Chris Forbes
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f4d19aa78c
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ProvidesRadar..
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2010-01-10 13:37:21 +13:00 |
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Bob
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86dc6d53e7
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Simplifying(?) some of the render stuff.
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2009-12-22 02:14:42 +13:00 |
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Chris Forbes
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07b5b4c164
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revamp of damage notifs; added Explodes
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2009-12-19 10:42:35 +13:00 |
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Chris Forbes
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5b970c499b
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PlayFacing() ext
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2009-12-06 20:14:50 +13:00 |
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Chris Forbes
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3ff9c2383a
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removed all the sound junk from Game; removed spurious loose files
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2009-12-05 18:27:20 +13:00 |
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Chris Forbes
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2435e48a82
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trimming 'using' crap
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2009-12-05 14:23:59 +13:00 |
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Matthew Bowra-Dean
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0040db61cd
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Fixed specialised buildings not having their power requirements added/subtracted.
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2009-11-09 23:07:35 +13:00 |
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Chris Forbes
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d954b22f65
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fixed #60
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2009-11-08 13:53:43 +13:00 |
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Chris Forbes
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77b4673e7c
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fixes #61
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2009-11-08 13:40:19 +13:00 |
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Bob
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1d7798d40c
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Buildings with special rendering now skip their make animation. Removed IsMapActor; make-skipping is now controlled by a global in Game.
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2009-11-02 00:59:53 +13:00 |
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Bob
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a7ce0f97d1
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changes facing (and desireFacing) on Mobile and on Turreted. range is now 0..255
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2009-10-19 23:45:14 +13:00 |
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Chris Forbes
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3b1558d678
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splitting traits into own files
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2009-10-13 21:11:21 +13:00 |
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