Commit Graph

2445 Commits

Author SHA1 Message Date
reaperrr
d25d9e3d7e Apply all float removal upgrade rules on the same engine version 2016-03-28 17:29:29 +02:00
reaperrr
73ec1ec9b2 Remove float from ReturnToBase.CalculateTurnRadius
141 / PI ~= 44.88, so 45 should be accurate enough. This should reduce desync risk while improving performance of this calculation.
2016-03-28 17:20:49 +02:00
reaperrr
4894211789 Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages 2016-03-28 17:20:49 +02:00
reaperrr
82f23210d9 Migrate EmitInfantryOnSell ValuePercent and MinHpPercent to int percentages
Additionally, MinHpPercent should now actually have the desired effect (previously there was not logic attached).
2016-03-28 17:20:49 +02:00
reaperrr
3a97757bfa Migrate SelfHealing.HealIfBelow from float to int percentage 2016-03-28 17:20:49 +02:00
Matthias Mailänder
8ba875476f Merge pull request #10973 from reaperrr/fp-to-int2
Getting rid of float in simulation code Part 2
2016-03-28 17:13:52 +02:00
reaperrr
1ee4131f35 Make ThrowsParticle use WAngle instead of float 2016-03-28 15:41:34 +02:00
reaperrr
ade49ba1be Migrated Minelayer.MinefieldDepth to use WDist instead of float 2016-03-28 14:44:21 +02:00
reaperrr
251b1b44d4 Migrate StrategicVictoryConditions.RatioRequired to int percentage
Remove bogus CriticalRatioRequired from RA Hopes Anchor.
2016-03-28 14:44:20 +02:00
Pavel Penev
c78ad58e4b Merge pull request #10948 from pchote/custom-map-merger
Add --map-rules utility command for the resource center
2016-03-27 22:12:47 +03:00
Pavel Penev
c74ecd0794 Merge pull request #10898 from pchote/map-format-eleven
Add support for multiple map categories.
2016-03-27 18:16:51 +03:00
Paul Chote
10738b0c77 Remove dead space when viewing the observer menu stats. 2016-03-27 13:59:46 +02:00
Oliver Brakmann
2490e4d67e Make objectives panel visible to spectators/observers
It also allows switching the context of the panel by selecting a certain player's view in the player view spectator drop down.
2016-03-27 13:43:23 +02:00
Paul Chote
96eda08677 Replace map type with a category list. 2016-03-27 12:16:55 +01:00
Paul Chote
2b076dd35d Merge pull request #10961 from Mailaender/animate-infantry-stand
Added animation support to infantry stand sequences
2016-03-26 17:54:12 +00:00
Paul Chote
7f30f172a1 Add --map-rules utility command. 2016-03-26 17:25:25 +00:00
reaperrr
38cea38f6b Migrate BuildSpeed from float to int 2016-03-24 18:43:48 +01:00
Jonathan Ling
2d4c3f715f Refactored ticks to delay per issue #9810 2016-03-22 17:03:37 -04:00
Oliver Brakmann
52d0d8781d Merge pull request #10938 from reaperrr/explo-image
Unhardcode Explosion "Image"
2016-03-22 21:58:03 +01:00
Zimmermann Gyula
b0239368a1 Fix TakeCover dependence on AttackTurreted. 2016-03-22 10:38:24 +01:00
Oliver Brakmann
3a6c1de725 Merge pull request #10933 from Hanzik/replays-hotkeys
Replay hotkeys for pause/play/change of speed
2016-03-21 21:30:17 +01:00
Matthias Mailänder
ebe945e6c7 Merge pull request #10910 from RoosterDragon/turret-active-tracking
Turrets actively track targets
2016-03-21 20:52:18 +01:00
Matthias Mailänder
ed6067cd2f Merge pull request #10939 from pchote/fix-map-install-kick
Notify the server after installing a map.
