Matthias Mailänder
0604a58581
Send a ping when the server is shut down
...
and stop the LAN beacon.
2021-09-18 17:38:52 +01:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
teinarss
7073279ab8
Replace WebClient with HttpClient
2021-03-07 16:04:57 +00:00
teinarss
73bba97aaa
Update MasterServerPinger to modern approach
2020-12-22 20:57:40 +01:00
teinarss
9c4fd0e3d3
Use Null-Propagation Operator
2020-08-19 18:11:07 +01:00
teinarss
27f1a7ab27
Use out var syntax
2020-08-19 18:11:07 +01:00
jrb0001
bf397591f9
Implement IPv6 support for server and direct connect
2020-05-08 15:17:44 +02:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Paul Chote
03adceb656
Rework master server ping rate-limit logic.
...
Pings are now delayed instead of dropped to avoid data loss.
2018-08-18 09:31:11 +01:00
Paul Chote
efccd610d3
Simplify server tick timeout handling.
2018-08-18 09:31:11 +01:00
Paul Chote
3a1857886a
Add support for displaying master server warnings.
2018-05-31 17:45:58 +02:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Paul Chote
e7ce9aa263
Unhardcode server ping/query URLs.
2017-12-28 03:40:41 +01:00
Paul Chote
3ba610b535
Implement new master server ping protocol.
2017-12-26 20:05:38 +01:00
rob-v
9a9920e4af
Catch and ignore BeaconLib errors
2017-05-29 13:28:39 +01:00
Paul Chote
a43ec158fa
Update error messages.
2017-05-27 13:03:47 +02:00
Paul Chote
b104f8baa2
Improve handling of unknown error codes.
2017-05-27 12:43:25 +02:00
Glenn Martin Jensen
e8b2a12714
Add support for blacklist response
...
Adds support for the new blacklist response in servernames
2017-05-27 12:43:25 +02:00
rob-v
ffc3f6e0d0
LAN games discovery
2017-05-14 22:01:25 +02:00
Paul Chote
1722f42f83
Move web urls from user config to mod config.
2017-04-17 12:00:41 +01:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
RoosterDragon
2ffea5db54
Change Game.RunTime to a long to prevent overflow.
2016-09-20 19:06:10 +01:00
Paul Chote
bf4867909f
Rename Manifest.Mod -> Metadata.
2016-08-08 22:36:07 +01:00
Paul Chote
3df9efb95d
Rework mod enumeration / caching.
...
- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
2016-08-08 22:36:07 +01:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Matthias Mailänder
6b20b3266d
fix indentions
2015-06-20 16:44:02 +02:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2
Formatted all files.
...
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
ihptru
57897b4916
notify user that his server does not have forwarded ports
2014-12-20 10:54:01 +03:00
huwpascoe
d313317cf5
Cleaned up the server browser
2014-11-22 21:55:55 +00:00
steelphase
3a72153a3d
Create Mods.Common
...
Create a small base for Mods.Common and update solution and makefile to use it
2014-09-19 22:05:45 -04:00