Paul Chote
|
d967c564a2
|
Remove TargetActor and TargetLocation from order issuing.
|
2017-10-15 19:07:46 +02:00 |
|
Paul Chote
|
a83c0f96dd
|
Add GrantConditionOnLineBuildDirection trait.
|
2017-04-23 00:44:10 +01:00 |
|
Paul Chote
|
a8bb03aa34
|
Draw TS line-build cell previews with increased translucency.
|
2017-04-23 00:44:10 +01:00 |
|
Paul Chote
|
304e3ef9f9
|
Distinguish between line build nodes and segments.
|
2017-04-23 00:44:09 +01:00 |
|
Taryn Hill
|
43317e0f5d
|
Update copyright notice year to 2017
|
2016-12-31 23:46:13 -06:00 |
|
Paul Chote
|
9ddfdc45b3
|
Introduce SoundType enum.
|
2016-12-23 11:34:23 +00:00 |
|
reaperrr
|
2d69f1104f
|
Replace DelayedAction with Tick-based solution in PlaceBuilding
|
2016-10-26 20:54:51 +02:00 |
|
Paul Chote
|
e71225496b
|
Clarify GPL version.
|
2016-02-21 16:30:48 +00:00 |
|
Paul Chote
|
b396965fd9
|
Update licence header year.
|
2016-02-21 16:27:31 +00:00 |
|
RoosterDragon
|
8e89a6a696
|
Simplify names, remove unused usings, remove redundant casts.
|
2016-01-17 21:35:36 +00:00 |
|
Pavel Penev
|
861d1368a4
|
Unhardcode internal terrain palette name from all over the codebase
|
2016-01-17 19:02:16 +02:00 |
|
Oliver Brakmann
|
e7e4f2f825
|
Fix base range circle not being shown during building placement
|
2015-10-29 11:00:59 +01:00 |
|
atlimit8
|
9acf121eb1
|
Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>()
|
2015-09-21 15:50:57 -05:00 |
|
Paul Chote
|
ef55d646f7
|
Unstatic the Sound class.
|
2015-09-20 14:11:06 +01:00 |
|
atlimit8
|
09984683a7
|
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
|
2015-09-19 09:56:14 -05:00 |
|
reaperrr
|
bc2b60be05
|
Extend WithSpriteBody funtionality
Move building placement range circle to PlaceBuilding, add
PauseAnimationWhenDisabled.
|
2015-08-29 23:10:22 +02:00 |
|
Matthias Mailänder
|
118782a85e
|
check palette references
|
2015-08-17 21:36:45 +02:00 |
|
Pavel Penev
|
10c5b82ef0
|
Rename BuildableInfo.ForceRace
|
2015-07-31 05:41:19 +03:00 |
|
Pavel Penev
|
1e9cc50805
|
Clean Production.cs of "race"
|
2015-07-31 05:38:43 +03:00 |
|
penev92
|
7c1ef2231d
|
Rename RaceInit to FactionInit
|
2015-07-25 00:39:31 +03:00 |
|
penev92
|
bb648decc3
|
Rename Player.Country to Player.Faction
|
2015-07-15 04:06:52 +03:00 |
|
penev92
|
2e04fb5ddd
|
Rename Faction trait members
Rename Faction.Race to Faction.InternalName
|
2015-07-14 18:50:39 +03:00 |
|
Taryn Hill
|
c1abc0dfbb
|
Unhardcode sound and delay in PlaceBuilding.
|
2015-07-09 13:52:42 -05:00 |
|
Paul Chote
|
d1839701bb
|
Add Plug and Pluggable for building actor-specific upgrades.
|
2015-03-31 22:23:41 +01:00 |
|
Taryn Hill
|
c6c52eac7d
|
Expose and document the palette used
by PlaceBuildingOrderGenerator for
the structure placement overlay
|
2015-03-31 15:26:04 -05:00 |
|
Paul Chote
|
7b27b803f9
|
Allow actors to force a specific race variant.
|
2015-03-03 18:45:44 +00:00 |
|
Paul Chote
|
d1ed1bf0fb
|
Set actor race (and icons) based on active producer.
|
2015-03-03 18:45:44 +00:00 |
|
ScottNZ
|
582b6635ff
|
Brace style fixes
|
2015-02-13 02:32:49 +13:00 |
|
reaperrr
|
0e1773ac5d
|
Move Production to Mods.Common
|
2015-01-11 03:04:39 +01:00 |
|