Paul Chote
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cd9bf53e1a
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Use nameof() to reference image fields.
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2020-09-12 17:52:46 +02:00 |
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Paul Chote
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ac7eda8ca2
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Add support for rendering tinted artwork.
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2020-07-13 14:02:02 +02:00 |
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Paul Chote
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86f61298e6
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Replace ITraitInfo interface with TraitInfo class.
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2020-05-21 13:01:04 +02:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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f45423ed76
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Convert EditorSelectionLayer to IRenderAboveShroud.
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2019-09-14 18:49:44 +02:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
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2016-12-31 23:46:13 -06:00 |
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Paul Chote
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11805bb567
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Rename and tweak post-render interfaces.
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2016-08-22 17:40:05 +01:00 |
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Paul Chote
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7993068c8f
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Remove Map.SequenceProvider.
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2016-03-12 19:46:20 +00:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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RoosterDragon
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8e89a6a696
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Simplify names, remove unused usings, remove redundant casts.
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2016-01-17 21:35:36 +00:00 |
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Pavel Penev
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861d1368a4
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Unhardcode internal terrain palette name from all over the codebase
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2016-01-17 19:02:16 +02:00 |
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Paul Chote
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a081321790
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Add copy/paste to the map editor.
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2015-11-10 22:18:18 +00:00 |
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