abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Paul Chote
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9025d11c54
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Map Ctrl to Cmd for editor copy hotkey.
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2019-01-26 21:46:46 +00:00 |
|
Paul Chote
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0df159e73b
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Cache world INotifySelection traits in Selection.
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2019-01-26 21:40:31 +00:00 |
|
Paul Chote
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64c853a4e0
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Only play queued notification if queue is empty.
This matches the behaviour of the RA2 sidebar.
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2019-01-26 21:36:45 +00:00 |
|
Paul Chote
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8d276ff9de
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Replace broken (Disabled)TabClick and with (Disabled)ClickSound.
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2019-01-26 21:36:45 +00:00 |
|
Paul Chote
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635038aa0b
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Disable bot logic during replays.
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2019-01-26 21:33:47 +00:00 |
|
abcdefg30
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3e93242929
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Fix OnAllRemovedFromWorld only triggering once
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2019-01-22 23:09:21 +00:00 |
|
Paul Chote
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d379555784
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Remove Game.Debug messages from ValidateOrder.
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2019-01-22 22:59:37 +00:00 |
|
rob-v
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a2c6b19205
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No player name in replay for chat commands
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2019-01-22 22:57:11 +00:00 |
|
abcdefg30
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3039b1d710
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Reset the client state when being moved to spectator
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2019-01-22 22:47:39 +00:00 |
|
abcdefg30
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e08b75c2ad
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Only consider system maps in the mission browser
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2019-01-19 18:47:29 +00:00 |
|
abcdefg30
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717b483ce7
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Use map folder names instead of paths in the mission browser
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2019-01-19 18:47:29 +00:00 |
|
rob-v
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9ed2ffea91
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Fix Warhead.IsValidAgainst (FrozenActor.Owner null)
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2019-01-19 12:03:15 +00:00 |
|
Paul Chote
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b1e87e4f60
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Remove System.Bitmap from ITexture.
|
2019-01-08 21:20:06 +00:00 |
|
Paul Chote
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49b04221b2
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Add palette checks for png sprites.
|
2019-01-08 21:20:06 +00:00 |
|
Paul Chote
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d2ee9bcad9
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Move Png loader back to OpenRA.Game.
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2019-01-08 21:20:06 +00:00 |
|
Oliver Brakmann
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c2cf8ba599
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Add an interface to prevent actors from being spawned by SpawnMapActors
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2019-01-07 10:13:50 +00:00 |
|
reaperrr
|
b05d246c48
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Add BotDebug message for external unit build requests
For easier bot debugging of things like MCV- and harvester replacement.
|
2019-01-06 08:39:45 +01:00 |
|
reaperrr
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3a1656c3dd
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Remove unused BuildUnit overload from UnitBuilderBotModule
Unused and didn't check things like Buildable, so better just remove it.
|
2019-01-06 08:39:45 +01:00 |
|
reaperrr
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137d3be346
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Add plumbing for bots auto-replacing harvesters
If their number drops below refinery count.
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2019-01-06 08:39:45 +01:00 |
|
reaperrr
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e36ef57e35
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Increase default scan interval for idle bot harvesters
Every 2 seconds (at default speed) should be enough.
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2019-01-06 08:39:45 +01:00 |
|
reaperrr
|
481e5e03d8
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Make bots deploy MCV on first tick
And use a boolean instead of counting ticks.
|
2019-01-06 08:39:45 +01:00 |
|
Paul Chote
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01f5c67036
|
Fix spectator crash if replay does not define FinalGameTick.
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2019-01-05 23:56:21 +01:00 |
|
Paul Chote
|
f5d788f4fc
|
Prevent unit requests from stacking during production.
|
2019-01-04 21:14:20 +00:00 |
|
Ivaylo Draganov
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caead311cb
|
Add hotkey for Army value statistics panel
|
2019-01-04 21:12:06 +00:00 |
|
rob-v
|
a77d2f15b1
|
Map Editor - Copy filter
|
2019-01-03 20:32:10 +01:00 |
|
Paul Chote
|
5a8f7f1a5f
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Increase squad calculation intervals.
