Commit Graph

6 Commits

Author SHA1 Message Date
Oliver Brakmann
d23707b5f7 Add OnCapture, OnAddedToWorld and OnRemovedFromWorld triggers to Lua API
This brings the new Lua API up to feature-parity with the old API in the
trigger department.
2014-08-23 16:21:40 +02:00
Oliver Brakmann
cca6646927 Add mission objectives to Lua interface 2014-08-08 13:35:43 +02:00
Oliver Brakmann
a448ba29a8 Move trigger lists into a dictionary for easier access and enumeration 2014-08-08 13:34:47 +02:00
ScottNZ
90894aa03e Use var everywhere 2014-06-15 22:17:34 +12:00
RoosterDragon
b733465f33 General uncontroversial cleanup:
- Made private methods static where possible (runtime can elide checking the object for null).
- Declared attribute classes as sealed (allows reflection on attributes to complete faster).
- Moved some static cctor's into field initializers (static cctor's are slower than static field initializers).
- Made classes static if they contained only static methods (can't create instances of useless objects).
- Use inferable Exts.Lazy and not new Lazy<T>().
- Added required STAThread attribute to CrashDialog.
- Removed unused parameters in private methods.
- Added Serializable attribute to exceptions.
- Added parameter name in calls to ArgumentNullException.
- Use of as operator instead of is + cast.
- Changed (x as Foo).Bar anti-pattern into ((Foo)x).Bar. Results in sensible cast exceptions on error rather than null dereferences.
- Removed unused method in NullShader.
2014-05-23 15:50:54 +01:00
Paul Chote
06f162ad57 Add initial standard library, and port shellmaps. 2014-05-02 22:18:34 +12:00