Commit Graph

138 Commits

Author SHA1 Message Date
Chris Forbes
cf0be69f66 messy first pass at fixing map change palette weirdness, etc 2009-12-24 08:43:26 +13:00
Alli
77f56405b8 moved PaletteType enum into HardwarePalette.cs 2009-12-23 22:35:37 +13:00
Alli
2a0623a601 Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2009-12-23 22:24:31 +13:00
Alli
9e950c84ca added PaletteType enum 2009-12-23 22:24:20 +13:00
Chris Forbes
982fde6d0a force-move; cleaning some dead bits; etc 2009-12-23 21:48:15 +13:00
Chris Forbes
8fa02ea6a3 split chrome palette from Multi0's palette 2009-12-23 21:16:47 +13:00
Chris Forbes
ef01cacd9a IPaletteModifier hooked up; no impls yet 2009-12-23 20:56:04 +13:00
Chris Forbes
f57865bd32 crude map change support; quite a few things aren't right 2009-12-22 21:49:04 +13:00
Chris Forbes
3bc97ac0b9 z offsets 2009-12-22 19:13:30 +13:00
Chris Forbes
340cf0b8b7 fixes PlayRepeating when people do ReplaceAnim too. 2009-12-22 07:38:24 +13:00
Bob
86dc6d53e7 Simplifying(?) some of the render stuff. 2009-12-22 02:14:42 +13:00
Chris Forbes
746cb90171 render control group overlay 2009-12-21 19:50:50 +13:00
Chris Forbes
e2ef5d8bc3 adjusted bounds to take altitude into account 2009-12-21 18:35:22 +13:00
Chris Forbes
9a0b15ac23 Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2009-12-21 18:15:27 +13:00
Chris Forbes
dbe962364b factored out flying unit render into WithShadow:IRenderModifier 2009-12-21 18:13:52 +13:00
Paul
9532029b21 Wrap pips when there are too many, with included render bug. 2009-12-20 15:27:55 -08:00
Paul
975624d2f9 Refactor Traits.fake into a Tags interface for primary production structures +mods 2009-12-19 19:08:15 -08:00
Alli
2c31d0c553 Merge branch 'master' of git://github.com/chrisforbes/OpenRA 2009-12-19 23:28:16 +13:00
Alli
1653653ed9 Added Fake unit tags 2009-12-19 23:25:55 +13:00
Chris Forbes
407fa3c8ea DrawHealthBar in own function 2009-12-19 16:29:13 +13:00
Chris Forbes
5ac0fa5cde DrawPips in own function 2009-12-19 16:21:10 +13:00
Chris Forbes
5ed32813bd tidy 2009-12-19 16:19:17 +13:00
pchote
fce0a8787d New pips interface; use pips.shp instead of native drawing 2009-12-18 19:07:21 -08:00
unknown
f399f18603 Actual code changes from last commit, plus: IPips interface for displaying pips in the UI, ChronoshiftDeploy trait for Chronotank (teleport not yet working) 2009-12-18 14:56:41 -08:00
Chris Forbes
ea211fcc1c #109 fixed 2009-12-17 21:05:49 +13:00
Chris Forbes
e6e00d2010 tesla charges 2009-12-17 09:28:50 +13:00
Chris Forbes
5bf3e05f03 routing modifier keys where they need to be 2009-12-16 11:31:53 +13:00
Chris Forbes
47d5b8508c oops. bob's new code breaks an assumption. 2009-12-15 22:08:36 +13:00
Chris Forbes
8ed1fec49c added M-n support to center on a group 2009-12-15 21:17:38 +13:00
Chris Forbes
edc954cc8a improved error message somewhat when there's a missing sequence 2009-12-12 21:21:56 +13:00
Chris Forbes
3d457c397d homing weapons more or less work now 2009-12-06 21:19:02 +13:00
Bob
74b7d21d4b renamed Actor.unitInfo to "Info"; other minor changes 2009-12-05 19:12:29 +13:00
Chris Forbes
2435e48a82 trimming 'using' crap 2009-12-05 14:23:59 +13:00
Chris Forbes
d34d4d3e66 removing more dumb stuff 2009-12-05 12:39:58 +13:00
Chris Forbes
c630e6a0a7 #76 smudge 2009-12-05 12:30:46 +13:00
Chris Forbes
6b12937793 oops; git add . kinda sucks 2009-12-03 19:24:55 +13:00
Chris Forbes
cf54a47b0c TreeCache dies; trees & MINE have unitinfo 2009-12-03 18:59:11 +13:00
Chris Forbes
bd5faef639 start pos 2009-12-02 20:49:59 +13:00
Chris Forbes
9860b35030 unitinfo.InitialFacing etc 2009-11-29 14:56:09 +13:00
Chris Forbes
cc2ef432b4 dead things in Sheet 2009-11-29 13:55:53 +13:00
Chris Forbes
92ea168926 dont write out PNGs 2009-11-29 12:09:39 +13:00
Chris Forbes
54074de6cf priority-based selection 2009-11-26 21:07:27 +13:00
Chris Forbes
1948e16a3f works *without* aftermath again. 2009-11-26 20:49:54 +13:00
Bob
c7e95c71b2 - SheetSize is configurable. - TerrainRenderer gets to load it's sprites first, meaning we need one less texture. 2009-11-23 18:53:01 +13:00
Chris Forbes
1d60fa3343 batch count vis 2009-11-19 18:22:42 +13:00
Chris Forbes
db965cd22d removing some random dead crap 2009-11-19 18:11:41 +13:00
Bob
732f3c6c63 TileSet and Map are now in Rules, not Game 2009-11-19 17:08:23 +13:00
Bob
c0fe3fa4c9 [More whitespace fixes] 2009-11-19 15:18:13 +13:00
Bob
a17296ff8a [Fixing indentation] 2009-11-19 15:02:04 +13:00
Chris Forbes
7711a0bf01 Region is dead. long live IHandleInput. also tab-switching in chrome 2009-11-17 19:59:54 +13:00