Paul Chote
3df9efb95d
Rework mod enumeration / caching.
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- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
2016-08-08 22:36:07 +01:00
Paul Chote
45a596953e
Add a Utility class and update command interface.
2016-08-08 22:23:16 +01:00
Paul Chote
c706e68b73
Rework zip file updating.
2016-07-01 21:58:26 +01:00
teees
b7bf7b6ec0
Move mod-level ActorInits out of the engine.
2016-06-15 20:35:22 +01:00
Paul Chote
ca2b712ad9
Clean up ImportTSMapCommand.
2016-03-21 23:08:43 +00:00
Paul Chote
65df25b1a4
Remove lazy loading of binary map data.
2016-03-18 20:16:24 +00:00
Paul Chote
a3b1baa654
Extract default TileSet/Sequence dictionaries to ModData.
2016-03-11 21:18:32 +00:00
Paul Chote
b0c0bf3151
Revert format upgrader and map importers saving rules to external file.
2016-03-11 16:46:22 +00:00
Paul Chote
b969d61466
Move advanced map yaml to their own files.
2016-03-08 20:54:54 +00:00
Paul Chote
d4f8fe1666
Move map configuration to rules.
2016-03-07 21:41:13 +00:00
Paul Chote
617113fa86
Rework IReadWritePackage interface.
2016-02-28 10:18:50 +00:00
Matthias Mailänder
ecbd1a0247
Merge pull request #9509 from penev92/upgradeTickTank
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Convert Tick Tank to use DeployToUpgrade + some fixes
2016-02-23 23:33:38 +01:00
Oliver Brakmann
4f1fa3acec
Merge pull request #10786 from pchote/mappreview-packages
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Remove internal use of map paths.
2016-02-23 22:52:54 +01:00
Pavel Penev
118d015e4d
Make the TS map importer aware of deployable actors who use upgrades instead of transforming
2016-02-22 02:44:29 +02:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Paul Chote
226081d379
Remove map saving shim method.
2016-02-21 16:11:36 +00:00
Paul Chote
573e26c887
Load and save maps using packages.
2016-02-21 16:11:35 +00:00
Matthias Mailänder
e0d74455f5
Merge pull request #10720 from GraionDilach/gen2-map-import-waypoint-fix
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Do not crash during importing a TS map if a waypoint ID isn't an integer.
2016-02-07 21:36:28 +01:00
Zimmermann Gyula
4aa9d26e12
Do not crash during gen2 map importing if a waypoint ID isn't an integer.
2016-02-07 18:40:12 +01:00
Paul Chote
45bae7e9b3
Mount the mod filesystem context in the ModData ctor.
2016-02-06 16:30:23 +00:00
Paul Chote
c581283c9a
Add the TS map importer.
2016-01-18 20:52:35 +00:00