Commit Graph

13 Commits

Author SHA1 Message Date
Paul Chote
887a515e14 Add MinRange plumbing to attack activities. 2014-06-15 22:48:43 +12:00
ScottNZ
dbffce81a6 Remove unused usings 2014-06-15 22:16:40 +12:00
Paul Chote
116e4acda3 Fix style nits in other Attack traits (no logic changes). 2014-03-12 23:50:08 +13:00
Paul Chote
ecdae4cbbe Convert weapons to world coords. 2013-12-26 19:45:12 +13:00
Matthias Mailänder
a5b954a563 never heal enemies
fixes #3597
2013-09-21 07:37:20 +02:00
Paul Chote
6f67602d57 Use Target range checks in attack activities. 2013-07-06 19:12:26 +12:00
Matthias Mailänder
a682670b97 update developer commentary
for weapon traits, crates and palettes
clarify that you don't need to update the wiki page manually
2013-03-27 09:22:23 +01:00
Paul Chote
0167bbfbaa Move weapon/turret definitions out of AttackBase.
Weapons are now defined with the Armament trait
and turret parameters live in Turreted.
This has the side effect of allowing any number
and distribution of weapons and turrets.
2013-03-24 11:58:45 +13:00
Scott_NZ
a25aa23805 radoc tidy 2013-03-22 18:12:47 +13:00
Matthias Mailänder
c731a7960e embed the previously manually edited outdated documentation
from https://github.com/OpenRA/OpenRA/wiki/Trait-Documentation
2013-03-20 21:20:27 +01:00
Chris Forbes
2bc260c833 move Activity from OpenRA.Traits.Activities namespace to OpenRA.Traits 2011-10-06 23:11:58 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Chris Forbes
78a0c3e506 move Attack traits into Attack dir 2011-08-21 21:10:49 +12:00