reaperrr
4d85081577
D2k weapon changes to reload, burst and range
2015-09-17 22:08:40 +02:00
Kevin Azzam
f4461b292e
Generalize error message when creating a server fails
2015-09-17 20:03:05 +02:00
RoosterDragon
519be4374c
Fixed pooling of layers used for pathfinding.
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The previous implementation:
- Was failing to dispose of pooled layers.
- Was using a finalizer to allow undisposed layers to be reused.
This means all pooled layers are kept alive indefinitely until the map changes. If the finalizer is slow for any reason then the pathfiinder will allocate new layers when the pool runs out. Since these new layers are eventually stuffed back into the pool when the finalizer does run, this can theoretically leak unbounded memory until the pool goes out of scope. In practice it would leak tens of megabytes.
The new implementation ensures layers are disposed and pooled correctly to allow proper memory reuse. It also introduces some safeguards against memory leaks:
- A cap is set on the number of pooled layers. If more concurrent layers are needed than this, then the excess layers will not be pooled but instead be allowed to be garbage collected.
- No finalizer. An implementation that fails to call dispose simply allows the layer to be garbage collected instead.
2015-09-16 21:25:46 +01:00
abcdefg30
a5b9442170
Fix a crash when the stnk of TS is cloaking
2015-09-16 17:54:06 +02:00
Kevin Azzam
89f2a479bf
Catch exception when hosting server on busy port
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Closes #9354
2015-09-16 13:08:23 +02:00
atlimit8
45112cfa76
Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info]
2015-09-15 22:57:08 -05:00
reaperrr
886f366926
Clean up TS wall default
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- don't give experience
- don't update player statistics
- don't count it as structure that must be destroyed
2015-09-16 00:51:44 +02:00
reaperrr
b5bf9ec605
Make TS sandbags not block fire anymore
2015-09-16 00:51:43 +02:00
reaperrr
81b8754ffa
Make only concrete walls block fire in RA
2015-09-16 00:51:42 +02:00
reaperrr
42a4722ebc
Make only concrete walls block fire in TD
2015-09-16 00:51:40 +02:00
Matthias Mailänder
59edf85513
Merge pull request #9344 from reaperrr/fix-ra-water
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Fixed RotationPaletteEffect tileset validity check
2015-09-15 21:10:37 +02:00
Guido L
8a1a6945f1
Fix and move Logic into its own Function in LobbyUtils
2015-09-14 23:19:50 +02:00
reaperrr
6613db7a15
Fix RotationPaletteEffect tileset validity check
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If Tilesets was empty but ExcludeTilesets was not, it would always return false even though that combination is supposed to mean only the excluded tileset(s) is/are not valid for this effect.
2015-09-14 16:36:56 +02:00
reaperrr
605ec81c55
Merge pull request #9203 from Mailaender/tunnel-rendering
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Added tunnel top rendering
2015-09-14 15:42:14 +02:00
reaperrr
642497a5b7
Merge pull request #9323 from abcdefg30/d2k_rock
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Fixed a wrong tileset definition in d2k
2015-09-14 15:17:09 +02:00
Pavel Penev
3fc41238d8
Merge pull request #9333 from atlimit8/DuplicateUnitCrateAction_EnabledTargetting
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Make DuplicateUnitCrateAction only check enabled targetability
2015-09-14 02:45:19 +03:00
reaperrr
472191c634
Changed d2k vehicle HP and armor types to their original values
2015-09-14 00:03:36 +02:00
reaperrr
98137c514e
Changed d2k structure HP and armor types to their original values
2015-09-14 00:03:35 +02:00
reaperrr
6d24006a7f
Changed d2k infantry HP to their original values
2015-09-14 00:03:34 +02:00
Pavel Penev
4fad418db5
Merge pull request #9341 from reaperrr/d2k-cleanup1
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Some D2k cleanup
2015-09-14 00:27:33 +03:00
reaperrr
ce8554b94a
Make ornithopters targetable by anti-air weapons
2015-09-13 22:46:07 +02:00
reaperrr
6c828f90ad
Remove unused airborne upgrade from unlandable d2k aircraft
2015-09-13 22:46:06 +02:00
reaperrr
ac9db803e0
Make Carryalls targetable as in original D2k
2015-09-13 22:35:12 +02:00
reaperrr
82b57165e7
Remove Parachutable from d2k infantry default
2015-09-13 22:33:06 +02:00
Pavel Penev
3e542d1039
Merge pull request #9338 from reaperrr/d2k-paradrop
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Removes paradrop and carryall.infantry from D2k
2015-09-13 22:56:30 +03:00
reaperrr
ab603827ca
Remove paradrop remnants from D2k
2015-09-13 21:49:24 +02:00
reaperrr
3fc11c4555
Remove carryall.infantry
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No longer used since paradrops were removed.
