
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0e16aa339d
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move SheetBuilder singleton onto ModData
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2010-08-21 17:44:06 +12:00 |
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Bob
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3f68330c70
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pruning refs to Game.world
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2010-08-20 17:46:58 +12:00 |
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Bob
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0e71af25f4
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remove Game.skipMakeAnims
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2010-08-20 17:14:20 +12:00 |
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Paul Chote
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21b0b12948
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Fix MP gamestart
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2010-08-18 22:21:08 +12:00 |
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Chris Forbes
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1c6470eff3
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add movement-free autotarget option
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2010-08-18 17:47:38 +12:00 |
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Paul Chote
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0cf51d8142
|
Skip movies with `esc'
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2010-08-17 22:59:41 +12:00 |
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Paul Chote
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56b0da0b13
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Singleplayer campaign support: player/world init
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2010-08-17 22:59:41 +12:00 |
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Chris Forbes
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b1b75ecf2f
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fix wtf in spy
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2010-08-17 21:42:25 +12:00 |
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Chris Forbes
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f6a880e524
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line way too long.
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2010-08-17 20:32:10 +12:00 |
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Chris Forbes
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b4068f0ac7
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msam polish -- contains some dirty hacks
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2010-08-15 21:11:38 +12:00 |
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Chris Forbes
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ac7bb3c71b
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use activity cursor rather than deploy for disguise
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2010-08-15 20:36:29 +12:00 |
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Chris Forbes
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3aa7ff5a6b
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fix various bugs in prev 2
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2010-08-15 20:29:09 +12:00 |
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Chris Forbes
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0b3414c46f
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disguise on self to lose it.
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2010-08-15 20:22:59 +12:00 |
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Chris Forbes
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fdcad8710b
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first cut at disguise
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2010-08-15 20:21:27 +12:00 |
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Paul Chote
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02a7b092dc
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Use map-defined stances
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2010-08-15 20:15:45 +12:00 |
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Paul Chote
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10ea035b42
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Fix #41
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2010-08-15 15:34:27 +12:00 |
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alzeih
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cd358eb985
|
Fix #24
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2010-08-15 06:32:12 +12:00 |
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Paul Chote
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45a4935b01
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Cannot cloak if critical health
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2010-08-15 06:18:47 +12:00 |
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Paul Chote
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824e2a7b0b
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Auto-target detected subs
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2010-08-15 06:18:47 +12:00 |
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Paul Chote
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230d59f655
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Tweak visibility; hopefully allows targeting of detected units
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2010-08-15 06:18:46 +12:00 |
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Paul Chote
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7f191887ec
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Revamp cloak model
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2010-08-15 06:18:46 +12:00 |
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alzeih
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c338612b9f
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Fully laden harv's are too slow now
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2010-08-15 04:38:53 +12:00 |
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Paul Chote
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ab3c06cd04
|
Fail
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2010-08-15 01:59:23 +12:00 |
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