Commit Graph

15 Commits

Author SHA1 Message Date
Paul Chote
f64cdc52e1 Remove obsolete key definitions. 2014-08-03 19:28:09 +12:00
Paul Chote
c164ec8c8c Add Buildable.BuildAtProduction.
This allows actors to be restricted to specific production structures.
2014-07-24 20:45:28 +12:00
Matthias Mailänder
362c86764f document the buildable and country trait 2014-07-01 09:08:08 +02:00
Paul Chote
c5089db19c Allow actors to exist in multiple building queues. 2014-06-26 23:12:22 +12:00
WolfGaming
00698cefff Added in code for Tech Levels using prereqs
and fixed up some kinks of the old system
2014-05-19 03:29:25 +00:00
Matthias Mailänder
a6f06a5dfd fixed broken build palette hotkeys
support modifiers for build palette hotkeys
2013-11-09 12:18:07 +01:00
Chris Forbes
6c1d4efb07 remove useless Buildable.BuiltAt
V2: don't leave the broken [ActorReference] attached to Owner.
2013-06-18 09:02:12 +12:00
Matthias Mailänder
0a82bfe552 format TODO: uniformly to auto-generate task list in MonoDevelop 2013-03-27 09:45:17 +01:00
Carko
a51c5fd9ca Added Buildable->BuildLimit option to limit the number of actors a player can build of the type 2013-01-09 07:54:01 +13:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
587b2ef0d1 convert Buildable trait construction to concise style 2011-06-29 07:50:20 +12:00
Chris Forbes
11dc069104 fix RALint prereqs checking 2011-06-28 23:36:39 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Bob
afda1647fd moved more traits from engine into mods 2010-09-20 21:17:50 +12:00