Commit Graph

307 Commits

Author SHA1 Message Date
Paul Chote
bf6b2da1a8 Unhardcode terrain types. Needs a bit more work re initialization and bridges 2010-06-26 10:55:29 +12:00
Paul Chote
8fbbaddce9 Merge all 4 tileset files together 2010-06-26 09:21:11 +12:00
alzeih
beec39daa4 fixing bug on loading shellmap 2010-06-18 17:42:19 +12:00
Matthew Bowra-Dean
aa239d172d Log channels, PHP script diffs when told. 2010-06-10 12:50:22 +12:00
Matthew Bowra-Dean
fd014e15a5 Support for master game ID. 2010-06-10 12:45:58 +12:00
unknown
f2bcf1afae Added support for keyboard scrolling 2010-05-30 14:27:53 +12:00
Chris Forbes
a399e0b682 strip 'locate game root' crap from game & editor; chrono both CAs 2010-05-27 21:13:35 +12:00
Paul Chote
b286a71487 Add some combat to the shellmap; unfail init slightly 2010-05-26 20:40:49 +12:00
Paul Chote
bbbd65a6eb Fix regressions. 2010-05-24 21:14:36 +12:00
Paul Chote
d9931af5ae First attempt; works, but has regressions in several areas 2010-05-24 21:14:36 +12:00
Chris Forbes
7fc5007ac8 moved various other traits 2010-05-20 18:47:22 +12:00
Chris Forbes
128f12e88e hack in team chat support 2010-05-16 16:18:27 +12:00
Chris Forbes
dd52aa1728 positional sound! 2010-05-13 08:44:46 +12:00
Boomer
bd72146548 Building hotkeys 2010-05-11 17:34:58 +12:00
Chris Forbes
e06b2dd9e6 set editor to x86-only; editor loads rules 2010-05-09 13:02:21 +12:00
Chris Forbes
4de64ae5a8 blah 2010-05-07 21:00:44 +12:00
Chris Forbes
9f7c844528 tweaking vis on some Game stuff 2010-05-07 20:55:34 +12:00
Chris Forbes
9302440613 dispose the previous ordermanager (so the file will get closed, among other things) 2010-05-05 18:15:48 +12:00
Chris Forbes
d2009e9e7d inlined ChangeMap, since that wasnt really what it did 2010-05-05 18:11:49 +12:00
Chris Forbes
fcdc3c2bf0 some cleanup 2010-05-05 18:11:48 +12:00
Chris Forbes
c0ad315c66 fix small bug in prev 2010-05-05 18:11:48 +12:00
Chris Forbes
3bd3fd5e56 hack it so it works 2010-05-05 18:11:47 +12:00
Chris Forbes
74564c7b0a get this to the point where it crashes (a good thing) 2010-05-05 18:11:47 +12:00
Chris Forbes
d85bde324e route disconnect back to Game 2010-05-05 18:11:46 +12:00
Chris Forbes
8c4502429c add 'h' hotkey to cycle through bases (fact/mcv) 2010-05-03 17:47:08 +12:00
Chris Forbes
a22aa7ccb8 tidy up syncreport so it's just the interesting frame 2010-04-30 19:19:22 +12:00
Chris Forbes
44ccb82904 dump all traits with nonzero sync 2010-04-29 18:10:55 +12:00
Chris Forbes
ce36f40ee2 fail 2010-04-29 17:45:34 +12:00
Chris Forbes
e53bbfc523 clean up spurious usings 2010-04-29 16:32:26 +12:00
Chris Forbes
ff7321cb12 decent sync reports 2010-04-29 16:28:26 +12:00
Chris Forbes
2753d6d231 re-enable replay saving 2010-04-25 13:52:20 +12:00
Chris Forbes
13dbfae982 add an event for lobby info changing to Game 2010-04-23 20:46:25 +12:00
Chris Forbes
faea3d33e3 async server browser 2010-04-19 18:06:48 +12:00
Chris Forbes
28a40c0f5b dont crash on missing maps/ dirs 2010-04-18 16:15:08 +12:00
Chris Forbes
5211499143 fix old wrong comment 2010-04-18 16:09:57 +12:00
Bob
55352d7df9 merge Game.Init into PreInit; fix exploit involving chrome.CheckDeadTab; fixed cancel behaviour wrt canceling an item not currently in the queue (because of orderlag, etc) 2010-04-16 14:18:30 +12:00
Bob
c3f1ec9ed2 move CosmeticRandom to game 2010-04-14 20:07:16 +12:00
Paul Chote
21ee783521 Kill crufty makefile warnings 2010-04-13 20:48:47 +12:00
Bob
3974f82a9e remove PackageDownloader 2010-04-13 20:37:32 +12:00
Bob
2a4460213c move Game.IsStarted to World.GameHasStarted 2010-04-13 20:05:34 +12:00
Chris Forbes
d5d6b0a70e unfail game start 2010-04-12 23:39:21 +12:00
Paul Chote
8f10e3ac81 Fix double-load bug 2010-04-11 08:52:27 +12:00
Paul Chote
0047b961b3 Set the viewport on world load 2010-04-11 08:52:27 +12:00
Paul Chote
803076caf9 Basic (zomg hacked) shellmap script [commit hacked by chrisf to remove 3MB AUD] 2010-04-11 08:51:21 +12:00
Paul Chote
3bb69c448d Draw shellmap actors 2010-04-10 17:11:33 +12:00
Paul Chote
36a6123dd2 Fix GPS/Disabled shroud 2010-04-10 17:11:33 +12:00
Paul Chote
5c978df9a4 Fix ingame ra <-> cnc transition.
Mod syntax change to "/mods mod[ mod...] map"
2010-04-10 17:11:33 +12:00
Paul Chote
64a6ca2ef9 Only reload packages etc on gamestart. Needs testing. 2010-04-10 17:11:32 +12:00
Chris Forbes
d53212ff00 unfail maplist timing 2010-04-09 14:51:20 +12:00
Paul Chote
2885b25ec7 Fix NRE 2010-04-09 14:51:05 +12:00