Bob
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def6eee63c
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fix half of the "range-2" bug.
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2010-04-04 13:45:04 +12:00 |
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Chris Forbes
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1f1e748f1b
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removed old WeaponInfo
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2010-04-02 16:45:01 +13:00 |
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Chris Forbes
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d27e7e22e8
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fix lowercase fail
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2010-04-02 16:44:58 +13:00 |
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Chris Forbes
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35b354d54e
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flip that upside-down
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2010-04-02 16:44:58 +13:00 |
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Chris Forbes
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e773ecb290
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wiring new weapon stuff into AttackBase.CheckFire
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2010-04-02 16:44:42 +13:00 |
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Chris Forbes
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2f02b5c453
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a pile of plane simplifications
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2010-03-27 10:40:14 +13:00 |
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Chris Forbes
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13e6711a3b
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further unhacking to localise extended damage state stuff to JUST WALLS
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2010-03-27 10:11:24 +13:00 |
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Chris Forbes
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faa8f54e7c
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impose the hack on WALLs, not everything-else
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2010-03-27 10:05:01 +13:00 |
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Chris Forbes
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d038a2a772
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fix crash in AttackTurreted.
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2010-03-23 21:15:30 +13:00 |
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Bob
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826908d747
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tesla works better now.
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2010-03-21 22:03:15 +12:00 |
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Chris Forbes
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1b802aad79
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fix a dumb crash
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2010-03-19 18:52:18 +13:00 |
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Chris Forbes
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793a337797
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force-fire etc with stances
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2010-03-19 18:52:17 +13:00 |
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Chris Forbes
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f9c70a2f65
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readonly most of Player's state; setup for non-index player palettes (neutral)
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2010-03-17 23:30:01 +13:00 |
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Chris Forbes
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a3e869a733
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added support for AttackOmnis that fire missiles (use direction to target as initial missile facing)
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2010-03-08 20:50:56 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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