Paul Chote
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6a435752fd
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Remove *PxPosition from IOccupySpace/IPositionable.
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2013-07-21 17:35:46 +12:00 |
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Paul Chote
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0676116d77
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Convert Move and related plumbing to world coordinates.
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2013-07-21 17:35:45 +12:00 |
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Paul Chote
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0fdffd7b6a
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Convert Drag to world coords.
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2013-07-08 21:52:27 +12:00 |
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Matthias Mailänder
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0a82bfe552
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format TODO: uniformly to auto-generate task list in MonoDevelop
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2013-03-27 09:45:17 +01:00 |
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Chris Forbes
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e0069fd62a
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make UnloadCargo.unloadAll configurable; go back to all by default
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2012-07-01 19:45:31 +12:00 |
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Matthias Mailänder
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f5ba36a735
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Unload only 1 cargo per mouseclick, for more control
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2012-07-01 18:07:33 +12:00 |
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Matthias Mailänder
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efe2f2e043
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UnloadCargo rallypoint fixes #2016
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2012-07-01 18:07:05 +12:00 |
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James Dunne
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9c49143534
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New types for cell and pixel coordinate position/vectors.
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2012-06-21 15:36:59 -05:00 |
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Chris Forbes
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2bc260c833
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move Activity from OpenRA.Traits.Activities namespace to OpenRA.Traits
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2011-10-06 23:11:58 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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a3818a6aa2
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fix MoveAdjacentTo so it doesnt suck so much
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2011-09-07 20:43:18 +12:00 |
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Paul Chote
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d4baf2d757
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Refactor UnitInfluence trait -> world.ActorMap
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2011-05-22 19:32:53 +12:00 |
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alzeih
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255bac6aff
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QueuedActivity's Insert is broken
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2011-04-16 12:50:13 +12:00 |
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Paul Chote
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b0425aff3b
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Renormalize line endings and fix copyright headers again.
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2011-04-07 21:15:42 +12:00 |
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Chris Forbes
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0bfcb4585c
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fix glitchy vis on exiting a transport
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2011-03-02 23:13:32 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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b423889c06
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Remove a pile of duplication from target lines.
Remove MoveFlash.
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2010-11-27 11:20:03 +13:00 |
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Bob
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01accaeb38
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fix cargo
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2010-10-25 08:03:13 +13:00 |
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Bob
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0d9cf63dd2
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move Mobile et al into Mods/
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2010-10-22 11:31:13 +13:00 |
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Bob
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6513bd5fe0
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don't use Move directly
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2010-10-22 11:10:32 +13:00 |
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Matthew Bowra-Dean
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f6df7a06f2
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fixes #323
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2010-10-21 07:43:52 +13:00 |
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Bob
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ef665df2e9
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refactor activity queueing
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2010-09-22 10:13:13 +12:00 |
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Bob
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ae703d50b2
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Actor.traits is implementation detail
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2010-08-14 17:39:49 +12:00 |
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Paul Chote
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d29e3f3f0e
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Split facing into its own interface; fix husks
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2010-08-01 01:01:31 +12:00 |
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Paul Chote
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207ee49da3
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Move Facing and Altitude onto IMove impls, with associated pile of cleanups
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2010-08-01 01:01:31 +12:00 |
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alzeih
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925ca2bb73
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SetTargetSilently for DrawLineToTarget
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2010-07-26 13:57:53 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Bob
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fb6c44bce3
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move render{building,buildingturreted,unit} into mods.ra; move all render traits into mods.ra.render
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2010-07-08 17:24:12 +12:00 |
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Paul Chote
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37cf30a097
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Refactor Mobile.TeleportTo -> IMove.SetPosition
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2010-06-24 21:51:22 +12:00 |
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Paul Chote
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b7c8e55d14
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Some initial hacks towards multiple-infantry-per-cell. Make the pathfinder smart enough to do what we need, and remove a *lot* of stupid duplication. Needs more work.
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2010-06-24 21:51:22 +12:00 |
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Chris Forbes
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ed21b3be8d
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moved cargo-related traits to ra
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2010-05-20 17:28:48 +12:00 |
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