Commit Graph

338 Commits

Author SHA1 Message Date
Paul Chote
c91f0dfd2f Merge the 3 turret rendering traits into WithTurret. 2013-05-15 19:17:32 +12:00
Matthias Mailänder
c75f758f8d deflated room-convergence because of the custom anti-rush rules 2013-05-10 19:23:02 +02:00
Matthias Mailänder
21775df1b8 deflated KOTH maps because of custom yaml rules
removed the mission building 3/4th scaling as it looked strange
2013-05-10 19:23:02 +02:00
Matthias Mailänder
0a49153dbf deflated ice woods because of custom creep building yaml rules 2013-05-10 19:23:01 +02:00
Matthias Mailänder
e10a5e591e deflated doughtnut-hole and stripped the abomb changes to diff 2013-05-10 19:23:01 +02:00
Matthias Mailänder
022aeec41a deflated center of attention redux 2
as it has custom oil derrick rules (although not busted)
2013-05-10 19:23:01 +02:00
Matthias Mailänder
a396d1e170 moved boomer test map into the performance benchmark mod 2013-05-10 19:22:42 +02:00
Matthias Mailänder
f7668f3b9d Made oil derricks remap to player colors on capture everywhere
by removing bogus custom yaml rules from some island maps
and enforcing the policy to extract all those oramap files.

