Paul Chote
|
d275c72cb8
|
Cleaner TileSet init
|
2010-06-26 13:33:46 +12:00 |
|
Chris Forbes
|
6d4431411a
|
fix crash in engine for missing rules sections (music, etc)
|
2010-05-08 21:39:33 +12:00 |
|
alzeih
|
30ee0afdc0
|
Half of having choices of music and a player of it (not finished)
|
2010-05-06 23:42:03 +12:00 |
|
Paul Chote
|
656ba93546
|
Unhardcode starting maps
|
2010-04-09 14:51:04 +12:00 |
|
Paul Chote
|
4e0170a437
|
Maps as packages. Disable broken map selector.
|
2010-04-09 14:50:58 +12:00 |
|
Paul Chote
|
586266d2dc
|
Fix for loading yaml from a mounted package/folder
|
2010-04-09 14:50:53 +12:00 |
|
Paul Chote
|
f7e2f414c0
|
Game uses new format. Missing bridges/resources/smudges. Buggy map bounds, actor placement and tile images.
|
2010-04-09 14:50:44 +12:00 |
|
Chris Forbes
|
256e8c09ae
|
LegacyRules is dead. Long live.. yaml?
|
2010-04-02 17:22:54 +13:00 |
|
Chris Forbes
|
0596b08f2c
|
rules-based terrain cost, part 1
|
2010-04-02 16:45:41 +13:00 |
|
Chris Forbes
|
38605faecf
|
much simpler rules loader
|
2010-04-02 16:45:03 +13:00 |
|
Chris Forbes
|
744eeabb3c
|
half a loader
|
2010-04-02 16:44:40 +13:00 |
|
Chris Forbes
|
47822a9612
|
server picks random seed for world.SharedRandom
|
2010-03-19 20:52:03 +13:00 |
|
Chris Forbes
|
7a16c40eda
|
add team to Client
|
2010-03-19 18:52:17 +13:00 |
|
Chris Forbes
|
b504fb53e6
|
unhack hardcoded cnc menus
|
2010-03-16 19:49:01 +13:00 |
|
Paul Chote
|
ae2bbae16c
|
Begin unhardcoding 128 map size; Trees; Waypoints
|
2010-03-04 09:37:22 +13:00 |
|
Paul Chote
|
e841bbd3d2
|
Load cnc TEMPERAT maps (other theatres need tileset.til fixes)
|
2010-03-04 09:36:04 +13:00 |
|
alzeih
|
7881deca30
|
Everything is now OpenRA, not OpenRa
|
2010-02-27 21:10:22 +13:00 |
|