Bob
|
3f68330c70
|
pruning refs to Game.world
|
2010-08-20 17:46:58 +12:00 |
|
Bob
|
ae703d50b2
|
Actor.traits is implementation detail
|
2010-08-14 17:39:49 +12:00 |
|
alzeih
|
578d42614b
|
Convert all CreateActor calls to use TypeDictionary
|
2010-08-02 01:51:13 +12:00 |
|
alzeih
|
4ea66ea309
|
Added FacingInit and AltitudeInit. Used in Mobile/Aircraft/Husks. Refactored Production, SpyPlane, Paratroopers and LeavesHusk
|
2010-08-02 00:49:26 +12:00 |
|
Bob
|
10b7ece62e
|
new mapactor init stuff
|
2010-08-01 19:38:39 +12:00 |
|
Chris Forbes
|
718b0e7613
|
fix mslo nuke offset
|
2010-08-01 13:03:53 +12:00 |
|
Paul Chote
|
d29e3f3f0e
|
Split facing into its own interface; fix husks
|
2010-08-01 01:01:31 +12:00 |
|
Paul Chote
|
207ee49da3
|
Move Facing and Altitude onto IMove impls, with associated pile of cleanups
|
2010-08-01 01:01:31 +12:00 |
|
alzeih
|
c749fcfce3
|
Nearly There
|
2010-07-26 22:23:24 +12:00 |
|
Paul Chote
|
305fa03355
|
Kill Controller
|
2010-07-26 20:14:35 +12:00 |
|
Chris Forbes
|
69d30ac71b
|
RenderBeforeWorld/RenderAfterWorld split. still need to sort out which behavior belongs where.
|
2010-07-26 18:19:39 +12:00 |
|
alzeih
|
130b4d29b4
|
Move SelectedUnit drawing stuff out of WorldRenderer into Selectable with IRenderSelection
|
2010-07-26 02:25:52 +12:00 |
|
Chris Forbes
|
d5f12dd8ee
|
trim down license spam in all files
|
2010-07-18 16:48:21 +12:00 |
|
Bob
|
fb6c44bce3
|
move render{building,buildingturreted,unit} into mods.ra; move all render traits into mods.ra.render
|
2010-07-08 17:24:12 +12:00 |
|
Bob
|
6a840dff4c
|
move ActorGroupProxy to mod; move SupportPower traits into directory
|
2010-07-08 14:01:44 +12:00 |
|
Chris Forbes
|
842584c388
|
move some ra crap around
|
2010-05-13 19:59:06 +12:00 |
|
Chris Forbes
|
753f3660aa
|
fix exploitable support powers
|
2010-05-13 19:57:13 +12:00 |
|
Chris Forbes
|
dd52aa1728
|
positional sound!
|
2010-05-13 08:44:46 +12:00 |
|
Chris Forbes
|
aaa9c2e579
|
move SupportPowerInfo.MissileWeapon to NukePowerInfo where it belongs
|
2010-04-16 11:44:51 +12:00 |
|
Chris Forbes
|
e224c64ccc
|
no more stateless garbage
|
2010-04-13 19:18:49 +12:00 |
|
Chris Forbes
|
ba24ffc442
|
remove spurious leftovers from prev
|
2010-04-10 14:31:53 +12:00 |
|
Chris Forbes
|
f01bb9b767
|
removed the BS handling of supportpower sounds
|
2010-04-10 14:29:46 +12:00 |
|
Chris Forbes
|
9a19cc99e2
|
convert nuke to use generic SelectTarget
|
2010-04-10 12:33:40 +12:00 |
|
Bob
|
8a3c1e137e
|
moved other chrono-related stuff into the mod dll.
|
2010-04-04 13:07:54 +12:00 |
|
Bob
|
9cbfd3914a
|
moved Nuke, Chronoshift into the mod dll.
|
2010-04-04 13:06:53 +12:00 |
|