Commit Graph

79 Commits

Author SHA1 Message Date
Matthias Mailänder
ef20009310 1 net tick is 120 ms and good order latency should be 2-3
color code names in lobby accordingly
2013-04-18 23:46:26 +02:00
Matthias Mailänder
b25e29173a Merge pull request #2968 from pchote/map-chooser
Map chooser polish & refactoring
2013-04-06 01:08:21 -07:00
Paul Chote
2cb634b8f5 New spawn selector tooltip for C&C. 2013-04-06 14:50:40 +13:00
Matthias Mailänder
819e48334e fixed #2540 AI orders misinterpreted as an exploit on dedicated 2013-04-05 18:49:15 +02:00
Paul Chote
5e2e284cbf Add map type and author to lobby. 2013-04-06 01:52:16 +13:00
Scott_NZ
c0e3861891 Fix #2888
Only choose out of the selectable maps when pressing Random Map in the lobby
2013-04-02 12:36:02 +13:00
Matthias Mailänder
c68d939e4f Merge pull request #2823 from ihptru/auto-map-dl
Auto map downloading
2013-04-01 09:11:25 -07:00
Sascha Biedermann
10c38d1339 hotfix for #2789, ready CheckBox 2013-03-27 12:58:43 +01:00
Igor Popov
10ec82d1bb give user info that new map has been downloaded (being in lobby). so he is not confused with the reason of black screen 2013-03-23 19:46:41 +04:00
Igor Popov
1005c0bc08 auto-map-downloading 2013-03-23 19:29:52 +04:00
Igor Popov
586723926a auto-map-downloading updated. (sync) 2013-03-23 19:27:53 +04:00
Matthias Mailänder
15324b1f1a bring the Diplomacy menu back to life, but
- rename LockTeams to FragileAlliances to avoid confusion
- only allow it in Free-For-All, not Team games or Missions
- grey out non-functional buttons and disabled checkboxes
2013-03-22 18:34:52 +01:00
Sascha Biedermann
b6d09b8829 fixed child removal
fixed relayout on draw
refactored child remove/replace into ScrollPanelWidget
fixed scrolling on child remove
2013-03-19 17:39:07 +01:00
Sascha Biedermann
770d79da0b update player list in lobby gracefully for better user experience 2013-03-18 22:25:31 +01:00
Scott_NZ
bd292b56cf Ignore spectators when counting clients for the assignteams command 2013-03-11 01:20:08 +13:00
Scott_NZ
7af91f1747 Disable the button/order when there aren't enough clients to assign 2013-03-11 00:29:23 +13:00
Scott_NZ
8c46b421de Add "Assign Teams" lobby drop down button 2013-03-10 20:46:29 +13:00
Matthias Mailänder
4cf8f9a434 remove admin indicator icon to avoid confusion/overlapping
print admin names in bold text instead
2013-03-02 15:01:11 +01:00
Chris Forbes
3ab4112631 Merge remote-tracking branch 'pchote/cleanup' 2013-02-28 08:45:47 +13:00
Scott_NZ
026a86ba75 Add 'Crates' lobby checkbox and setting for enabling/disabling crate drops 2013-02-25 21:24:17 +13:00
Paul Chote
f593807617 Rework color picker palette modification.
The old method had the lobby code dig around inside
the palette modification machinery, which was a giant
hack preventing necessary streamlining.
2013-02-22 15:04:41 +13:00
Scott_NZ
4b3feed324 Make a lack of random map yaml be non-fatal 2013-02-12 22:47:34 +13:00
Scott_NZ
57dd8bb91e Add Random Map lobby button 2013-02-12 22:21:34 +13:00
Scott_NZ
eb3685fe67 Fix a lack of difficulty dropdown yaml in other mods (d2k/cnc) causing crashes 2013-01-09 21:50:20 +13:00
Scott_NZ
a8dbedd486 Fix default difficulty not being serialised 2013-01-08 22:43:55 +13:00
Scott_NZ
988a68dae5 Attempt to fix NRE that hamb got 2013-01-08 22:43:55 +13:00
Scott_NZ
bfb07e9948 Add support for mission difficulties 2013-01-08 22:43:54 +13:00
Carko
e10920d4ea Added the spawnpoint map tooltip that displays players name in the lobby (closes #2024) 2013-01-08 22:22:25 +13:00
Matthias Mailänder
7a578a0679 notifications (formerly EVAalerts) centralized and race specific
outsourced into notifications.yaml
triggered with PlayNotification(...)

(v2: less redundant code for PlayVoice/Notifications)

added harvester under attack and battlecontrol terminated
2012-07-01 14:39:30 +12:00
Chris Forbes
984a498ed2 Finish fixing #2136 2012-06-26 19:24:59 +12:00
Igor Popov
c122e6f54d indicate-admin: implementation (ra) 2012-06-26 18:58:31 +12:00
Chris Forbes
c000640928 remove dead function from LobbyLogic 2012-05-22 17:42:19 +12:00
Chris Forbes
c30d46c014 #2051 fixed -- Widget.Get() throws by default 2012-04-27 19:39:07 +12:00
Curtis Shmyr
499234e5dd Fixed #1321; no main menu after lobby disconnect/failed retry 2012-04-02 10:13:17 +12:00
Chris Forbes
bf5be88c75 rename Ui.RootWidget to just Ui.Root 2011-12-13 23:46:58 +13:00
Chris Forbes
ed429a3b30 split Widget static bits into Ui static class 2011-12-13 23:38:59 +13:00
Chris Forbes
772734d032 merge cnc and ra lobby, fixes #1267, #1224, #106, others 2011-11-06 17:01:00 +13:00
Chris Forbes
57e2d4f9b1 fixed #1237 - crash in UpdateCurrentMap 2011-11-04 19:16:53 +13:00
Chris Forbes
c9fd874b07 unify colorpickers across ra and cnc 2011-11-01 22:00:29 +13:00
Chris Forbes
eaa4d06052 tidy readiness checks in lobby 2011-11-01 21:57:57 +13:00
Chris Forbes
6010034b4a remove ObjectCreator.Param and all associated nonsense 2011-10-21 18:16:07 +13:00
Chris Forbes
c790c41465 unify bot spawn choosers in CNC and RA 2011-10-18 21:39:12 +13:00
Chris Forbes
7161b8062e remove useless 'map' arg on ConvertToPreview 2011-10-18 20:55:49 +13:00
Chris Forbes
12968ff9b9 tidy LobbyLogic spawn chooser 2011-10-18 20:43:00 +13:00
Chris Forbes
7ef93f2cf5 remove useless var in LobbyLogic 2011-10-18 20:38:06 +13:00
Chris Forbes
59fdceb4fd convert Map.SpawnPoints to int2[]; tidy 2011-10-18 20:34:00 +13:00
Chris Forbes
50010faf58 move duplicates of GetSpawnColors to LobbyInfo 2011-10-18 20:15:31 +13:00
Chris Forbes
89ea4d1e0a unify C&C and RA colorpicker palette manipulation code 2011-10-18 20:09:24 +13:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Curtis S
4812eb95b6 show bot info to all players in lobby 2011-10-16 15:06:13 -06:00