reaperrr
467d1b6137
Adds Scorch and Crater marks to world, adds Heavy start unit support for testing purposes
2014-05-23 13:39:51 +02:00
Paul Chote
cfdbc06a31
Add fade in/out effects to RA and TS.
...
The palette effect interacts badly with the multiplicative blending in D2K.
2014-05-19 10:32:51 +12:00
Matthias Mailänder
8e79879ee8
merged Pause/Surrender into PlayerCommands
2014-05-17 14:13:44 +02:00
Matthias Mailänder
667f92bc75
add a console command to surrender the game
2014-05-14 15:59:53 +02:00
Matthias Mailänder
83a3835802
add a new /pause command
2014-05-14 15:59:53 +02:00
Chicken man
1389313e46
Added default behaviour to all mods
2014-05-12 16:30:54 -04:00
Matthias Mailänder
8b3f15155e
remappable resource types
2014-05-03 09:02:19 +02:00
Matthias Mailänder
fd4cb59799
add Tiberium to Tiberian Sun
2014-05-02 15:35:10 +02:00
reaperrr
c8815e1413
Un-hardcodes pip/tag/group palettes.
...
-Palette for decorations can now be defined under SelectionDecorations trait.
-Adds pip types Ammo and AmmoEmpty.
-LimitedAmmo PipTypes are now customizable.
-Adds art, sequences and rules entries for TS mod decorations that were missing/using a wrong palette.
-Adds PrimaryBuilding trait to TS weapon factories and helipads.
2014-04-28 20:03:00 +02:00
reaperrr
6ae4b74535
Makes rank chevron palette customizable.
...
Adds levelup crate-effect and art.
2014-04-24 19:25:30 +02:00
Matthias Mailänder
a8a3036bc4
moved StartGameNotification into its own trait
2014-04-20 15:25:43 +02:00
Matthias Mailänder
8de154573b
renamed old system.yaml descendened files
2014-04-06 08:15:13 +02:00