Bob
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bed3c28233
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removed TechLevel from Buildable; fixed lineendings in structures.yaml
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2010-05-13 19:13:25 +12:00 |
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Chris Forbes
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8c22f29ee0
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tent is a barracks too
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2010-05-13 17:02:14 +12:00 |
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Chris Forbes
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bb752406f1
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fix some dog bugs; powr -> kenn
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2010-05-13 16:33:58 +12:00 |
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Booom3
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00375b057d
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changes
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2010-05-13 05:20:58 +02:00 |
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Chris Forbes
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e8b7e834d7
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reduce cost of FIX 1k -> 700
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2010-05-13 13:41:59 +12:00 |
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Chris Forbes
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9ae3abcb5f
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tweaks to defenses
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2010-05-13 13:18:05 +12:00 |
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Chris Forbes
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55cb2d49a4
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balance changes to encourage expansions
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2010-05-13 10:53:31 +12:00 |
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Chris Forbes
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ae1a476cc4
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readd gap, but unbuildable. shellmap depends on it
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2010-05-12 19:12:39 +12:00 |
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Chris Forbes
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f8f03e8031
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cut useless units
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2010-05-12 19:03:04 +12:00 |
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Chris Forbes
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f7a1e2f71d
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fix #212 crash on repairing ships
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2010-05-12 17:39:27 +12:00 |
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Boomer
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bd72146548
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Building hotkeys
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2010-05-11 17:34:58 +12:00 |
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Chris Forbes
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acf55f1bb0
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hack hack hack... working dog
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2010-05-06 22:15:02 +12:00 |
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Chris Forbes
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3f25163b39
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better sound match for wall destruction
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2010-05-06 19:41:21 +12:00 |
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Chris Forbes
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7a25bea751
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crushable walls
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2010-05-06 19:05:31 +12:00 |
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Chris Forbes
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e574776704
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make APWR count as a power plant for prerequisites
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2010-05-06 18:07:46 +12:00 |
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Chris Forbes
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38bfd53d65
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merged ra-ng into ra base mod
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2010-05-06 18:01:28 +12:00 |
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Chris Forbes
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8c4502429c
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add 'h' hotkey to cycle through bases (fact/mcv)
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2010-05-03 17:47:08 +12:00 |
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Chris Forbes
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1af1b30395
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add Valued to construction yard [fixes tooltip] and crate
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2010-04-16 21:09:09 +12:00 |
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Chris Forbes
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982c9518ac
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#117 emit infantry on sell
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2010-04-09 21:34:23 +12:00 |
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Paul Chote
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fd5539d110
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Reimplement Bibs
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2010-04-09 14:50:57 +12:00 |
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Chris Forbes
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8f1102016c
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split RA yaml into categories, like CNC
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2010-04-05 12:22:38 +12:00 |
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