Oliver Brakmann
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df64f79753
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Whitespace fixes
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2014-09-30 19:25:09 +13:00 |
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Oliver Brakmann
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154ebc5857
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Update gdi04c to use cell triggers
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2014-09-30 19:25:09 +13:00 |
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Paul Chote
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a61fdba44d
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Implement cell triggers. Closes #4400.
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2014-09-30 19:25:09 +13:00 |
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Paul Chote
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3f7f7e1164
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Merge pull request #6607 from reaperrr/fix-vehicle-c4
Remove C4 demolishability from RA vehicles
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2014-09-29 21:17:20 +13:00 |
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Paul Chote
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a11f01f28a
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Merge pull request #6606 from reaperrr/mine-investigation
Fixes mines doing no damage to crusher
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2014-09-29 21:08:03 +13:00 |
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reaperrr
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1b53b23663
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Fixes mines and explosion crates not damaging crusher/collector
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2014-09-28 23:10:29 +02:00 |
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reaperrr
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e955c0f4ce
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Remove redundant tab
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2014-09-28 23:10:28 +02:00 |
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reaperrr
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5e9948918e
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Remove C4 demolishability from RA vehicles
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2014-09-28 22:02:43 +02:00 |
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obrakmann
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20a41d8803
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Merge pull request #6377 from Mailaender/allies-01-new-lua
Ported Allies 01 to the New Lua API
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2014-09-28 12:09:03 +02:00 |
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Matthias Mailänder
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867ebcec3b
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port allies-01 to new Lua API
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2014-09-28 10:53:01 +02:00 |
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obrakmann
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7393527cbf
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Merge pull request #6598 from pchote/fix-lua-dead-actor-bogosity
Fix Lua API interaction with destroyed actors
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2014-09-28 10:45:30 +02:00 |
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Matthias Mailänder
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04b5c74a15
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Merge pull request #6584 from obrakmann/fix6579_lowres_ui_overlap
Fix overlap of in-game UI elements at low resolutions
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2014-09-28 07:12:49 +02:00 |
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Paul Chote
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04d61f465a
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Don’t rebuild the actor bindings every query.
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2014-09-28 14:46:39 +13:00 |
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Paul Chote
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ca6119821f
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Allow lua API to bind a minimal set of properties to dead actors.
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2014-09-28 14:46:37 +13:00 |
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Oliver Brakmann
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403e7ec929
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Fix overlap of in-game UI elements when using low resolutions
Fixes #6579
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2014-09-28 00:51:51 +02:00 |
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Paul Chote
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b010f1df1e
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Merge pull request #6570 from jacobdufault/cleanup
Remove unnecessary conditionals
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2014-09-28 10:39:39 +13:00 |
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Matthias Mailänder
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35f6617726
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Merge pull request #6580 from reaperrr/ts-eliteweap
Implements original TS elite weapons
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2014-09-27 21:41:27 +02:00 |
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Matthias Mailänder
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5214219610
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Merge pull request #6581 from abcdefg30/brimstone
Closes #5788
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2014-09-27 21:32:33 +02:00 |
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reaperrr
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674f03ebc0
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Merge pull request #6582 from Mailaender/lua-script-docs-typo-fix
Fixed typos in the Lua API intro again
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2014-09-27 16:38:42 +02:00 |
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Matthias Mailänder
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a9548a7fa4
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fix typos again
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2014-09-27 15:12:14 +02:00 |
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abcdefg30
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128ae6e1b7
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Fixed wrong constructionyard placing on map brimstone
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2014-09-27 14:46:21 +02:00 |
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reaperrr
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4e169a0441
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TS elite weapons
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2014-09-27 14:41:46 +02:00 |
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reaperrr
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5d1d6d6d08
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Merge pull request #6576 from pchote/armaments
Allow armaments to be enabled/disabled by upgrades.
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2014-09-27 14:08:07 +02:00 |
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Matthias Mailänder
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71a872c53c
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Merge pull request #6553 from Phrohdoh/TSGridFixes
More TS art offset fixes.
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2014-09-27 13:36:59 +02:00 |
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reaperrr
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477d7894a0
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Merge pull request #6569 from jacobdufault/add-author
Update AUTHORS
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2014-09-27 13:32:27 +02:00 |
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obrakmann
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be44b20797
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Merge pull request #6577 from pchote/fix-validation
Don’t die when connecting to a full server.
