max621
|
c150fd9475
|
Added attack move
|
2010-10-13 08:13:20 +13:00 |
|
Andrew Riedi
|
3d7434f42e
|
Fixed under VS 2010.
|
2010-10-09 13:40:52 +13:00 |
|
Chris Forbes
|
465f5d295b
|
force master server url update, if old.
|
2010-10-09 13:40:47 +13:00 |
|
Caleb Anderson
|
0c24a08436
|
sane default scroll speed
|
2010-10-08 17:38:48 +13:00 |
|
Paul Chote
|
ad6481c8e8
|
Change master server url. Won't work until dns is set correctly.
|
2010-10-07 22:46:44 +13:00 |
|
Chris Forbes
|
8cb7a7b8ce
|
add support for WeaponInfo.MinRange
|
2010-10-06 17:41:52 +13:00 |
|
Chris Forbes
|
ce5cf93077
|
prevent infantry going prone due to tib damage
|
2010-10-06 17:37:23 +13:00 |
|
Paul Chote
|
e4c31939d9
|
Save all settings to settings.yaml, not just non-defaults.
|
2010-10-02 12:15:15 +13:00 |
|
unknown
|
de429a4c62
|
Added new setting : Scroll Speed (added to cnc & ra)
|
2010-10-02 11:38:39 +13:00 |
|
Chris Forbes
|
45c77e64ee
|
fix various desyncs when using cheats
|
2010-09-23 22:09:55 +12:00 |
|
Paul Chote
|
08b25d10c1
|
Remove dead TechTree code
|
2010-09-18 11:28:46 +12:00 |
|
Paul Chote
|
0d2e1d7de5
|
Hidden debug parameter for perf tick logging
|
2010-09-18 11:28:39 +12:00 |
|
Paul Chote
|
8b4551c605
|
Next track / repeat on song completion.
|
2010-09-10 21:51:11 +12:00 |
|
Paul Chote
|
f645049054
|
shuffle music (Author: alzeih)
|
2010-09-10 20:59:03 +12:00 |
|
Paul Chote
|
190311c68c
|
Let the game determine song length.
|
2010-09-10 20:24:56 +12:00 |
|
alzeih
|
c88ea2bd7c
|
Fix #51
|
2010-09-08 21:30:32 +12:00 |
|
Bob
|
1f4991833d
|
use LoadAttribute in WeaponInfo
|
2010-08-30 12:22:13 +12:00 |
|
Bob
|
9fedeefdbc
|
attribute individual fields, not the class
|
2010-08-30 12:22:12 +12:00 |
|
Bob
|
29a77f7c5c
|
removed FieldLoader.LoadFields
|
2010-08-30 12:22:11 +12:00 |
|
Bob
|
a751b8c49d
|
FieldLoader can run arbitrary code while loading fields
|
2010-08-30 12:22:11 +12:00 |
|
Bob
|
baacfc96bb
|
remove unused map overrides
|
2010-08-30 12:22:10 +12:00 |
|
Bob
|
2f92b873e8
|
make yaml into a list, rather than a dict
|
2010-08-30 12:22:09 +12:00 |
|
Chris Forbes
|
bce52e989f
|
Revert "make WeaponInfo suck a bit less"
This reverts commit 7b7b9d3319.
|
2010-08-30 12:21:53 +12:00 |
|
Paul Chote
|
226fd167e7
|
Category dies in a fire
|
2010-08-27 00:32:00 +12:00 |
|
Paul Chote
|
1d7ca206f4
|
Clean up Buildable vs Tooltip vs Valued. cnc only.
|
2010-08-26 23:11:53 +12:00 |
|
Chris Forbes
|
7b7b9d3319
|
make WeaponInfo suck a bit less
|
2010-08-26 22:12:08 +12:00 |
|
Chris Forbes
|
ce0e671ac5
|
fix obvious failures.
|
2010-08-26 19:53:21 +12:00 |
|
Paul Chote
|
c3b3947b9d
|
Rename some settings
|
2010-08-24 19:53:05 +12:00 |
|
Paul Chote
|
1143f496db
|
Part 2 of 3: Split Settings into logical units.
Syntax for command line overrides is now <section>.<setting>=<value>
eg `General.InitialMods=cnc'
|
2010-08-24 19:53:05 +12:00 |
|
Paul Chote
|
46d0ce89e9
|
Fix silly naming conventions
|
2010-08-24 19:53:05 +12:00 |
|
Bob
|
1a4e3053ce
|
inlined InitializeEngineWithMods; cleaned trailing whitespace in Game; removed non-working Replay code
|
2010-08-21 19:16:43 +12:00 |
|
Paul Chote
|
cb3f6435ad
|
Kill broken log uploading
|
2010-08-18 20:45:30 +12:00 |
|
Caleb Anderson
|
228852a55d
|
Inverse Drag Scrolling
|
2010-08-17 21:02:51 +12:00 |
|
alzeih
|
271be551b0
|
Add Voices and DisableVariants to VoiceInfo, remove the ".aud" for die sounds.
|
2010-08-15 00:07:27 +12:00 |
|
alzeih
|
fe481d7445
|
Fix #36
- add to ra
- add default variant
|
2010-08-15 00:07:27 +12:00 |
|
alzeih
|
7a10ae3dea
|
Some of fixing #36
|
2010-08-15 00:07:27 +12:00 |
|
alzeih
|
db16ab4cdc
|
Add VideoVolume
|
2010-08-14 17:39:50 +12:00 |
|
Paul Chote
|
1aa4f57a68
|
Prototype new music player
|
2010-08-14 14:05:32 +12:00 |
|
Paul Chote
|
3f3ac377b2
|
Backend changes for new music player
|
2010-08-13 19:46:13 +12:00 |
|
Paul Chote
|
11aed465a8
|
Populate the list from yaml; Define ra-allies movies; Additional polish.
|
2010-08-12 20:47:37 +12:00 |
|
Bob
|
970eb4d6e1
|
use the new actorinit stuff when loading map yaml
|
2010-08-01 19:38:42 +12:00 |
|
Paul Chote
|
d416f0be5c
|
Shift "XXX Lost" notification onto a trait. Hook up "Structure Lost" (cnc) and "Airborne Unit Lost" (ra).
|
2010-08-01 01:01:31 +12:00 |
|
Paul Chote
|
6fba888d45
|
Shift Actor.Health onto a trait.
Known regressions:
- cnc only
- health bar colors
- can't repair buildings
|
2010-07-30 00:33:44 +12:00 |
|
Paul Chote
|
cfd0e045cb
|
Add Edge Scroll setting
|
2010-07-27 21:28:40 +12:00 |
|
alzeih
|
3f75e655ce
|
Set Allow Cheats on server creation
|
2010-07-26 22:23:25 +12:00 |
|
alzeih
|
d9a423b596
|
Smite Indexdebug, tidy up dev mode
|
2010-07-26 22:23:24 +12:00 |
|
alzeih
|
30241ddccc
|
Locate devmode code largely in the trait, reduce exploitability.
|
2010-07-26 22:23:24 +12:00 |
|
alzeih
|
6be4e5c266
|
Combat.DoExplosion now takes a Target
(needs more refactoring)
|
2010-07-22 16:00:14 +12:00 |
|
alzeih
|
f92b59e6db
|
Developer Mode (pchote: amended)
|
2010-07-20 21:20:03 +12:00 |
|
Chris Forbes
|
2684284c27
|
unit-lost sounds through voice
|
2010-07-20 17:39:35 +12:00 |
|