Commit Graph

27 Commits

Author SHA1 Message Date
Bob
ea096361bb Aftermath support, and spinners (on MGG, MRJ, TTNK) work (again?). 2009-11-25 22:55:40 +13:00
Bob
c0fe3fa4c9 [More whitespace fixes] 2009-11-19 15:18:13 +13:00
Chris Forbes
df00598d98 #58 fixed 2009-11-09 23:20:19 +13:00
Chris Forbes
0e1e62eacc added rally point stuff for barr/tent/kenn 2009-11-09 19:02:24 +13:00
Chris Forbes
f04a402d7e rally point actually works now for WEAP 2009-11-09 19:00:47 +13:00
Chris Forbes
73429dcbc9 fixes #82 2009-11-09 15:51:24 +13:00
Chris Forbes
2fe3618b23 removed ScreenSpaceTurretOffset bs. if you want a screenspace offset, it's the 3rd and 4th elements of the PrimaryOffset / SecondaryOffset 2009-11-03 18:00:10 +13:00
Chris Forbes
e62a0bc717 #67 fixed: spinners work again 2009-11-01 22:30:28 +13:00
Chris Forbes
783b9e9f5f infantry squads; a bit tight at the moment. 2009-11-01 13:15:23 +13:00
Chris Forbes
8cd7106e4f recoil! 2009-10-31 18:42:49 +13:00
Chris Forbes
4201f40f6b multiple turrets; turret offsets 2009-10-31 14:46:04 +13:00
Bob
6306690730 Killed that fail TechTree, and added a new one to Rules. 2009-10-30 09:04:33 +13:00
Bob
318a1c40dd Sanity checked frameNumber; finished TODO on UnitInfo.Owner 2009-10-29 20:22:40 +13:00
Chris Forbes
0d62318688 most of the support for boats 2009-10-26 21:52:13 +13:00
Chris Forbes
4382a10568 combat actually works 2009-10-21 21:34:34 +13:00
Bob
cfa56a791d Moved footprint info onto its building. 2009-10-20 23:55:57 +13:00
Bob
b5c7a00552 Prerequisites now uses the array-loading stuff in FieldLoader. It's use (in techtree) was also simplified. 2009-10-20 18:38:58 +13:00
Bob
80bcd23ba7 Traits is now data-driven. Actor.cs is now SMALL. (win)
- FieldLoader can now handle arrays. This might be useful for Prerequisites, Owner fields.
2009-10-20 18:17:08 +13:00
Bob
a59265a661 TechTree now works in lower-case, the same as the rest of the game. 2009-10-20 15:53:54 +13:00
Chris Forbes
60a24a5415 generic info loader, projectiles 2009-10-14 18:55:34 +13:00
Bob
9af7b09e1d added WeaponInfo 2009-10-13 20:57:43 +13:00
Bob
e86b0cdaa0 extracted GameRules.FieldLoader from UnitInfo.cs 2009-10-13 19:17:43 +13:00
Chris Forbes
0eee005d52 duplication 2009-10-11 09:57:32 +13:00
Bob
dc4c1cce1b fake buildings now work. 2009-10-10 23:21:31 +13:00
Bob
4fa05a6d40 sequences for the rest of the buildable buildings, and fixes to make HBOX and MSLO work
- HBOX and MSLO sprites are in temperat/snow mixes with .tem/.sno extensions (and not present in interior)
2009-10-10 19:30:19 +13:00
Chris Forbes
9f0600efe4 tent works, gun is a bit broken 2009-10-09 23:34:20 +13:00
Bob
04dd5e68ba Added UnitInfo.
- units.txt turned into infantry.txt and vehicles.txt
    - slight sidebar fixes
2009-10-09 21:28:56 +13:00