Commit Graph

12 Commits

Author SHA1 Message Date
Chris Forbes
6655b6ba6a (gecko) make IonCannon and NukeLaunch effects public 2010-11-05 19:48:28 +13:00
Chris Forbes
83eae029b7 add explicit Z to Renderable. eating my hat, etc. 2010-09-17 20:21:21 +12:00
Chris Forbes
31d5d18d65 undo ProjectileArgs stuff 2010-07-22 18:59:41 +12:00
alzeih
1497c31908 some more hax 2010-07-22 18:01:32 +12:00
alzeih
6be4e5c266 Combat.DoExplosion now takes a Target
(needs more refactoring)
2010-07-22 16:00:14 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Bob
281d013c3b move Combat, AttackBase, and associates into mod 2010-07-08 16:38:58 +12:00
Paul Chote
a35d6207a9 Scriptable chronosphere + desaturate effect 2010-05-26 21:07:13 +12:00
Chris Forbes
71340811ef #65 CNC Ion Cannon - 3 minute cooldown, narrow effect, still PerCell damage for massive building damage 2010-04-05 08:53:25 +12:00
Chris Forbes
988f274e19 fix bugs in ion cannon 2010-03-23 20:30:13 +13:00
Chris Forbes
e99ebb4da3 oops. 2010-03-23 20:19:54 +13:00
Chris Forbes
4fc8f32b9b add IonCannon power 2010-03-23 20:14:35 +13:00