Paul Chote
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86f61298e6
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Replace ITraitInfo interface with TraitInfo class.
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2020-05-21 13:01:04 +02:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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abcdefg30
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7c2f8ef918
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Update the description of EnemyWatcher and AnnounceOnSeen
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2019-02-22 14:32:16 +01:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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Paul Chote
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1376ad674e
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Remove Player.CanViewActor and .CanTargetActor.
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2017-11-03 09:56:00 +01:00 |
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reaperrr
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28e1f391e0
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Make ITick require explicit implementation
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2017-09-16 15:51:37 +02:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
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2016-12-31 23:46:13 -06:00 |
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Matthias Mailänder
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be3ea7b79e
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Move audio traits into Sounds namespace.
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2016-04-10 22:34:10 +02:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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Paul Chote
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0a2757d0e0
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Remove Shroud.IsExplored(Actor) and IsVisible(Actor).
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2015-06-19 22:01:48 +01:00 |
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abcdefg30
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1c44f30e2c
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Fix an issue in EnemyWatcher.cs
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2015-04-19 21:48:14 +02:00 |
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penev92
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460d0b84a6
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Fix EnemyWatcher's interaction with disguised actors
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2015-03-26 15:20:26 +02:00 |
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penev92
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1b616123ef
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Introduce INotifyDiscovered interface and use it to move notifications from EnemyWatcher to AnnounceOnSeen
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2015-03-21 07:53:41 +02:00 |
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penev92
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4a5b3b59ed
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Properly remove worms from the world
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2015-03-08 15:01:40 +02:00 |
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penev92
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58ab28206f
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Fix multiple notifications in multiplayer bug
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2015-03-08 15:01:38 +02:00 |
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penev92
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1261fd1b07
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Increase NotificationInterval to 30 seconds
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2015-03-08 15:01:36 +02:00 |
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penev92
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e2832bb3d7
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Implement EnemyWatcher and AnnounceOnSeen traits
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2015-01-17 14:41:22 +02:00 |
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