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2014-09-27 13:23:45 +02:00 |
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reaperrr
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ffeff5c7b6
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Merge pull request #6575 from pchote/selfhealing
Add elite self-healing bonus
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2014-09-27 13:19:24 +02:00 |
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Paul Chote
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3a64fd717f
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Merge pull request #6488 from jonathanmiles/support-power-targetability
AI no longer calls support power on things it can't target
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2014-09-27 23:13:14 +12:00 |
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Paul Chote
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2bbdd0ae06
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Add self-healing for elite units.
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2014-09-27 22:14:45 +12:00 |
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Paul Chote
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372d03c320
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Convert SelfHealing to upgrades.
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2014-09-27 22:14:45 +12:00 |
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Paul Chote
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56332251f5
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Don’t double-remove dead actors from the world.
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2014-09-27 22:14:16 +12:00 |
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Paul Chote
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7042004af3
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Don’t die when connecting to a full server.
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2014-09-27 22:07:04 +12:00 |
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Matthias Mailänder
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82d3833d18
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Merge pull request #6557 from abcdefg30/progbarcolors
Unhardcoded productionbar colors
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2014-09-27 10:09:10 +02:00 |
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Matthias Mailänder
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d21c28310e
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Merge pull request #6568 from jacobdufault/remove-dead-settings
Remove an unused setting
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2014-09-27 10:02:31 +02:00 |
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Matthias Mailänder
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15e5db855a
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Merge pull request #6573 from obrakmann/fix6572
Do not validate the color of players which have the LockColor flag set
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2014-09-27 08:15:11 +02:00 |
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Paul Chote
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67e3c74d31
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Allow armaments to be enabled/disabled by upgrades.
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2014-09-27 14:59:15 +12:00 |
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Oliver Brakmann
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00dc6f1633
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Do not validate the color of players which have the LockColor flag set
Fixes #6572
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2014-09-27 01:43:02 +02:00 |
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Jacob Dufault
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ad98a831da
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Remove an unused setting
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2014-09-26 17:38:36 -04:00 |
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Jacob Dufault
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7fe7284d99
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Update AUTHORS
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2014-09-26 17:37:42 -04:00 |
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Jacob Dufault
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67ff4dbac1
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Remove unnecessary conditionals
- Game.modData.Manifest.LuaScripts is never null.
- context.LoadLuaScripts will work properly even if the file collection is empty.
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2014-09-26 17:36:28 -04:00 |
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abcdefg30
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22dc63620f
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Unhardcoded productionbar colors
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2014-09-26 14:55:42 +02:00 |
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Paul Chote
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8d54efc7af
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Merge pull request #6555 from obrakmann/fix6547_global_chat
Add a chat cache
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2014-09-26 23:18:49 +12:00 |
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obrakmann
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7bb89ba664
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Merge pull request #6543 from s1ww/upgraded_gui
Upgrading player gui redux
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2014-09-26 09:49:22 +02:00 |
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Oliver Brakmann
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36b5097fa0
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Cache chat conversations in the lobby and in-game
This preserves the chat content from the lobby and makes it available
in-game, and also makes all chat content available to the end-game
dialog.
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2014-09-26 07:18:33 +02:00 |
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s1ww
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b4705add88
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Upgrading player gui
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2014-09-26 07:02:15 +02:00 |
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Oliver Brakmann
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ef35ee2204
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Load end-game dialog only after game ends, not already when it starts
This is to ensure that statistics reflect the state at the end of the
game, not that from the start of the game.
Fixes #6547.
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2014-09-25 21:02:39 +02:00 |
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Scott
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47565c33be
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Merge pull request #6512 from pchote/more-color-validation
Include map-players in the color validation checks.
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2014-09-25 17:09:09 +12:00 |
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Matthias Mailänder
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0428814fe5
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Merge pull request #6477 from s1ww/bleed
Updating outdated maps
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2014-09-25 06:53:35 +02:00 |
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s1ww
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8cba84d47d
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Reworked railmines for each tileset
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2014-09-25 04:38:09 +02:00 |
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Matthias Mailänder
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a25248f4bd
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Merge pull request #6551 from LipkeGu/samsitefix
Adjusting the Offset for the Turret of "Nod SAM Site"
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2014-09-24 21:30:02 +02:00 |
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