Chris Forbes
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cf0be69f66
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messy first pass at fixing map change palette weirdness, etc
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2009-12-24 08:43:26 +13:00 |
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Alli
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77f56405b8
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moved PaletteType enum into HardwarePalette.cs
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2009-12-23 22:35:37 +13:00 |
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Alli
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2a0623a601
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Merge branch 'master' of git://github.com/chrisforbes/OpenRA
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2009-12-23 22:24:31 +13:00 |
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Alli
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9e950c84ca
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added PaletteType enum
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2009-12-23 22:24:20 +13:00 |
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Chris Forbes
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982fde6d0a
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force-move; cleaning some dead bits; etc
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2009-12-23 21:48:15 +13:00 |
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Chris Forbes
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8fa02ea6a3
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split chrome palette from Multi0's palette
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2009-12-23 21:16:47 +13:00 |
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Chris Forbes
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ef01cacd9a
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IPaletteModifier hooked up; no impls yet
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2009-12-23 20:56:04 +13:00 |
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Chris Forbes
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f57865bd32
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crude map change support; quite a few things aren't right
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2009-12-22 21:49:04 +13:00 |
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Chris Forbes
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3bc97ac0b9
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z offsets
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2009-12-22 19:13:30 +13:00 |
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Chris Forbes
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340cf0b8b7
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fixes PlayRepeating when people do ReplaceAnim too.
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2009-12-22 07:38:24 +13:00 |
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Bob
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86dc6d53e7
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Simplifying(?) some of the render stuff.
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2009-12-22 02:14:42 +13:00 |
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Chris Forbes
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746cb90171
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render control group overlay
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2009-12-21 19:50:50 +13:00 |
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Chris Forbes
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e2ef5d8bc3
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adjusted bounds to take altitude into account
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2009-12-21 18:35:22 +13:00 |
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Chris Forbes
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9a0b15ac23
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Merge branch 'master' of git://github.com/chrisforbes/OpenRA
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2009-12-21 18:15:27 +13:00 |
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Chris Forbes
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dbe962364b
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factored out flying unit render into WithShadow:IRenderModifier
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2009-12-21 18:13:52 +13:00 |
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Paul
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9532029b21
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Wrap pips when there are too many, with included render bug.
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2009-12-20 15:27:55 -08:00 |
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Paul
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975624d2f9
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Refactor Traits.fake into a Tags interface for primary production structures +mods
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2009-12-19 19:08:15 -08:00 |
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Alli
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2c31d0c553
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Merge branch 'master' of git://github.com/chrisforbes/OpenRA
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2009-12-19 23:28:16 +13:00 |
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Alli
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1653653ed9
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Added Fake unit tags
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2009-12-19 23:25:55 +13:00 |
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Chris Forbes
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407fa3c8ea
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DrawHealthBar in own function
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2009-12-19 16:29:13 +13:00 |
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Chris Forbes
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5ac0fa5cde
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DrawPips in own function
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2009-12-19 16:21:10 +13:00 |
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Chris Forbes
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5ed32813bd
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tidy
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2009-12-19 16:19:17 +13:00 |
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pchote
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fce0a8787d
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New pips interface; use pips.shp instead of native drawing
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2009-12-18 19:07:21 -08:00 |
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unknown
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f399f18603
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Actual code changes from last commit, plus: IPips interface for displaying pips in the UI, ChronoshiftDeploy trait for Chronotank (teleport not yet working)
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2009-12-18 14:56:41 -08:00 |
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Chris Forbes
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ea211fcc1c
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#109 fixed
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2009-12-17 21:05:49 +13:00 |
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Chris Forbes
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e6e00d2010
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tesla charges
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2009-12-17 09:28:50 +13:00 |
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Chris Forbes
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5bf3e05f03
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routing modifier keys where they need to be
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2009-12-16 11:31:53 +13:00 |
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Chris Forbes
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47d5b8508c
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oops. bob's new code breaks an assumption.
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2009-12-15 22:08:36 +13:00 |
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Chris Forbes
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8ed1fec49c
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added M-n support to center on a group
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2009-12-15 21:17:38 +13:00 |
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Chris Forbes
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edc954cc8a
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improved error message somewhat when there's a missing sequence
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2009-12-12 21:21:56 +13:00 |
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Chris Forbes
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3d457c397d
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homing weapons more or less work now
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2009-12-06 21:19:02 +13:00 |
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Bob
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74b7d21d4b
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renamed Actor.unitInfo to "Info"; other minor changes
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2009-12-05 19:12:29 +13:00 |
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Chris Forbes
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2435e48a82
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trimming 'using' crap
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2009-12-05 14:23:59 +13:00 |
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Chris Forbes
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d34d4d3e66
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removing more dumb stuff
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2009-12-05 12:39:58 +13:00 |
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Chris Forbes
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c630e6a0a7
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#76 smudge
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2009-12-05 12:30:46 +13:00 |
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Chris Forbes
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6b12937793
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oops; git add . kinda sucks
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2009-12-03 19:24:55 +13:00 |
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Chris Forbes
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cf54a47b0c
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TreeCache dies; trees & MINE have unitinfo
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2009-12-03 18:59:11 +13:00 |
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Chris Forbes
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bd5faef639
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start pos
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2009-12-02 20:49:59 +13:00 |
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Chris Forbes
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9860b35030
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unitinfo.InitialFacing etc
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2009-11-29 14:56:09 +13:00 |
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Chris Forbes
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cc2ef432b4
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dead things in Sheet
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2009-11-29 13:55:53 +13:00 |
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Chris Forbes
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92ea168926
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dont write out PNGs
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2009-11-29 12:09:39 +13:00 |
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Chris Forbes
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54074de6cf
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priority-based selection
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2009-11-26 21:07:27 +13:00 |
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Chris Forbes
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1948e16a3f
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works *without* aftermath again.
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2009-11-26 20:49:54 +13:00 |
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Bob
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c7e95c71b2
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- SheetSize is configurable. - TerrainRenderer gets to load it's sprites first, meaning we need one less texture.
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2009-11-23 18:53:01 +13:00 |
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Chris Forbes
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1d60fa3343
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batch count vis
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2009-11-19 18:22:42 +13:00 |
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Chris Forbes
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db965cd22d
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removing some random dead crap
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2009-11-19 18:11:41 +13:00 |
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Bob
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732f3c6c63
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TileSet and Map are now in Rules, not Game
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2009-11-19 17:08:23 +13:00 |
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Bob
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c0fe3fa4c9
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[More whitespace fixes]
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2009-11-19 15:18:13 +13:00 |
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Bob
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a17296ff8a
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[Fixing indentation]
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2009-11-19 15:02:04 +13:00 |
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Chris Forbes
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7711a0bf01
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Region is dead. long live IHandleInput. also tab-switching in chrome
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2009-11-17 19:59:54 +13:00 |
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