Commit Graph

18244 Commits

Author SHA1 Message Date
reaperrr
4d85081577 D2k weapon changes to reload, burst and range 2015-09-17 22:08:40 +02:00
Kevin Azzam
f4461b292e Generalize error message when creating a server fails 2015-09-17 20:03:05 +02:00
RoosterDragon
519be4374c Fixed pooling of layers used for pathfinding.
The previous implementation:
- Was failing to dispose of pooled layers.
- Was using a finalizer to allow undisposed layers to be reused.

This means all pooled layers are kept alive indefinitely until the map changes. If the finalizer is slow for any reason then the pathfiinder will allocate new layers when the pool runs out. Since these new layers are eventually stuffed back into the pool when the finalizer does run, this can theoretically leak unbounded memory until the pool goes out of scope. In practice it would leak tens of megabytes.

The new implementation ensures layers are disposed and pooled correctly to allow proper memory reuse. It also introduces some safeguards against memory leaks:
- A cap is set on the number of pooled layers. If more concurrent layers are needed than this, then the excess layers will not be pooled but instead be allowed to be garbage collected.
- No finalizer. An implementation that fails to call dispose simply allows the layer to be garbage collected instead.
2015-09-16 21:25:46 +01:00
abcdefg30
a5b9442170 Fix a crash when the stnk of TS is cloaking 2015-09-16 17:54:06 +02:00
Kevin Azzam
89f2a479bf Catch exception when hosting server on busy port
Closes #9354
2015-09-16 13:08:23 +02:00
atlimit8
45112cfa76 Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info] 2015-09-15 22:57:08 -05:00
reaperrr
886f366926 Clean up TS wall default
- don't give experience
- don't update player statistics
- don't count it as structure that must be destroyed
2015-09-16 00:51:44 +02:00
reaperrr
b5bf9ec605 Make TS sandbags not block fire anymore 2015-09-16 00:51:43 +02:00
reaperrr
81b8754ffa Make only concrete walls block fire in RA 2015-09-16 00:51:42 +02:00
reaperrr
42a4722ebc Make only concrete walls block fire in TD 2015-09-16 00:51:40 +02:00
Matthias Mailänder
59edf85513 Merge pull request #9344 from reaperrr/fix-ra-water
Fixed RotationPaletteEffect tileset validity check
2015-09-15 21:10:37 +02:00
Guido L
8a1a6945f1 Fix and move Logic into its own Function in LobbyUtils 2015-09-14 23:19:50 +02:00
reaperrr
6613db7a15 Fix RotationPaletteEffect tileset validity check
If Tilesets was empty but ExcludeTilesets was not, it would always return false even though that combination is supposed to mean only the excluded tileset(s) is/are not valid for this effect.
2015-09-14 16:36:56 +02:00
reaperrr
605ec81c55 Merge pull request #9203 from Mailaender/tunnel-rendering
Added tunnel top rendering
2015-09-14 15:42:14 +02:00
reaperrr
642497a5b7 Merge pull request #9323 from abcdefg30/d2k_rock
Fixed a wrong tileset definition in d2k
2015-09-14 15:17:09 +02:00
Pavel Penev
3fc41238d8 Merge pull request #9333 from atlimit8/DuplicateUnitCrateAction_EnabledTargetting
Make DuplicateUnitCrateAction only check enabled targetability
2015-09-14 02:45:19 +03:00
reaperrr
472191c634 Changed d2k vehicle HP and armor types to their original values 2015-09-14 00:03:36 +02:00
reaperrr
98137c514e Changed d2k structure HP and armor types to their original values 2015-09-14 00:03:35 +02:00
reaperrr
6d24006a7f Changed d2k infantry HP to their original values 2015-09-14 00:03:34 +02:00
Pavel Penev
4fad418db5 Merge pull request #9341 from reaperrr/d2k-cleanup1