2015-09-13 21:49:23 +02:00
reaperrr
be28da2a64
Remove paradrop power from Ix Lab
2015-09-13 21:49:22 +02:00
Pavel Penev
c41e3025c1
Merge pull request #9337 from reaperrr/d2k-orni
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Removes unused ornithopter definition and renames ornithopter.bomber
2015-09-13 22:37:43 +03:00
reaperrr
7aaa31774d
Rename ornithopter.bomber to just ornithopter
2015-09-13 19:41:41 +02:00
reaperrr
1d197da5ac
Remove unused ornithopter definition
2015-09-13 19:39:38 +02:00
reaperrr
a580e6846e
Merge pull request #9328 from Mailaender/ai-common-names
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Fixed BuildingCommonNames magic
2015-09-13 18:53:37 +02:00
abcdefg30
48ecc717b2
Merge pull request #8996 from Mailaender/alpha-cloak
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Added pre-multiplied alpha palettes for cloak effects
2015-09-13 18:53:17 +02:00
abcdefg30
47f07a47bd
Merge pull request #9330 from clemty/buildtool
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make: don't assume luac is installed
2015-09-13 17:47:29 +02:00
Matthias Mailänder
9df86f031b
Merge pull request #9278 from pchote/rename-d2k-actors
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Rename d2k actors to match original game rules.
2015-09-13 17:44:15 +02:00
abcdefg30
f78aea4f90
Merge pull request #8636 from Mailaender/irc
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Added the in-game IRC client again
2015-09-13 17:14:36 +02:00
abcdefg30
4fc07c55b9
Merge pull request #9260 from Mailaender/tileset-import-fixes
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Fixed the legacy isometric tileset importer
2015-09-13 17:07:24 +02:00
Matthias Mailänder
59142d7782
terrain sprite definition MiniYaml changed to plural form, too
2015-09-13 15:01:15 +02:00
Matthias Mailänder
d65600352b
Merge pull request #9325 from Mailaender/ai-editor
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Fixed HackyAI crashing the map editor
2015-09-13 13:48:36 +02:00
Matthias Mailänder
a7235d84e9
document the hidden keys
2015-09-13 08:30:17 +02:00
atlimit8
578a92370b
Make DuplicateUnitCrateAction only check enabled targetability
2015-09-12 21:30:35 -05:00
clemty
378fff75bf
don't assume luac is installed
2015-09-12 20:27:51 +02:00
Matthias Mailänder
f903cfea96
don't throw as we are checking for null later
2015-09-12 10:27:22 +02:00
Matthias Mailänder
39b79f5347
don't load the AI routines in the map editor
2015-09-12 08:40:40 +02:00
Matthias Mailänder
b4d22c2eb0
setup tunnel top rendering
2015-09-12 08:24:02 +02:00
abcdefg30
c79f416461
Fix a wrong tileset definition
2015-09-12 02:18:50 +02:00
reaperrr
4108b6da46
Merge pull request #9256 from Mailaender/ai-harv-search
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Added AI search for new resource patches avoiding enemies
2015-09-11 23:25:59 +02:00
abcdefg30
0af5b45cb9
Merge pull request #9211 from Mailaender/railroad
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Added Tiberian Sun railroad track rendering
2015-09-11 21:25:36 +02:00
abcdefg30
5660b45690
Merge pull request #9267 from clemty/luadocs
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Lua API documentation cleanup
2015-09-11 20:32:48 +02:00
reaperrr
f0129838d7
Merge pull request #9016 from OmegaBolt/hmlrs-orca-wep-expl
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TS vanilla rocket explosions
2015-09-11 16:06:42 +02:00