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f3d4b6541c9bf2e46c7bfd9932856688e9f8e66e
Commit Graph

9 Commits

Author SHA1 Message Date
Chris Forbes
6010034b4a remove ObjectCreator.Param and all associated nonsense 2011-10-21 18:16:07 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Paul Chote
aa2ae95ce1 Kill DeadBuildingState.Zombie 2011-07-27 13:36:47 +12:00
Chris Forbes
d86e0ec522 rename ITraitPrerequisite<T> to Requires<T> 2011-05-04 18:02:35 +12:00
Paul Chote
1c2574f4f4 Add an INotifyKilled interface, which is what most things that used INotifyDamaged actually cared about. 2011-04-16 10:58:35 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Bob
5561ac458b finished TraitDictionary. Refactored permanent actor-removal. 2010-08-26 19:33:56 +12:00
Bob
ae703d50b2 Actor.traits is implementation detail 2010-08-14 17:39:49 +12:00
Paul Chote
9b051a6624 Remove some bs from buildings with multiple damage states; cnc civilian structure rubble persists after death. 2010-07-31 01:50:09 +12:00
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