Paul Chote
e347cdfb32
Merge pull request #5410 from RoosterDragon/IDisposable
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Disposable fixup
2014-06-11 10:55:44 +12:00
RoosterDragon
a598a01108
Fixed IDisposable implementation and usage.
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- Implement IDisposable interface correctly, with sealed classes where possible for simplicity.
- Add using statement around undisposed local variables.
2014-06-10 11:23:55 +01:00
Pavlos Touboulidis
7d352fdad1
MapCache performance improvements
2014-05-31 23:49:04 +03:00
Pavlos Touboulidis
441d602a6d
Fix thread synchronization problem with Sheet.dirty
2014-05-31 17:26:24 +03:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
Paul Chote
013ad0617e
Allow sheets to wrap an ITexture directly.
2013-06-15 19:16:07 +12:00
Paul Chote
c13c989fe8
Allow sheet contents to be exported to bitmap.
2013-05-15 19:24:19 +12:00
Paul Chote
7d543abb92
Always store Sheet data as bytes.
2013-05-15 19:24:19 +12:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
dbd076543b
Low level loadscreen displays earlier
2010-08-25 21:17:05 +12:00
Chris Forbes
0a041fe425
use byte[] backing for Sheet. bitmap backing is still available for Chrome RGBA hack.
2010-08-19 19:22:03 +12:00
Chris Forbes
1595c6a0ed
interim hack to support use of raw data in Sheet
2010-08-19 18:42:45 +12:00
Bob
ede160f1b6
move some more (gameplay related) widgets into mods/
2010-07-30 20:55:03 +12:00
alzeih
2f9f539857
big pile of Render refactoring
2010-07-21 18:59:33 +12:00
Chris Forbes
d5f12dd8ee
trim down license spam in all files
2010-07-18 16:48:21 +12:00
Chris Forbes
d37a59d1c9
proper handling of dirty sheets (about 2 years overdue)
2010-03-17 23:29:59 +13:00
alzeih
7881deca30
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00