fixes #3022
2013-05-10 18:49:28 +02:00
Matthias Mailänder
37f5b471fc removed strange "\"\\\"''\\\"\"" junk from black-gold map 2013-05-10 18:42:25 +02:00
Matthias Mailänder
956d68a84b removed custom yaml rules from bad-neighbors
They are redundant to the sniper/church stuff we already have.
Weapon rules had broken indentions which made this not work.
2013-05-10 18:32:21 +02:00
Tirili
7c9fe3eda7 Added more ore to each player and created free space on the island on the map Nishnekolymsk 2013-05-03 19:03:56 +02:00
Chris Forbes
51ce32a8bb fix incomplete bridge repair on allies02 2013-04-30 09:24:43 +12:00
Scott_NZ
6da0db0035 Redesign Allies 02 base. Fix fail condition in Allies 02. Rename MissionUtils infil trait. Create cameras in missions to let enemy units attack properly 2013-04-28 04:10:35 +12:00
Scott_NZ
ca80ac2d1f Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code. 2013-04-26 13:50:14 +12:00
Scott_NZ
493811c0d0 Add Required slot checking in lobby logic. Set up needed player slots as Required for missions 2013-04-19 00:16:13 +12:00
Matthias Mailänder
40ac4d52a2 remove executable bits from map.yaml files 2013-04-13 18:00:29 +02:00
Matthias Mailänder
7921bed1d7 remove duplicate SHP 2013-04-13 17:57:35 +02:00
Matthias Mailänder
e83f80d6be Merge pull request #3030 from Mailaender/shellmap-polish
Removed some annoyances from the RA temperat shellmap
2013-04-12 01:18:47 -07:00
Scott_NZ
e8ad630e9d Add unit production and other buildings to desert shellmap 2013-04-12 19:32:43 +12:00
Scott_NZ
f931706664 Rework centre of desert shellmap. Adjust unit balancing. 2013-04-12 18:24:59 +12:00
Scott_NZ
c3ec29a14c More shellmap polish. Add another badger paradrop 2013-04-11 02:27:09 +12:00
Matthias Mailänder
821fe02fde polish the temperat shellmap a little
- silence the gun sound a bit
- remove the flickering mig
2013-04-10 15:53:57 +02:00
Scott_NZ
6fb6aba9fc Add chinook reinforcements to Desert Shellmap 2013-04-10 19:29:37 +12:00
Scott_NZ
9377a02a6a Add some more Desert Shellmap detail/polish 2013-04-10 19:29:37 +12:00
Scott_NZ
5ff317a6b1 Shellmap polish 2013-04-09 16:58:24 +12:00
Scott_NZ
7436fd1613 Adjust medium tank spawn location 2013-04-09 16:58:24 +12:00
Scott_NZ
92efc64602 Add some awesome things to the new shellmap like Chronosphere/Iron Curtain usage and auto unloading of cargo 2013-04-09 16:58:24 +12:00
Scott_NZ
455dd98eec Add general attack code to shellmap 2013-04-09 16:58:23 +12:00
Scott_NZ
30ae1186d8 Stirred up the Shellmap water because Fix Open Areas doesn't work for desert water apparently 2013-04-09 16:58:23 +12:00
Scott_NZ
cd9a264f01 Shellmap: Add beginning paradrop and Tanya 2013-04-09 16:58:23 +12:00
Scott_NZ
a897c256c8 Shellmap: Add more Soviet buildings and improve paradrop 2013-04-09 16:58:23 +12:00
Scott_NZ
1e45a9899b Shellmap: Add Viewport movement, coastal attacks and so forth 2013-04-09 16:58:23 +12:00
Scott_NZ
3a66cd75b4 Add Desert Shellmap 2013-04-09 16:58:22 +12:00
Matthias Mailänder
5ba899088c fix empty camo pillboxes in shellmap 2013-04-08 19:15:59 +02:00
Matthias Mailänder
dbc9ae4fe0 Fixed missing cliff in bombardment islands
Missing cliff inserted into RA map bombardment islands.
2013-04-06 13:58:37 +02:00
Paul Chote
be250bca76 Rewrite ThrowsParticle using world coordinates.
The old dynamics were crazy, so this implements
a simpler model using a cubic lerp.
2013-04-01 12:59:49 +13:00
Paul Chote
7c816f75d2 Convert ra turrets/weapons to world coordinates. 2013-03-29 21:44:04 +13:00
Paul Chote
27d852a425 Rename legacy offset coordinates on Turrets and Armaments. 2013-03-29 20:39:27 +13:00
Matthias Mailänder
039589c739 let the soviets in allies04 not furiously attack mother nature
regression due to trees being destructible now
2013-03-26 23:40:03 +01:00
Paul Chote
0167bbfbaa Move weapon/turret definitions out of AttackBase.
Weapons are now defined with the Armament trait
and turret parameters live in Turreted.
This has the side effect of allowing any number
and distribution of weapons and turrets.
2013-03-24 11:58:45 +13:00
Matthias Mailänder
290310fbe8 Added Mission Survival01 mission 2013-03-10 07:28:21 +01:00
Matthias Mailänder
49cfa21ddb separate spy disguise and infiltrate
- add thief to classic-ra & monster tank madness
- remove crude workarounds for allies04
2013-03-09 13:48:31 +01:00
Scott_NZ
817e6f1ec1 Have Tanya not shoot her pistols at buildings, and have her shoot pistols at barrels instead of using C4 on them 2013-02-27 17:57:53 +13:00
Scott_NZ
1438030e82 Add mood haze effect for Allies 04 2013-02-26 00:10:03 +13:00
Scott_NZ
e57de0ebce Allies 02 code maintenance. Add FreeActorInit so free harvesters with procs can be disabled etc 2013-02-25 21:24:17 +13:00
Scott_NZ
cdd09ea24f Finish early version of Monster Tank Madness 2013-02-09 12:19:40 +13:00
Scott_NZ
1ecdbc1d90 Fix spyvoice/reveal range for truk.hijackable in Allies 04 2013-02-09 12:19:40 +13:00
Scott_NZ
03f03ff501 More MonsterTankMadness work. Add routines for super tanks, civilian evacuees, proving grounds camera, base transfer, Demitri extraction 2013-02-09 12:19:40 +13:00
Scott_NZ
9013e8376c Start work on Monster Tank Madness mission 2013-02-09 12:19:40 +13:00
Scott_NZ
6bbd54ab93 Put e1 inside the soviet 01 classic pillboxes. Add check for mission complete 2013-02-09 12:19:39 +13:00