Commit Graph

15 Commits

Author SHA1 Message Date
Bob
cecc163e52 ... and the rest. 2010-01-12 22:32:27 +13:00
Bob
b21e1adc2d Fixing uses of legacyInfo.WaterBound 2010-01-12 19:31:06 +13:00
Chris Forbes
66a1ab0e4e production/techtree starting to port 2010-01-11 19:13:14 +13:00
Chris Forbes
99a61ca8d9 renamed Info to LegacyInfo, marked Obsolete. added NewUnitInfo ref as Info. 2010-01-10 18:28:24 +13:00
Chris Forbes
c9d758c834 Production.. 2010-01-10 13:40:49 +13:00
Bob
b24983f0ef basic Sync checking. No protocol stuff yet; just checks that input events are well-behaved. 2010-01-09 14:25:54 +13:00
Chris Forbes
c344045955 split IOrder 2010-01-09 11:49:12 +13:00
Paul Chote
f3fd108a23 Refactor building power-down and Invulnerable effect. Introduces render bugs on state change (effects appearing/dissapearing a frame too late) 2010-01-08 01:26:30 +13:00
Paul Chote
fc28d768f1 Primary buildings 2010-01-07 23:23:05 +13:00
Chris Forbes
00f16006d8 real queues 2009-12-28 16:31:09 +13:00
Chris Forbes
10ed07cfe2 working towards real queues 2009-12-28 16:03:27 +13:00
Chris Forbes
ecf48d6c12 supporting cheap queues 2009-12-28 15:28:02 +13:00
Chris Forbes
5bf3e05f03 routing modifier keys where they need to be 2009-12-16 11:31:53 +13:00
Bob
e505726a8b working on letting _any_ actor be a production-queue. (chrome still needs work) 2009-12-15 22:59:48 +13:00
Bob
ca946ea7cf started working on the Player-Actor. 2009-12-15 21:58:09 +13:00