Commit Graph

16456 Commits

Author SHA1 Message Date
Pavel Penev
5fc452412a Merge pull request #8148 from Mailaender/thanks-ihptru
Moved ihptru on top of the Credits
2015-05-11 23:33:50 +03:00
Matthias Mailänder
9f3008456e move ihptru up front 2015-05-11 22:08:41 +02:00
DeadlySurprise
35445775c2 Fixed crash 2015-05-11 18:19:06 +02:00
abcdefg30
5553f55705 Merge pull request #8087 from 42foobar42/nod5
added mission 5 nod
2015-05-11 17:03:50 +02:00
abcdefg30
e55364dd0f Add a low power overlay to fake structures 2015-05-11 16:35:17 +02:00
Pavel Penev
648dc31e24 Merge pull request #8131 from obrakmann/fix8129_hotkey_input_lose_focus
Fix HotkeyEntryWidget keeping keyboard focus after receiving input
2015-05-11 03:42:30 +03:00
Pavel Penev
ffd45e9b04 Merge pull request #7982 from Mailaender/ts-obelisk
Added the Tiberian Sun Nod Obelisk charge animation
2015-05-11 03:30:48 +03:00
Matthias Mailänder
69ce877a89 Merge pull request #8083 from obrakmann/separate_download_dir
Closes #8069
2015-05-10 21:30:38 +02:00
Alexander Boll
6a2b9fc41b added mission 5 nod
Update nod05
2015-05-10 19:43:42 +02:00
Curtis Shmyr
6ca51e47c1 Give ally players a yellow hp bar for team health colors 2015-05-10 11:12:10 -06:00
Matthias Mailänder
4b50f34c46 Merge pull request #7849 from penev92/bleed_notifications
Add new enemy detection voice notifications to RA and D2k
2015-05-10 18:32:13 +02:00
Oliver Brakmann
7ef14f56e2 Fix HotkeyEntryWidget keeping keyboard focus after receiving input 2015-05-10 17:46:39 +02:00
Oliver Brakmann
0f7aaf3445 Merge pull request #8125 from pchote/player-palettes
Reorganize palette loading.
2015-05-10 17:35:34 +02:00
Oliver Brakmann
53995bf3f3 Merge pull request #7938 from Mailaender/appdata
Added Linux app store data metadata
2015-05-10 16:02:43 +02:00
Matthias Mailänder
3d23897af0 install Linux app store data metadata 2015-05-10 15:38:01 +02:00
Matthias Mailänder
0e987137a2 Merge pull request #8124 from pchote/actorpreview-owners
Remove Owner from ActorPreviews.
2015-05-10 14:21:44 +02:00
Paul Chote
889360d4c6 Regenerate cached texture indices when the palette size changes. 2015-05-10 00:59:15 +01:00
Paul Chote
c0282bdff9 Remove Owner from ActorPreviews. 2015-05-10 00:01:43 +01:00
Paul Chote
7eae157ad8 Rework player palette loading. 2015-05-10 00:01:14 +01:00
Paul Chote
1d835edfca Split PaletteReference into its own file. 2015-05-09 22:36:28 +01:00
Matthias Mailänder
d99ae3bcb9 split render building/overlay and play sound for charge
to add the Tiberian Sun Nod Obelisk

