Pavel Penev
5fc452412a
Merge pull request #8148 from Mailaender/thanks-ihptru
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Moved ihptru on top of the Credits
2015-05-11 23:33:50 +03:00
Matthias Mailänder
9f3008456e
move ihptru up front
2015-05-11 22:08:41 +02:00
DeadlySurprise
35445775c2
Fixed crash
2015-05-11 18:19:06 +02:00
abcdefg30
5553f55705
Merge pull request #8087 from 42foobar42/nod5
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added mission 5 nod
2015-05-11 17:03:50 +02:00
abcdefg30
e55364dd0f
Add a low power overlay to fake structures
2015-05-11 16:35:17 +02:00
Pavel Penev
648dc31e24
Merge pull request #8131 from obrakmann/fix8129_hotkey_input_lose_focus
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Fix HotkeyEntryWidget keeping keyboard focus after receiving input
2015-05-11 03:42:30 +03:00
Pavel Penev
ffd45e9b04
Merge pull request #7982 from Mailaender/ts-obelisk
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Added the Tiberian Sun Nod Obelisk charge animation
2015-05-11 03:30:48 +03:00
Matthias Mailänder
69ce877a89
Merge pull request #8083 from obrakmann/separate_download_dir
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Closes #8069
2015-05-10 21:30:38 +02:00
Alexander Boll
6a2b9fc41b
added mission 5 nod
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Update nod05
2015-05-10 19:43:42 +02:00
Curtis Shmyr
6ca51e47c1
Give ally players a yellow hp bar for team health colors
2015-05-10 11:12:10 -06:00
Matthias Mailänder
4b50f34c46
Merge pull request #7849 from penev92/bleed_notifications
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Add new enemy detection voice notifications to RA and D2k
2015-05-10 18:32:13 +02:00
Oliver Brakmann
7ef14f56e2
Fix HotkeyEntryWidget keeping keyboard focus after receiving input
2015-05-10 17:46:39 +02:00
Oliver Brakmann
0f7aaf3445
Merge pull request #8125 from pchote/player-palettes
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Reorganize palette loading.
2015-05-10 17:35:34 +02:00
Oliver Brakmann
53995bf3f3
Merge pull request #7938 from Mailaender/appdata
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Added Linux app store data metadata
2015-05-10 16:02:43 +02:00
Matthias Mailänder
3d23897af0
install Linux app store data metadata
2015-05-10 15:38:01 +02:00
Matthias Mailänder
0e987137a2
Merge pull request #8124 from pchote/actorpreview-owners
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Remove Owner from ActorPreviews.
2015-05-10 14:21:44 +02:00
Paul Chote
889360d4c6
Regenerate cached texture indices when the palette size changes.
2015-05-10 00:59:15 +01:00
Paul Chote
c0282bdff9
Remove Owner from ActorPreviews.
2015-05-10 00:01:43 +01:00
Paul Chote
7eae157ad8
Rework player palette loading.
2015-05-10 00:01:14 +01:00
Paul Chote
1d835edfca
Split PaletteReference into its own file.
2015-05-09 22:36:28 +01:00
Matthias Mailänder
d99ae3bcb9
split render building/overlay and play sound for charge
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to add the Tiberian Sun Nod Obelisk
tick slightly faster
tweak the local offsets
2015-05-09 19:56:15 +02:00
Oliver Brakmann
d3f76f13a1
Merge pull request #8048 from 42foobar42/nod4b
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added nod4b
2015-05-09 12:56:01 +02:00
Alexander Boll
912ab4d1b8
added nod4b
2015-05-09 12:10:35 +02:00
Scott
c9d6760972
Merge pull request #8104 from penev92/bleed_factionDescriptions
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Add D2k faction description tooltips
2015-05-09 13:13:22 +12:00
Oliver Brakmann
0c1b825877
Adjust travis-ci caching
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1. Removes the APT caching, since it's not available on the docker infrastructure.
2. Enables caching for the dependency download directory.
2015-05-08 20:59:45 +02:00
Oliver Brakmann
71857be388
Make packaging less noisy, + random cleanups
2015-05-08 20:59:45 +02:00
Oliver Brakmann
f251813f89
Keep downloaded files in a separate directory
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As a side effect, this re-enables building the Windows installer on Linux hosts.
