Paul Chote
f593807617
Rework color picker palette modification.
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The old method had the lobby code dig around inside
the palette modification machinery, which was a giant
hack preventing necessary streamlining.
2013-02-22 15:04:41 +13:00
Carko
50ceb7c4dd
Fixed the asynchronous map loading behavior when changing filter
2013-01-18 11:00:56 +13:00
Carko
4395a04d57
Asynchronous loading of map previews in the map chooser dialog
2013-01-18 11:00:56 +13:00
Matthias Mailänder
c5313375f0
pull mouse button preference from global property
2013-01-18 10:57:41 +13:00
Matthias Mailänder
d52394bb47
add classic left-click orders
2013-01-18 10:57:40 +13:00
Scott_NZ
eb3685fe67
Fix a lack of difficulty dropdown yaml in other mods (d2k/cnc) causing crashes
2013-01-09 21:50:20 +13:00
Carko
d572e59d2e
Checking for build prerequisites before showing them in a tooltip
2013-01-09 07:54:01 +13:00
Scott_NZ
a8dbedd486
Fix default difficulty not being serialised
2013-01-08 22:43:55 +13:00
Scott_NZ
988a68dae5
Attempt to fix NRE that hamb got
2013-01-08 22:43:55 +13:00
Scott_NZ
bfb07e9948
Add support for mission difficulties
2013-01-08 22:43:54 +13:00
Scott_NZ
4c7f215559
Rename 'economic' to 'economy' in stats panel
2013-01-08 22:42:45 +13:00
Scott_NZ
4c729ca5ed
Refactored GraphWidget to LineGraphWidget
2013-01-08 22:42:44 +13:00
Scott_NZ
a78f8865b8
Moved the graph widget into OpenRA.Game - it doesn't really have any dependencies on the RA mod
2013-01-08 22:42:44 +13:00
Scott_NZ
d5b37d4343
Cleanup, refactoring of stats graph widget.
2013-01-08 22:42:44 +13:00
Scott_NZ
e424883857
Improve graph. Add things like scales/axis labelling.
2013-01-08 22:42:43 +13:00
Scott_NZ
b6e8c9c9ea
Start implementing graphs for the stats panel
2013-01-08 22:42:43 +13:00
Scott_NZ
ed9bb72dbe
Add more things to the Combat tab
2013-01-08 22:42:43 +13:00
Scott_NZ
9753808936
Renamed OrderCounter to PlayerStatistics. Simplify income to simply earned/min.
2013-01-08 22:42:43 +13:00
Scott_NZ
82fdbc4bc6
Move OrderCounter into Orders subnamespace
2013-01-08 22:42:42 +13:00
Scott_NZ
d7f3b81e4c
Add Map Control statistic
2013-01-08 22:42:42 +13:00
Scott_NZ
36f349ecba
Add Order counter for rough APM estimation. Rename Support to Production and move the production icons there
2013-01-08 22:42:42 +13:00
Scott_NZ
30a374b9e9
Add total earned/spent tracking
2013-01-08 22:42:42 +13:00
Scott_NZ
2a0b9a8596
Display support powers
2013-01-08 22:42:41 +13:00
Scott_NZ
9a9324946f
Add dropdown for economic information
2013-01-08 22:42:41 +13:00
Scott_NZ
babf1556e3
Refactor the stats YAML and logic to more easily support swapping in data
2013-01-08 22:42:41 +13:00
Scott_NZ
bb1c87b084
Add clocks and text overlays for the production icons
2013-01-08 22:42:41 +13:00
Scott_NZ
1c584fb158
Consolidate the production icons into a single widget. Add income tracking for players.
2013-01-08 22:42:40 +13:00
Scott_NZ
83e1855919
Add indication of what players are building
2013-01-08 22:42:40 +13:00
Scott_NZ
4bc04769ec
Subscribe to click event directly in the setup method
2013-01-08 22:42:40 +13:00
Scott_NZ
178358c29a
Fixed Stats panel player selection silliness
2013-01-08 22:42:40 +13:00
Scott_NZ
9b493ad9e7
Remove unused usings
2013-01-08 22:42:39 +13:00
Scott_NZ
d7d5baae0e
Add an observer stats panel
2013-01-08 22:42:39 +13:00
Carko
e10920d4ea
Added the spawnpoint map tooltip that displays players name in the lobby ( closes #2024 )
2013-01-08 22:22:25 +13:00
Carko
70cf48dcaf
Added a power bin tooltip that shows provided and drained power
2013-01-08 22:08:12 +13:00
Carko
88959b2e6c
Changed scroll velocity in the map chooser to be better suited for mouse scrolling
2013-01-03 11:37:59 +13:00
Chris Forbes
22e2d3d0f4
Merge pull request #2507 from Lookingglass/per-player-shrouds
...
Per-player shrouds
2012-12-22 12:26:40 -08:00
Chris Forbes
3eed137117
Merge pull request #2526 from Mailaender/strings
...
made all in-game strings customisable via .yaml files
2012-12-22 12:25:33 -08:00
Matthias Mailänder
39884e16fa
customisable text printed on RA support power icons
2012-12-22 18:59:45 +01:00
Matthias Mailänder
f107f8a87b
expose strings from build palette widget to chrome yaml
...
prepare for localisation efforts
2012-12-22 18:25:18 +01:00
Matthias Mailänder
8246b2f35f
don't hardcode custom prerequisites anymore
...
to make those strings translatable
2012-12-22 17:42:57 +01:00
Kenny
f41fb32d60
Introducing per-player shrouds.
...
- Each player has their own shroud and their visibility does not extend outside of the shroud.
- Units and buildings can no longer target other units outside of their visibility. Buildings can still be targetted if they have been explored.
- GPS will provide visibility in the fog-of-war.
- Spies that infiltrate radar domes will gain their victim's exploration and reset it on all clients (if the victim does not have GPS)
2012-12-13 15:16:56 -08:00
Scott_NZ
8c3aabb215
Support for updating objectives without flashing the objectives button. Added a secondary objective: lose fewer than 100 units.
2012-10-11 22:55:02 +13:00
Scott_NZ
073a8ee079
Sync up the countdown timer and the objectives button flash with the game speed
2012-10-05 22:03:35 +13:00
Scott_NZ
0524708e05
Add Yak harrassment
2012-10-02 21:52:45 +13:00
Scott_NZ
0c6daf191c
Add button highlighting/glow effect, to be used for the objective button when the objectives update
2012-10-02 21:52:43 +13:00
Scott_NZ
83d10ba838
Add mission objectives logic/backend
2012-10-02 21:52:42 +13:00
Igor Popov
79b4765d9f
fix: port in Direct Connect was dumped to default by force
2012-09-23 17:27:19 +12:00
Scott_NZ
f146cedad5
Improve the thresholds a bit
2012-09-16 12:27:33 +12:00
Scott_NZ
cc449f81f8
Describe the map size in words
2012-09-16 12:27:33 +12:00
Scott_NZ
c33c9e9f69
Fixes #2386 (Add map size to map list)
2012-08-28 16:18:15 +12:00