Commit Graph

20 Commits

Author SHA1 Message Date
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
reaperrr
fdb3866238 Remove FootprintUtils 2017-07-13 17:43:41 +02:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
Paul Chote
69e3c538d9 Implement ground-level bridge destruction and repair. 2016-12-10 11:52:04 +00:00
Paul Chote
0bc087f7bd Rename BridgeLayer to LegacyBridgeLayer. 2016-12-10 11:36:39 +00:00
Paul Chote
65df25b1a4 Remove lazy loading of binary map data. 2016-03-18 20:16:24 +00:00
Paul Chote
602acabe47 Remove World.TileSet. 2016-03-12 19:47:07 +00:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
RoosterDragon
30aee56d78 Improve some actor queries.
Use ActorsWithTrait if possible to avoid querying all actors in the world.
2015-10-25 01:19:29 +01:00
atlimit8
09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types 2015-09-19 09:56:14 -05:00
Pavel Penev
7701980b76 Simple code style cleanups 2015-07-28 14:21:17 +03:00
Paul Chote
3a7300810c Correct Contains check in BridgeLayer. 2015-07-27 19:06:20 +01:00
Paul Chote
26ce7b5e1c Fix incorrect uses of Map.Bounds. 2015-07-05 14:57:58 +01:00
Oliver Brakmann
d9f0ca362f Fix broken bridges being initialized with a non-zero HP value 2015-05-24 02:02:20 +02:00
abcdefg30
8d2307db83 Convert the float health percentage to an int one 2015-05-01 14:16:19 +02:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
penev92
bcd5160604 Move everything Bridge-related to Mods.Common 2015-01-08 01:47:20 +02:00