Paul Chote
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dbbdc171d2
|
Use the new-format sequences.
|
2010-09-09 20:31:53 +12:00 |
|
Chris Forbes
|
7d912715bc
|
add ToString() for Pair, to make debug saner.
|
2010-09-05 15:20:01 +12:00 |
|
Paul Chote
|
4e0ace6ec5
|
Tidy production exits, cnc only
|
2010-09-03 21:47:24 +12:00 |
|
Bob
|
9fedeefdbc
|
attribute individual fields, not the class
|
2010-08-30 12:22:12 +12:00 |
|
Bob
|
29a77f7c5c
|
removed FieldLoader.LoadFields
|
2010-08-30 12:22:11 +12:00 |
|
Bob
|
a751b8c49d
|
FieldLoader can run arbitrary code while loading fields
|
2010-08-30 12:22:11 +12:00 |
|
Bob
|
8dcd1e8fd1
|
line numbers work in MiniYaml.Merge, too
|
2010-08-30 12:22:10 +12:00 |
|
Bob
|
2a7857570a
|
line numbers in yaml
|
2010-08-30 12:22:09 +12:00 |
|
Bob
|
2f92b873e8
|
make yaml into a list, rather than a dict
|
2010-08-30 12:22:09 +12:00 |
|
Bob
|
c0d0636e08
|
store traits differently (index on trait class rather than actor)
|
2010-08-26 19:32:59 +12:00 |
|
Paul Chote
|
b6b4df703a
|
Shift loadscreen into mods
|
2010-08-25 20:15:46 +12:00 |
|
Chris Forbes
|
cfc937e8eb
|
add PlayerReference.DefaultStartingUnits flag (set for autogenerated playerrefs; don't set this if you have custom stuff.
|
2010-08-25 18:28:36 +12:00 |
|
alzeih
|
a00f0b18a0
|
smite some compile errors
|
2010-08-24 23:44:22 +12:00 |
|
Chris Forbes
|
16402f26fe
|
start breaking things
|
2010-08-24 20:02:13 +12:00 |
|
Chris Forbes
|
09d9396123
|
move Session back to Game
|
2010-08-23 18:31:43 +12:00 |
|
Chris Forbes
|
d65626e87c
|
move Manifest into its own file
|
2010-08-23 17:51:08 +12:00 |
|
Bob
|
38ffd30b28
|
removing duplication wrt mounting FS packages
|
2010-08-21 17:27:54 +12:00 |
|
Chris Forbes
|
1595c6a0ed
|
interim hack to support use of raw data in Sheet
|
2010-08-19 18:42:45 +12:00 |
|
Paul Chote
|
66359b7058
|
Speed up FileSystem
|
2010-08-18 23:40:05 +12:00 |
|
Paul Chote
|
30ab5c33ea
|
Fast checking for file existance
|
2010-08-18 22:56:16 +12:00 |
|
Paul Chote
|
cb3f6435ad
|
Kill broken log uploading
|
2010-08-18 20:45:30 +12:00 |
|
Paul Chote
|
02a7b092dc
|
Use map-defined stances
|
2010-08-15 20:15:45 +12:00 |
|
Paul Chote
|
d43781c604
|
Import legacy players
|
2010-08-15 20:15:45 +12:00 |
|
Paul Chote
|
694fd84188
|
Clean up custom color palette
|
2010-08-15 00:18:06 +12:00 |
|
Paul Chote
|
af6660d6ca
|
Fix palette remaps
|
2010-08-14 23:36:41 +12:00 |
|
Paul Chote
|
d0da9d11bf
|
Fix palettes and all palettemods. Remap palettes broken.
|
2010-08-14 23:29:01 +12:00 |
|
Paul Chote
|
0a2d39f15b
|
More correct, still doesn't work.
|
2010-08-14 22:23:22 +12:00 |
|
Paul Chote
|
0f6564f31a
|
more or less fail
|
2010-08-14 21:36:13 +12:00 |
|
Paul Chote
|
dda6556e17
|
non-working palette fail
|
2010-08-14 21:07:19 +12:00 |
|
Paul Chote
|
5c8c8d5e6e
|
Support more video types.
|
2010-08-14 15:59:40 +12:00 |
|
Paul Chote
|
11aed465a8
|
Populate the list from yaml; Define ra-allies movies; Additional polish.
|
2010-08-12 20:47:37 +12:00 |
|
Paul Chote
|
6e0158039a
|
Support uncompressed audio (ally1.vqa)
|
2010-08-12 00:37:19 +12:00 |
|
Paul Chote
|
93a48c0cf1
|
Tweaks
|
2010-08-12 00:06:08 +12:00 |
|
Paul Chote
|
b88512df43
|
Keep video in sync with audio
|
2010-08-11 23:58:30 +12:00 |
|
Chris Forbes
|
ca6debde66
|
buffer up all the audio upfront
|
2010-08-11 22:56:32 +12:00 |
|
Chris Forbes
|
8dd9848636
|
preserve aud codec state across blocks, so the gain isnt completely bogus
|
2010-08-11 22:19:49 +12:00 |
|
Chris Forbes
|
ec9da154ad
|
add crap broken sound support for vqa
|
2010-08-11 22:04:55 +12:00 |
|
Paul Chote
|
514c92a998
|
FAST vqa render
|
2010-08-11 19:54:24 +12:00 |
|
Paul Chote
|
96f9f33776
|
Tweaks
|
2010-08-11 19:04:03 +12:00 |
|
Paul Chote
|
20553a112d
|
Don't hide the original crash if the master server is inaccessible
|
2010-08-11 18:20:50 +12:00 |
|
Paul Chote
|
5c6e2a5e42
|
Fix crash when cnc videos loop
|
2010-08-11 11:53:01 +12:00 |
|
Paul Chote
|
44d7aa14a4
|
Hacky ingame video widget
|
2010-08-11 11:45:37 +12:00 |
|
Paul Chote
|
bf8e3645cb
|
cnc support (doesn't use format80)
|
2010-08-11 01:34:05 +12:00 |
|
Paul Chote
|
16c3223f3e
|
Fix 8-frame glitch
|
2010-08-11 00:57:49 +12:00 |
|
Paul Chote
|
b98e180361
|
Dump the animation to a set of bitmaps; glitches every 8 frames.
|
2010-08-11 00:57:49 +12:00 |
|
Paul Chote
|
80aade857e
|
Start removing fail
|
2010-08-11 00:57:49 +12:00 |
|
Paul Chote
|
58700e4c07
|
Save the hax pixels too
|
2010-08-11 00:57:49 +12:00 |
|
Paul Chote
|
d364472862
|
Write the pixels that don't need further hax to a bitmap
|
2010-08-11 00:57:49 +12:00 |
|
Paul Chote
|
5d688a2e27
|
CBFZ, CBPZ, CPL0 chunks
|
2010-08-11 00:57:49 +12:00 |
|
Paul Chote
|
f4fa053a35
|
Add a null parser for VQFR chunk
|
2010-08-11 00:57:49 +12:00 |
|