Some D2k cleanup
2015-09-14 00:27:33 +03:00
reaperrr
ce8554b94a Make ornithopters targetable by anti-air weapons 2015-09-13 22:46:07 +02:00
reaperrr
6c828f90ad Remove unused airborne upgrade from unlandable d2k aircraft 2015-09-13 22:46:06 +02:00
reaperrr
ac9db803e0 Make Carryalls targetable as in original D2k 2015-09-13 22:35:12 +02:00
reaperrr
82b57165e7 Remove Parachutable from d2k infantry default 2015-09-13 22:33:06 +02:00
Pavel Penev
3e542d1039 Merge pull request #9338 from reaperrr/d2k-paradrop
Removes paradrop and carryall.infantry from D2k
2015-09-13 22:56:30 +03:00
reaperrr
ab603827ca Remove paradrop remnants from D2k 2015-09-13 21:49:24 +02:00
reaperrr
3fc11c4555 Remove carryall.infantry
No longer used since paradrops were removed.
2015-09-13 21:49:23 +02:00
reaperrr
be28da2a64 Remove paradrop power from Ix Lab 2015-09-13 21:49:22 +02:00
Pavel Penev
c41e3025c1 Merge pull request #9337 from reaperrr/d2k-orni
Removes unused ornithopter definition and renames ornithopter.bomber
2015-09-13 22:37:43 +03:00
reaperrr
7aaa31774d Rename ornithopter.bomber to just ornithopter 2015-09-13 19:41:41 +02:00
reaperrr
1d197da5ac Remove unused ornithopter definition 2015-09-13 19:39:38 +02:00
reaperrr
a580e6846e Merge pull request #9328 from Mailaender/ai-common-names
Fixed BuildingCommonNames magic
2015-09-13 18:53:37 +02:00
abcdefg30
48ecc717b2 Merge pull request #8996 from Mailaender/alpha-cloak
Added pre-multiplied alpha palettes for cloak effects
2015-09-13 18:53:17 +02:00
abcdefg30
47f07a47bd Merge pull request #9330 from clemty/buildtool
make: don't assume luac is installed
2015-09-13 17:47:29 +02:00
Matthias Mailänder
9df86f031b Merge pull request #9278 from pchote/rename-d2k-actors
Rename d2k actors to match original game rules.
2015-09-13 17:44:15 +02:00
abcdefg30
f78aea4f90 Merge pull request #8636 from Mailaender/irc
Added the in-game IRC client again
2015-09-13 17:14:36 +02:00
abcdefg30
4fc07c55b9 Merge pull request #9260 from Mailaender/tileset-import-fixes
Fixed the legacy isometric tileset importer
2015-09-13 17:07:24 +02:00
Matthias Mailänder
59142d7782 terrain sprite definition MiniYaml changed to plural form, too 2015-09-13 15:01:15 +02:00
Matthias Mailänder
d65600352b Merge pull request #9325 from Mailaender/ai-editor
Fixed HackyAI crashing the map editor
2015-09-13 13:48:36 +02:00
Matthias Mailänder
a7235d84e9 document the hidden keys 2015-09-13 08:30:17 +02:00
atlimit8
578a92370b Make DuplicateUnitCrateAction only check enabled targetability 2015-09-12 21:30:35 -05:00
clemty
378fff75bf don't assume luac is installed 2015-09-12 20:27:51 +02:00
Matthias Mailänder
f903cfea96 don't throw as we are checking for null later 2015-09-12 10:27:22 +02:00
Matthias Mailänder
39b79f5347 don't load the AI routines in the map editor 2015-09-12 08:40:40 +02:00
Matthias Mailänder
b4d22c2eb0 setup tunnel top rendering 2015-09-12 08:24:02 +02:00
abcdefg30
c79f416461 Fix a wrong tileset definition 2015-09-12 02:18:50 +02:00
reaperrr
4108b6da46 Merge pull request #9256 from Mailaender/ai-harv-search
Added AI search for new resource patches avoiding enemies
2015-09-11 23:25:59 +02:00
abcdefg30
0af5b45cb9 Merge pull request #9211 from Mailaender/railroad
Added Tiberian Sun railroad track rendering
2015-09-11 21:25:36 +02:00
abcdefg30
5660b45690 Merge pull request #9267 from clemty/luadocs
Lua API documentation cleanup
2015-09-11 20:32:48 +02:00
reaperrr
f0129838d7 Merge pull request #9016 from OmegaBolt/hmlrs-orca-wep-expl
TS vanilla rocket explosions
2015-09-11 16:06:42 +02:00