Commit Graph

15 Commits

Author SHA1 Message Date
Bob
def6eee63c fix half of the "range-2" bug. 2010-04-04 13:45:04 +12:00
Chris Forbes
1f1e748f1b removed old WeaponInfo 2010-04-02 16:45:01 +13:00
Chris Forbes
d27e7e22e8 fix lowercase fail 2010-04-02 16:44:58 +13:00
Chris Forbes
35b354d54e flip that upside-down 2010-04-02 16:44:58 +13:00
Chris Forbes
e773ecb290 wiring new weapon stuff into AttackBase.CheckFire 2010-04-02 16:44:42 +13:00
Chris Forbes
2f02b5c453 a pile of plane simplifications 2010-03-27 10:40:14 +13:00
Chris Forbes
13e6711a3b further unhacking to localise extended damage state stuff to JUST WALLS 2010-03-27 10:11:24 +13:00
Chris Forbes
faa8f54e7c impose the hack on WALLs, not everything-else 2010-03-27 10:05:01 +13:00
Chris Forbes
d038a2a772 fix crash in AttackTurreted. 2010-03-23 21:15:30 +13:00
Bob
826908d747 tesla works better now. 2010-03-21 22:03:15 +12:00
Chris Forbes
1b802aad79 fix a dumb crash 2010-03-19 18:52:18 +13:00
Chris Forbes
793a337797 force-fire etc with stances 2010-03-19 18:52:17 +13:00
Chris Forbes
f9c70a2f65 readonly most of Player's state; setup for non-index player palettes (neutral) 2010-03-17 23:30:01 +13:00
Chris Forbes
a3e869a733 added support for AttackOmnis that fire missiles (use direction to target as initial missile facing) 2010-03-08 20:50:56 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00