Paul Chote
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f3fd108a23
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Refactor building power-down and Invulnerable effect. Introduces render bugs on state change (effects appearing/dissapearing a frame too late)
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2010-01-08 01:26:30 +13:00 |
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Paul Chote
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fc28d768f1
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Primary buildings
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2010-01-07 23:23:05 +13:00 |
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Chris Forbes
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00f16006d8
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real queues
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2009-12-28 16:31:09 +13:00 |
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Chris Forbes
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10ed07cfe2
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working towards real queues
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2009-12-28 16:03:27 +13:00 |
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Chris Forbes
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ecf48d6c12
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supporting cheap queues
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2009-12-28 15:28:02 +13:00 |
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Chris Forbes
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5bf3e05f03
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routing modifier keys where they need to be
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2009-12-16 11:31:53 +13:00 |
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Bob
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e505726a8b
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working on letting _any_ actor be a production-queue. (chrome still needs work)
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2009-12-15 22:59:48 +13:00 |
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Bob
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ca946ea7cf
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started working on the Player-Actor.
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2009-12-15 21:58:09 +13:00 |
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