2015-05-08 20:59:24 +02:00
Oliver Brakmann
14886bc3f7
Merge pull request #8101 from penev92/bleed_references
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Cleanup unused DLL references
2015-05-08 20:41:37 +02:00
penev92
873c47127a
Add "Enemy detected" notification to RA
2015-05-08 20:07:08 +03:00
penev92
606f69ed7c
Add "Enemy units detected" notifications to D2k
2015-05-08 20:06:56 +03:00
penev92
8e730c264f
Revert removal of EnemyWatcher and AnnounceOnSeen traits from RA and D2k
2015-05-08 20:06:52 +03:00
Paul Chote
ba131fcf0a
Merge pull request #7805 from penev92/bleed_prerequisites
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Make buildings explicitly provide their names as prerequisites
2015-05-08 17:29:22 +01:00
Pavel Penev
0d759eee2a
Merge pull request #8061 from Phrohdoh/with-decoration
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Implement WithDecoration and subtraits.
2015-05-08 18:02:13 +03:00
Taryn Hill
cace31f5e9
Implement WithDecorationCarryable.
2015-05-08 09:55:40 -05:00
Taryn Hill
dd1cc4eb2f
Implement WithDecorationDisguised.
2015-05-08 09:55:40 -05:00
Taryn Hill
d57d7c522f
Implement WithDecoration.
2015-05-08 09:55:31 -05:00
Pavel Penev
3eb556258d
Merge pull request #8021 from sinf/quickbuild
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Added quick build feature
2015-05-08 17:53:57 +03:00
abcdefg30
4d0fb8b931
Merge pull request #8102 from RoosterDragon/objective-size
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Fix objectives window
2015-05-08 15:24:29 +02:00
reaperrr
89845272e0
Add two previously unused voices to Commando voice set
2015-05-08 02:59:08 +02:00
reaperrr
f7c69b4801
Split radar dish from Nod airfield and make it an idle overlay
2015-05-08 02:59:07 +02:00
reaperrr
d441d9bd6e
Converted rank and levelup art to cnc palette
2015-05-08 02:59:06 +02:00
reaperrr
c88ee0f56a
Tweaked Break of Day and Chokepoint
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Break of Day:
- fixed tiberium tree positions
- fixed a minor tile error near a river
Chokepoint:
- replaced temperate tree groups with large desert tree
2015-05-08 02:59:05 +02:00
reaperrr
fe0c21aa91
Significantly improved Rogue States
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- fixed most, possibly all cliff errors
- fixed many river, shore and road errors
- hid a few remaining shore errors behind trees/rocks
- fixed positions of all tiberium trees (1 cell down)
- replaced temperate tree groups with large desert tree
- tweaked position of some buildings at the border of the map so they're more visible (instead of half-hidden below shroud edge)
2015-05-08 02:59:03 +02:00
reaperrr
9a23ef2ac5
Significantly improved Necessary Illusions
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- fixed all cliff tile errors
- fixed most noticable river errors
- fixed some noticable road errors
- fixed position of all tiberium trees (regression from #5198 )
2015-05-08 02:59:01 +02:00
penev92
58ecf9cbac
Add D2k faction descriptions to the lobby
2015-05-08 01:54:11 +03:00
RoosterDragon
a42b69bd98
Give objectives proper sizing.
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This gives the container an actual size, which prevents the scroll panel logic skipping rendering in the belief that it is not visible.
2015-05-07 21:07:35 +01:00
RoosterDragon
3b5a672848
Always access the SheetBuilder from the main thread in MapCache.
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Not doing this can occasionally this can result in a cross thread call to the backing texture which leads to bad things. This stops trying to be clever regarding the thread safety invariants exposed by SheetBuilder and does things simply and safely: All updates happen on the main thread.
2015-05-07 20:58:59 +01:00
Matthias Mailänder
4dbdd365de
also version the all helper mod
2015-05-07 21:25:32 +02:00
Oliver Brakmann
2e11b5d809
Merge pull request #8099 from pchote/scrollpanel-move-regression
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Only issue a MouseMove event if the scroll offset actually changed.
2015-05-07 19:23:45 +02:00
Oliver Brakmann
1fe8b98415
Merge pull request #8095 from penev92/bleed_tiles
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Add one more D2k tile definition
2015-05-07 19:10:47 +02:00