Christer Ulfsparre
dec8c8ba4b
Added ability to join a server on startup, for gamelist apps.
2011-10-22 12:33:46 +13:00
Chris Forbes
b119c14599
fix whitespace in Settings
2011-10-21 10:22:43 +13:00
Chris Forbes
bc6af1841b
fix indents everywhere
2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
c608b45ef0
move cnc shellmap music toggle into Sound settings group where it belongs
2011-09-24 20:37:03 +12:00
Chris Forbes
6c39f19a73
remove match timer configuration crap
2011-09-24 20:17:27 +12:00
Chris Forbes
ddc1311d87
Make RenderUnit require IFacing; RenderSimple can be used for crates, mines, etc; fix husk facing init
2011-08-09 08:51:35 +12:00
Paul Chote
d2c033dcd3
Add a PixelDouble preference for rendering at 2x zoom. Allowing arbitrary zoom levels leads to too many rendering artifacts.
2011-07-25 22:23:18 +12:00
Paul Chote
2b3ee9e5bc
Replace fullscreen checkbox and misleading width/height fields in RA settings menu with a mode/resolution selector like C&C. Fixes bugs #118 , #791 .
2011-07-25 22:23:16 +12:00
Chris Forbes
6f477a2c14
fix broken detection of desktop resolution on linux
2011-07-14 20:29:10 +12:00
Chris Forbes
60a3f170ab
clean up remaining non-generic GetValue uses
2011-07-14 20:29:09 +12:00
Chris Forbes
913ca89d4f
use generic GetValue<> in VoiceInfo
2011-07-14 20:29:09 +12:00
Chris Forbes
99b8c765c7
fixed #996 -- Rules.InstalledMusic
2011-07-14 20:29:05 +12:00
Chris Forbes
cd63da85d8
remove FieldLoader.LoadAttribute; replace with FieldLoader.IgnoreAttribute
2011-07-14 20:29:03 +12:00
Chris Forbes
a4648cfbcc
move SheetSize to Graphics section of settings
2011-07-14 20:29:03 +12:00
Paul Chote
b64c5e001e
Add support for C&C Covert Ops music (fixes half of #824 ).
2011-06-25 14:43:45 +12:00
Paul Chote
922f4754f9
Drop the ControlGroupModifier setting. Use Cmd on osx for group addition.
2011-05-30 22:15:15 +12:00
Paul Chote
124f19f00b
Bind skirmish servers to a random available port
2011-05-30 22:15:14 +12:00
Chris Forbes
90cea9f73d
expose temp VBO tuning parameters in settings
2011-05-22 20:41:31 +12:00
Paul Chote
cb565e5d3c
Wire up the settings panel
2011-05-21 17:26:17 +12:00
Paul Chote
529ed51034
Nit: use ServerSettings to pass info to the server
2011-05-21 17:26:16 +12:00
Paul Chote
be79529d9e
Perf debug
2011-05-21 17:26:15 +12:00
Paul Chote
80d5b67bb9
Music installation
2011-05-21 17:26:15 +12:00
Paul Chote
33a4f5e29e
Support loopback servers for solo play
2011-05-21 17:26:14 +12:00
Paul Chote
fdf9927854
Remember the last map. Disable the server desc and password fields. Draw the chat entry box on top of the display box.
2011-05-21 17:25:44 +12:00
Chris Forbes
d86e0ec522
rename ITraitPrerequisite<T> to Requires<T>
2011-05-04 18:02:35 +12:00
Chris Forbes
ca81871b7b
fix broken merging of yaml overrides in maps; we now have a strict mode and a liberal mode.
2011-04-09 10:55:54 +12:00
Paul Chote
b0425aff3b
Renormalize line endings and fix copyright headers again.
2011-04-07 21:15:42 +12:00
Chris Forbes
55c609ee16
fix bug 609 -- removing traits that arent on an actor is an error.
2011-04-05 21:26:32 +12:00
Chris Forbes
1af23079eb
make it crash nicely when you inherit from a bogus actor type
2011-04-04 11:14:07 +12:00
Paul Chote
08158a6929
Allow the control group modifier key to be customized.
2011-03-19 17:48:56 +13:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
746c3d068c
Use the existing settings mechanism for --settings-value. Allows the defaults to be queried.
2011-01-27 20:50:04 +13:00
Chris Forbes
3426b52247
add ColorRamp type; change everything to use it; maps not yet upgraded
2011-01-08 18:17:18 +13:00
Chris Forbes
303525a5ba
be fast by default; add 'Check Sync around Unsynced Code' option in debug panel
2011-01-08 11:49:31 +13:00
Chris Forbes
c1fb6c2732
remove ability to not save syncreports
2010-12-23 08:48:54 +13:00
Paul Chote
1461309dba
Use the Gl renderer by default on all platforms.
2010-11-21 13:10:22 +13:00
Paul Chote
ccf66cde2f
Expose Graphics.Renderer setting; Refactor Renderer.Null.
2010-11-21 13:10:19 +13:00
geckosoft
000dd6de7b
ed: Made it possible for maps to define custom & override existing voices
2010-11-21 10:57:36 +13:00
geckosoft
5e8e4dd9d5
Changed: Made it possible for maps to define custom & override existing weapons
2010-11-21 10:57:36 +13:00
Paul Chote
047a09bbbd
Excise previous server extensions code
2010-11-10 10:30:24 +13:00
Chris Forbes
13d76f8e9c
removed editor -> ra dep; added EditorAppearance for inconvenient bits that the editor must have _some_ understanding of, but can't see
2010-11-06 15:10:29 +13:00
Bob
480c5edd75
move Building et al into Mods/
2010-11-06 11:05:45 +13:00
Chris Forbes
eac548ac8b
disable bot debug by default
2010-11-01 20:38:28 +13:00
Chris Forbes
526cf6059a
remove Misc.cs; put its contents in sensible places.
2010-11-01 20:15:32 +13:00
geckosoft
298314626e
Added: Dedicated server support
...
Added: The ability to not render anything when using the client as a dedicated server
Added: The basic server extension (NullServerExtension)
Exposed: Made some fields public, so that the server extension can access it
2010-11-01 17:55:31 +13:00
geckosoft
3e08f9b1b1
Added: LocalAssemblies / LocalRules to Manifest.cs (can be used to add a custom set of rules / assemblies to be loaded, other than the ones defined in the mod)
2010-11-01 17:55:29 +13:00
Bob
de92a2fc0c
remove UIM-debug from settings (now in DeveloperMode trait)
2010-10-20 20:49:10 +13:00
Caleb Anderson
a904047a16
Toggle-able teamchat on shift-enter
2010-10-15 18:07:36 +13:00
Paul Chote
dca77956cb
Revert to saving only non-default settings.
2010-10-13 19:57:53 +13:00