2016-03-21 20:37:12 +01:00
Matthias Mailänder
e83261e6c3 Merge pull request #10922 from abcdefg30/shpPng
Fix the --png command trying to use OpenRA's virtual file system
2016-03-21 20:30:44 +01:00
Matthias Mailänder
dd0d8c86c6 Merge pull request #10942 from pchote/remove-map-lazyness
Remove map lazyness.
2016-03-21 20:23:47 +01:00
Matthias Mailänder
15c2df2c69 Merge pull request #10943 from pchote/map-grid-tile-range
Move Map.TilesByDistance to MapGrid and un-static it.
2016-03-21 20:05:08 +01:00
Matthias Mailänder
477d36c29a Merge pull request #10940 from pchote/drain-remaining-funds
Fix AI stalling after losing its conyard and ref.
2016-03-21 19:50:06 +01:00
Matthias Mailänder
0c41142027 Add animation support to infantry stand sequences. 2016-03-21 19:48:09 +01:00
Paul Chote
4052da3ea6 Move Map.TilesByDistance to MapGrid and make non-static. 2016-03-20 21:41:04 +00:00
reaperrr
683eb7cf83 Upgrade rule for *Collection -> Image rename 2016-03-20 13:48:54 +01:00
reaperrr
a83f44d907 Unhardcode Explosion "Image"
Add ExplosionCollection property to CreateEffectWarhead
2016-03-20 13:48:53 +01:00
Honza Vrátník
1728f9d662 Added support for pause/play/speed hotkeys in replays 2016-03-20 12:39:16 +01:00
Paul Chote
0dc939e0e8 Notify the server after installing a map. 2016-03-18 20:53:48 +00:00
Paul Chote
1e5065e06a Remove lazy loading of map rules. 2016-03-18 20:23:52 +00:00
Paul Chote
4a7ef68b39 Remove Map.SpawnPoints. 2016-03-18 20:16:25 +00:00
Paul Chote
65df25b1a4 Remove lazy loading of binary map data. 2016-03-18 20:16:24 +00:00
Paul Chote
5741e53fe2 Fix AI stalling after losing its conyard and ref. 2016-03-18 18:16:24 +00:00
Paul Chote
fe28393406 Remove invalid bot types when switching maps. 2016-03-16 21:03:32 +00:00
Paul Chote
d40bff3fd9 Support map-defined AI in the lobby. 2016-03-16 21:03:31 +00:00
Paul Chote
ab6a9597bb Remove Map usage from LobbyLogic. 2016-03-16 21:03:31 +00:00
Paul Chote
e79fbe1bb9 Reference SubCells directly from MapGrid. 2016-03-16 18:57:07 +00:00
Matthias Mailänder
b75c7e4869 Merge pull request #10923 from abcdefg30/isPlayerNuke
Add an IsPlayerPalette flag to NukePowerInfo
2016-03-14 19:59:29 +01:00
abcdefg30
8547fac90d Add an IsPlayerPalette flag to NukePowerInfo 2016-03-14 16:42:49 +01:00
abcdefg30
ad3b41dfa3 Fix the --png command trying to use OpenRA's virtual file system 2016-03-14 15:24:33 +01:00
Oliver Brakmann
6b7bf86373 Merge pull request #10913 from pchote/fix-editor-tooltips
Fix multi-line tooltip padding.
2016-03-13 15:17:25 +01:00
abcdefg30
b097f7df91 Merge pull request #10912 from pchote/soundloader-streams
Introduce ISoundFormat for parsing sound files.
2016-03-13 14:56:01 +01:00
abcdefg30
e1b2f5a280 Merge pull request #10901 from pchote/server-maps
Remove Map usage from the server and mission browser.
2016-03-13 11:24:04 +01:00
RoosterDragon
163688fc39 Prevent turrets from firing until they are aligned with the target. 2016-03-12 20:42:10 +00:00
RoosterDragon
4598b0de43 Have turrets actively track targets, even when not ready to attack. 2016-03-12 20:42:10 +00:00
Paul Chote
324ef2e073 Remove Map usage from MissionBrowerLogic. 2016-03-12 20:07:07 +00:00