Gustas
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858d782af1
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Simplify 'default' expression (IDE0034)
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2022-10-11 17:40:05 +02:00 |
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abcdefg30
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6a31b1f9f3
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Update the copyright header year
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2022-05-28 00:35:10 -05:00 |
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Eduardo Cáceres
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7eb64ea6fc
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Use read-only autoimplemented property when possible
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2022-05-18 11:42:36 -05:00 |
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Eduardo Cáceres
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79f321cb44
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.Any(), .Count() -> .Count or .Length
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2022-05-18 11:42:36 -05:00 |
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Matthias Mailänder
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c9022bcb73
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Add support for superweapon detected sounds.
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2021-12-05 13:02:15 +01:00 |
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Paul Chote
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54c08748e0
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Overhaul player disconnect notifications.
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2021-09-12 22:53:50 +02:00 |
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Andre Mohren
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6810469634
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Updated copyright years.
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2021-06-29 18:33:21 -05:00 |
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Paul Chote
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dc3dc7df73
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Fix map-player bots not working on dedicated servers.
The host is almost never going to be client index 0
on public dedicated servers. Set to the actual host
client ID instead.
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2021-05-22 11:18:45 +02:00 |
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teinarss
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10676be377
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Replace F extension with string interpolation
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2021-05-08 22:20:59 +02:00 |
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Matthias Mailänder
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5a0bcc01a6
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Add a lint check for trait placement on hardcoded actor names.
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2021-04-11 20:20:00 +02:00 |
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Vapre
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38f0d50648
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Minor optimization. Save a call to IsAlliedWith if not disguised. #18791.
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2021-04-03 17:12:12 +01:00 |
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teinarss
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4a1e4f3e16
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Use expression body syntax
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2021-03-07 13:00:52 +00:00 |
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Paul Chote
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fb0031d34a
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Rename remaining Stance references to PlayerRelationship.
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2021-02-04 23:14:09 +01:00 |
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Paul Chote
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02a2624bcc
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Add a per-player handicap option to the lobby.
Handicaps reduce unit health, firepower, and build speed.
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2021-01-10 22:23:52 +01:00 |
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abcdefg30
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aeaffc0a8e
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Properly restrict the spectator view in mission maps
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2020-12-12 14:59:49 +01:00 |
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Paul Chote
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6606d7dd93
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Add DisplayFaction details to the replay metadata.
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2020-12-11 18:05:44 +01:00 |
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abcdefg30
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6de1b7b915
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Always mark defeated/victorious players as spectating
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2020-11-15 09:45:16 +01:00 |
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abcdefg30
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ea3c7a3c34
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Remove the Stances dictionary
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2020-11-14 11:04:41 +00:00 |
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abcdefg30
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10f645bf77
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Replace usage of the Stances dict by a method call
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2020-11-14 11:04:41 +00:00 |
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abcdefg30
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eda9966d27
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Rename Stance to PlayerRelationship
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2020-11-14 11:04:41 +00:00 |
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Paul Chote
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6b6b1e56e6
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Resolve random players and spawn points in server replays.
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2020-10-31 14:31:44 +01:00 |
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Paul Chote
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9ddc9073c2
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Revert "Determine stance for spectators based on shroud selection"
This reverts commit e459fde031e3cec120065883eea62a663a097123.
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2020-10-30 08:36:23 +01:00 |
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Andrew Odintsov
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bd0738c5c4
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Determine stance for spectators based on shroud selection
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2020-10-26 23:39:42 +00:00 |
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Paul Chote
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a375f0e58a
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Rewrite spawn point assignment logic.
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2020-10-13 20:41:39 +02:00 |
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Paul Chote
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41814a881d
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Player: move player name resolve in a dedicated function
Signed-off-by: Paul Chote <pchote@users.noreply.github.com>
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2020-10-10 01:17:39 +02:00 |
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teinarss
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27f1a7ab27
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Use out var syntax
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2020-08-19 18:11:07 +01:00 |
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abcdefg30
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44d3691fa1
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Assign Player.IsBot before calling INotifyCreated.Created
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2020-05-30 19:47:29 +02:00 |
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abcdefg30
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52a9fcef3c
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Rename "Created" to "Initialize" and let it handle adding to the world
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2020-05-30 19:47:29 +02:00 |
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abcdefg30
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7386816f52
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Manually construct the PlayerActor to fix crashes during actor creation
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2020-05-30 19:47:29 +02:00 |
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abcdefg30
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9c0075b233
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Move hardcoded PlayerActorTypes to shared const variables
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2020-05-30 19:47:29 +02:00 |
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abcdefg30
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e4c5700baf
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Remove an unused using
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2020-05-30 19:47:29 +02:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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teinarss
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277906c657
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Fixes on blocking logic
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2019-08-10 17:34:11 +02:00 |
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teinarss
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3a17b26405
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Creating PlayerMask
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2019-07-26 15:54:22 +02:00 |
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Paul Chote
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3e404f6ac2
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Remove HSLColor.
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2019-03-04 18:26:42 +00:00 |
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Paul Chote
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ab4a7e3558
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Replace System.Drawing primitives with our own.
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2019-03-04 18:26:42 +00:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Paul Chote
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3e490e5843
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Cache FrozenActorLayer on the Player object.
This avoids unnecessary trait queries.
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2018-12-17 22:19:26 +01:00 |
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Paul Chote
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ebf3ec0e90
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Add some basic safeguards around RenderPlayer.set.
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2018-05-31 18:54:07 +02:00 |
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reaperrr
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4c16e51f92
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Add EditorPlayer to all mods
To prevent the editor from loading unnecessary or even incompatible
player traits.
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2018-04-06 20:46:47 +02:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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reaperrr
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786a0eb07f
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Refactor PowerManager and RequiresPower to use conditions
Instead of Actor.IsDisabled.
Added INotifyPowerLevelChanged interface to do so as efficiently as possible.
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2017-11-13 03:09:05 +02:00 |
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Paul Chote
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1376ad674e
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Remove Player.CanViewActor and .CanTargetActor.
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2017-11-03 09:56:00 +01:00 |
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Paul Chote
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47634b25f9
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Remove IFogVisibilityModifier.
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2017-11-03 09:56:00 +01:00 |
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Paul Chote
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b0906e1836
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Add a bot type identifier.
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2017-07-07 21:31:45 +01:00 |
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Paul Chote
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e88754cd4a
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Expose Player.BotType and make fields readonly.
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2017-07-07 21:31:45 +01:00 |
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rob-v
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1ff11d4115
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Number AI players
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2017-05-03 19:33:04 +02:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
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2016-12-31 23:46:13 -06:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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