Bob
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ea096361bb
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Aftermath support, and spinners (on MGG, MRJ, TTNK) work (again?).
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2009-11-25 22:55:40 +13:00 |
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Bob
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c0fe3fa4c9
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[More whitespace fixes]
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2009-11-19 15:18:13 +13:00 |
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Chris Forbes
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df00598d98
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#58 fixed
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2009-11-09 23:20:19 +13:00 |
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Chris Forbes
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0e1e62eacc
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added rally point stuff for barr/tent/kenn
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2009-11-09 19:02:24 +13:00 |
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Chris Forbes
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f04a402d7e
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rally point actually works now for WEAP
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2009-11-09 19:00:47 +13:00 |
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Chris Forbes
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73429dcbc9
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fixes #82
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2009-11-09 15:51:24 +13:00 |
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Chris Forbes
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2fe3618b23
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removed ScreenSpaceTurretOffset bs. if you want a screenspace offset, it's the 3rd and 4th elements of the PrimaryOffset / SecondaryOffset
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2009-11-03 18:00:10 +13:00 |
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Chris Forbes
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e62a0bc717
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#67 fixed: spinners work again
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2009-11-01 22:30:28 +13:00 |
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Chris Forbes
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783b9e9f5f
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infantry squads; a bit tight at the moment.
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2009-11-01 13:15:23 +13:00 |
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Chris Forbes
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8cd7106e4f
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recoil!
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2009-10-31 18:42:49 +13:00 |
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Chris Forbes
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4201f40f6b
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multiple turrets; turret offsets
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2009-10-31 14:46:04 +13:00 |
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Bob
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6306690730
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Killed that fail TechTree, and added a new one to Rules.
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2009-10-30 09:04:33 +13:00 |
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Bob
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318a1c40dd
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Sanity checked frameNumber; finished TODO on UnitInfo.Owner
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2009-10-29 20:22:40 +13:00 |
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Chris Forbes
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0d62318688
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most of the support for boats
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2009-10-26 21:52:13 +13:00 |
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Chris Forbes
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4382a10568
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combat actually works
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2009-10-21 21:34:34 +13:00 |
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Bob
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cfa56a791d
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Moved footprint info onto its building.
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2009-10-20 23:55:57 +13:00 |
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Bob
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b5c7a00552
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Prerequisites now uses the array-loading stuff in FieldLoader. It's use (in techtree) was also simplified.
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2009-10-20 18:38:58 +13:00 |
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Bob
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80bcd23ba7
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Traits is now data-driven. Actor.cs is now SMALL. (win)
- FieldLoader can now handle arrays. This might be useful for Prerequisites, Owner fields.
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2009-10-20 18:17:08 +13:00 |
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Bob
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a59265a661
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TechTree now works in lower-case, the same as the rest of the game.
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2009-10-20 15:53:54 +13:00 |
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Chris Forbes
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60a24a5415
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generic info loader, projectiles
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2009-10-14 18:55:34 +13:00 |
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Bob
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9af7b09e1d
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added WeaponInfo
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2009-10-13 20:57:43 +13:00 |
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Bob
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e86b0cdaa0
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extracted GameRules.FieldLoader from UnitInfo.cs
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2009-10-13 19:17:43 +13:00 |
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Chris Forbes
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0eee005d52
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duplication
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2009-10-11 09:57:32 +13:00 |
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Bob
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dc4c1cce1b
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fake buildings now work.
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2009-10-10 23:21:31 +13:00 |
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Bob
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4fa05a6d40
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sequences for the rest of the buildable buildings, and fixes to make HBOX and MSLO work
- HBOX and MSLO sprites are in temperat/snow mixes with .tem/.sno extensions (and not present in interior)
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2009-10-10 19:30:19 +13:00 |
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Chris Forbes
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9f0600efe4
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tent works, gun is a bit broken
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2009-10-09 23:34:20 +13:00 |
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Bob
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04dd5e68ba
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Added UnitInfo.
- units.txt turned into infantry.txt and vehicles.txt
- slight sidebar fixes
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2009-10-09 21:28:56 +13:00 |
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