tick slightly faster

tweak the local offsets
2015-05-09 19:56:15 +02:00
Oliver Brakmann
d3f76f13a1 Merge pull request #8048 from 42foobar42/nod4b
added nod4b
2015-05-09 12:56:01 +02:00
Alexander Boll
912ab4d1b8 added nod4b 2015-05-09 12:10:35 +02:00
Scott
c9d6760972 Merge pull request #8104 from penev92/bleed_factionDescriptions
Add D2k faction description tooltips
2015-05-09 13:13:22 +12:00
Oliver Brakmann
0c1b825877 Adjust travis-ci caching
1. Removes the APT caching, since it's not available on the docker infrastructure.
2. Enables caching for the dependency download directory.
2015-05-08 20:59:45 +02:00
Oliver Brakmann
71857be388 Make packaging less noisy, + random cleanups 2015-05-08 20:59:45 +02:00
Oliver Brakmann
f251813f89 Keep downloaded files in a separate directory
As a side effect, this re-enables building the Windows installer on Linux hosts.
2015-05-08 20:59:24 +02:00
Oliver Brakmann
14886bc3f7 Merge pull request #8101 from penev92/bleed_references
Cleanup unused DLL references
2015-05-08 20:41:37 +02:00
penev92
873c47127a Add "Enemy detected" notification to RA 2015-05-08 20:07:08 +03:00
penev92
606f69ed7c Add "Enemy units detected" notifications to D2k 2015-05-08 20:06:56 +03:00
penev92
8e730c264f Revert removal of EnemyWatcher and AnnounceOnSeen traits from RA and D2k 2015-05-08 20:06:52 +03:00
Paul Chote
ba131fcf0a Merge pull request #7805 from penev92/bleed_prerequisites
Make buildings explicitly provide their names as prerequisites
2015-05-08 17:29:22 +01:00
Pavel Penev
0d759eee2a Merge pull request #8061 from Phrohdoh/with-decoration
Implement WithDecoration and subtraits.
2015-05-08 18:02:13 +03:00
Taryn Hill
cace31f5e9 Implement WithDecorationCarryable. 2015-05-08 09:55:40 -05:00
Taryn Hill
dd1cc4eb2f Implement WithDecorationDisguised. 2015-05-08 09:55:40 -05:00
Taryn Hill
d57d7c522f Implement WithDecoration. 2015-05-08 09:55:31 -05:00
Pavel Penev
3eb556258d Merge pull request #8021 from sinf/quickbuild
Added quick build feature
2015-05-08 17:53:57 +03:00
abcdefg30
4d0fb8b931 Merge pull request #8102 from RoosterDragon/objective-size
Fix objectives window
2015-05-08 15:24:29 +02:00
reaperrr
89845272e0 Add two previously unused voices to Commando voice set 2015-05-08 02:59:08 +02:00
reaperrr
f7c69b4801 Split radar dish from Nod airfield and make it an idle overlay 2015-05-08 02:59:07 +02:00
reaperrr
d441d9bd6e Converted rank and levelup art to cnc palette 2015-05-08 02:59:06 +02:00
reaperrr
c88ee0f56a Tweaked Break of Day and Chokepoint
Break of Day:
- fixed tiberium tree positions
- fixed a minor tile error near a river

Chokepoint:
- replaced temperate tree groups with large desert tree
2015-05-08 02:59:05 +02:00
reaperrr
fe0c21aa91 Significantly improved Rogue States
- fixed most, possibly all cliff errors
- fixed many river, shore and road errors
- hid a few remaining shore errors behind trees/rocks
- fixed positions of all tiberium trees (1 cell down)
- replaced temperate tree groups with large desert tree
- tweaked position of some buildings at the border of the map so they're more visible (instead of half-hidden below shroud edge)
2015-05-08 02:59:03 +02:00
reaperrr
9a23ef2ac5 Significantly improved Necessary Illusions
- fixed all cliff tile errors
- fixed most noticable river errors
- fixed some noticable road errors
- fixed position of all tiberium trees (regression from #5198)
2015-05-08 02:59:01 +02:00
penev92
58ecf9cbac Add D2k faction descriptions to the lobby 2015-05-08 01:54:11 +03:00
RoosterDragon
a42b69bd98 Give objectives proper sizing.
This gives the container an actual size, which prevents the scroll panel logic skipping rendering in the belief that it is not visible.
2015-05-07 21:07:35 +01:00
RoosterDragon
3b5a672848 Always access the SheetBuilder from the main thread in MapCache.
Not doing this can occasionally this can result in a cross thread call to the backing texture which leads to bad things. This stops trying to be clever regarding the thread safety invariants exposed by SheetBuilder and does things simply and safely: All updates happen on the main thread.
2015-05-07 20:58:59 +01:00
Matthias Mailänder
4dbdd365de also version the all helper mod 2015-05-07 21:25:32 +02:00
Oliver Brakmann
2e11b5d809 Merge pull request #8099 from pchote/scrollpanel-move-regression
Only issue a MouseMove event if the scroll offset actually changed.
2015-05-07 19:23:45 +02:00
Oliver Brakmann
1fe8b98415 Merge pull request #8095 from penev92/bleed_tiles
Add one more D2k tile definition
2015-05-07 19:10:47 +02:00