These were unnecessarily short, increasing the
AI performance overhead, and making it difficult
for units to escape concave terrain features.
|
2019-01-03 02:04:08 +01:00 |
|
Paul Chote
|
3d9e877eb2
|
Disable rush attacks against enemy aircraft.
|
2019-01-03 02:04:08 +01:00 |
|
Paul Chote
|
8a6a68feef
|
Unify Squad enemy unit filtering.
|
2019-01-03 02:04:08 +01:00 |
|
Paul Chote
|
6fc291a634
|
Disable target recalculation for bots.
This fixes bot-controlled units freezing when they
lock on to units that aren't visible.
|
2019-01-03 02:04:08 +01:00 |
|
Mustafa Alperen Seki
|
4578ea09ba
|
Add DamageTypes to Capture Sabotage
|
2019-01-02 20:04:06 +01:00 |
|
Mustafa Alperen Seki
|
eaa9b49793
|
Add Stance Support to GrantExternalConditionPower.
|
2019-01-01 23:05:56 +01:00 |
|
Paul Chote
|
d7c54d74ad
|
Evaluate smooth scrolling per-frame instead of per-tick.
|
2019-01-01 21:52:13 +01:00 |
|
Clément Bœsch
|
bb5e0eafba
|
Observer: display army value in a new dedicated graph tab
|
2019-01-01 18:25:44 +00:00 |
|
Clément Bœsch
|
11b064a333
|
Observer: display army value in stats widget
|
2019-01-01 18:25:44 +00:00 |
|
Clément Bœsch
|
3ec2f23109
|
Add Army value to player statistics
To be accounted as army, the unit needs to have
UpdatesPlayerStatistics.AddToArmyValue to true (false by default)
|
2019-01-01 18:25:44 +00:00 |
|
Paul Chote
|
4d56ecb3a8
|
Remove unused MaximumDefenseRadius parameter.
|
2019-01-01 12:43:10 +01:00 |
|
rob-v
|
8c94f262b6
|
Map Editor - Tiles' filters multiple selection
|
2019-01-01 11:25:31 +00:00 |
|
rob-v
|
f18d874524
|
CommonSelectorLogic for ActorSelectorLogic and TileSelectionLogic
|
2019-01-01 11:25:31 +00:00 |
|
Paul Chote
|
59f2f5669f
|
Change UpdateRules to account for 20181215 hotfix
|
2018-12-31 14:22:49 +01:00 |
|
reaperrr
|
d179f6eaae
|
HackyAI dissolve update rule and yaml updates
|
2018-12-31 10:56:01 +00:00 |
|
reaperrr
|
54c2894b4e
|
Split off last bot modules
And dissolve AI namespace.
There would have been so little left in Common.AI,
that keeping it made no sense anymore.
|
2018-12-31 10:56:01 +00:00 |
|
Paul Chote
|
b74ff33039
|
Revert "Fix QuantizeFacing returning values >= numFacings."
This reverts commit f35ee8c30325f478d8bcd4bdf6772c543c3c1691.
|
2018-12-31 00:01:03 +00:00 |
|
abcdefg30
|
9c4cb9091e
|
Change the setter of AttackBase.IsAiming to be public
|
2018-12-29 19:21:54 +01:00 |
|
abcdefg30
|
8689030f79
|
Add GrantConditionWhileAiming
|
2018-12-29 19:21:54 +01:00 |
|
Smittytron
|
a0089d97e6
|
Fix typo in CrateSpawner
|
2018-12-27 04:11:54 +01:00 |
|
Mustafa Alperen Seki
|
00faccdecc
|
Fix LandOnCondition causing stopping after changing altitude.
|
2018-12-26 17:44:45 +01:00 |
|
Paul Chote
|
2a2ad71db9
|
Add GUI checkbox for Debug.StrictActivityChecking.
|
2018-12-26 17:33:55 +01:00 |
|
Paul Chote
|
4dea39fffe
|
Reorder and document advanced settings.
|
2018-12-26 17:33:55 +01:00 |
|
Paul Chote
|
69105180eb
|
Hide developer-only settings behind a hidden setting.
|
2018-12-26 17:33:55 +01:00 |
|