Commit Graph

10 Commits

Author SHA1 Message Date
Pavlos Touboulidis
98a05b61b3 Add metadata block to replays
The replay files are just streams all network communication so to
get any info out of them it is necessary to play back the stream
until the wanted information is reached.

This introduces a new metadata block placed at the end of the
replay files and logic to read the new block, or fall back to
playing back the stream for older files.

The replay browser is also updated to use the metadata information
instead of reading the replay stream directly.
2014-05-22 21:54:14 +03:00
Paul Chote
6d6d1e230b Remove runtime mod merging. Closes #3421. 2013-11-15 09:54:42 +13:00
ScottNZ
00ec1ca87a Remove unused usings 2013-11-12 19:39:33 +13:00
Matthias Mailänder
9d3b93f717 save replays in per mod and version folders
StyleCop cleanups
2013-09-20 17:12:22 +02:00
Scott_NZ
cded77c176 More robust replay file creation 2013-04-24 01:39:59 +12:00
Scott_NZ
b5bd6191c2 Don't crash (due to replay file being in use) if we have two instances of the game playing 2013-02-25 21:24:17 +13:00
Chris Forbes
f8127ab9df don't start writing replays until gamestart 2011-12-24 21:07:53 +13:00
Chris Forbes
d61055af8f work toward deferrable start of replay saving 2011-12-24 20:39:33 +13:00
Chris Forbes
f7e35899cf tidy ReplayConnection 2011-12-24 10:11:31 +13:00
Chris Forbes
727b897994 split ReplayRecorderConnection out into its own file 2011-12-24 10:05:14 +13:00