Files
OpenRA/OpenRa.Game/Traits/RenderBuildingTurreted.cs

18 lines
382 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OpenRa.Game.Traits
{
class RenderBuildingTurreted : RenderBuilding
{
public RenderBuildingTurreted(Actor self)
: base(self)
{
anim.PlayThen( "make", () => anim.PlayFetchIndex( "idle",
() => self.traits.Get<Turreted>().turretFacing / 8 ) );
}
}
}