Curtis Shmyr
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2972728b5e
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Ctrl-Shift-numkey performs unit grouping into existing groups
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2012-02-19 08:47:43 +13:00 |
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Curtis Shmyr
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95b908b234
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Fixed bug where bots weren't given proper client index
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2012-02-13 09:11:54 +13:00 |
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Nikita Tsukanov
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ad29926391
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Removed Connection.PlayerIndex == 0 checks if favor of Session.Player.IsAdmin
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2012-01-09 15:37:55 +04:00 |
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Chris Forbes
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c169bc3c51
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fix #1320 bogus use of Game.CosmeticRandom from server thread
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2012-01-07 20:33:56 +13:00 |
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Chris Forbes
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965fe88755
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#1284 fixed; don't show spawnpoints on serverbrowser thumbnails
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2011-12-31 11:32:59 +13:00 |
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Chris Forbes
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85eeb8b819
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tidy
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2011-12-28 08:16:51 +13:00 |
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Chris Forbes
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e84d90fc3a
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more general tidying
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2011-12-28 08:13:36 +13:00 |
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Chris Forbes
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418b8d40f9
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improve TraitDictionary error messages
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2011-12-28 08:02:09 +13:00 |
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Chris Forbes
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9581595a3d
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remove spurious null checks in Shroud -- all actors have an owner, always.
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2011-12-27 21:53:31 +13:00 |
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Chris Forbes
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d57dfd1997
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tidy
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2011-12-27 21:23:25 +13:00 |
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Chris Forbes
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f8122047b6
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ShpLoader is no longer IEnumerable
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2011-12-27 18:10:52 +13:00 |
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Chris Forbes
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f63cdf37d7
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tidy usings in Graphics.Util
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2011-12-27 14:53:18 +13:00 |
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Chris Forbes
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dd88a1269a
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move MakeArray to FileFormats.Exts
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2011-12-27 14:52:11 +13:00 |
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Chris Forbes
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523183431b
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remove some duplication and dead code
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2011-12-27 14:48:10 +13:00 |
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Chris Forbes
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f8127ab9df
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don't start writing replays until gamestart
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2011-12-24 21:07:53 +13:00 |
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Chris Forbes
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d61055af8f
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work toward deferrable start of replay saving
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2011-12-24 20:39:33 +13:00 |
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Chris Forbes
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f2dd5eb0a3
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simplify UOG
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2011-12-24 12:19:59 +13:00 |
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Chris Forbes
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f7e35899cf
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tidy ReplayConnection
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2011-12-24 10:11:31 +13:00 |
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Chris Forbes
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727b897994
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split ReplayRecorderConnection out into its own file
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2011-12-24 10:05:14 +13:00 |
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Chris Forbes
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bd4345c2d0
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tidy in UnitOrders
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2011-12-23 16:57:24 +13:00 |
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Chris Forbes
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fdafb9d411
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fix broken capitalization of variantExt
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2011-12-19 14:40:05 +13:00 |
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Chris Forbes
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23a9e0503d
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don't crash on missing voice phrases
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2011-12-19 14:39:00 +13:00 |
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alzeih
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1b0724719d
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Make LineRenderer understand Zoom internally
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2011-12-13 23:58:39 +13:00 |
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Chris Forbes
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40029c6688
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use string.F() extension method everywhere possible; fix various small issues in error messages
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2011-12-13 23:57:23 +13:00 |
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Chris Forbes
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bf5be88c75
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rename Ui.RootWidget to just Ui.Root
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2011-12-13 23:46:58 +13:00 |
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Chris Forbes
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58f6816d84
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convert silly DoXXX names to just XXX
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2011-12-13 23:44:40 +13:00 |
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Chris Forbes
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ed429a3b30
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split Widget static bits into Ui static class
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2011-12-13 23:38:59 +13:00 |
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Chris Forbes
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83055f0a17
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convert RootWidget prop back to field, now that it has trivial get/set
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2011-12-13 22:30:51 +13:00 |
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Chris Forbes
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dd55c0ad93
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remove spurious parens on return
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2011-12-13 22:27:10 +13:00 |
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Chris Forbes
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5ea756506b
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update comment in map save
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2011-12-09 22:03:53 +13:00 |
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Chris Forbes
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fb1b7ac706
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remove useless comments around actor loading
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2011-12-09 22:02:07 +13:00 |
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Chris Forbes
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3003e49277
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remove spurious extra FieldLoader.Load() call in Map.cs
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2011-12-09 21:58:57 +13:00 |
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Chris Forbes
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a7c3052243
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remove some silly duplication in Map.cs
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2011-12-09 21:54:04 +13:00 |
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Chris Forbes
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2747fadd96
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#657 give a useful error message when a sequence references frames outside the range that actually exist
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2011-12-03 19:23:14 +13:00 |
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Chris Forbes
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b8c4ff8668
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tidy GetTargetQueue
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2011-11-29 11:46:57 +13:00 |
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Chris Forbes
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58a6c01c3b
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add framelimiter as per Joseph_Vissarion's patch
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2011-11-26 16:17:34 +13:00 |
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Chris Forbes
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8bdab6a5f2
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tidy in Settings
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2011-11-26 15:54:43 +13:00 |
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Curtis S
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77fc6199fe
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New serverbrowser for RA and CNC
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2011-11-06 22:49:40 -07:00 |
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Chris Forbes
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6cb8ee1f9f
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expose appropriate *Inits, and make them work in editor
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2011-11-06 18:17:13 +13:00 |
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Chris Forbes
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772734d032
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merge cnc and ra lobby, fixes #1267, #1224, #106, others
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2011-11-06 17:01:00 +13:00 |
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Chris Forbes
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9b5c7c2379
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remove dead GetInheritanceChain in ActorInfo
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2011-11-06 11:09:30 +13:00 |
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Chris Forbes
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564fdd650d
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add mechanism for traits to export the *Inits they can use
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2011-11-05 12:29:55 +13:00 |
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Chris Forbes
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b6c2b928cb
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fixed #1249 - use unit priority logic to select initial unit in doubleclick
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2011-11-04 08:46:14 +13:00 |
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Chris Forbes
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f83c9fd4d7
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add IEnum<T>.JoinWith, use it to clean up a bunch of things
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2011-11-01 21:57:58 +13:00 |
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Chris Forbes
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8111ccbea6
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tidy projectfiles, Map
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2011-11-01 21:57:58 +13:00 |
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Chris Forbes
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7a6f4d3b04
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relax items type for DropDownButtonLogic.ShowDropDown
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2011-11-01 21:57:57 +13:00 |
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Chris Forbes
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eaa4d06052
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tidy readiness checks in lobby
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2011-11-01 21:57:57 +13:00 |
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Chris Forbes
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53599f062c
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fix indent in UnitOrders
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2011-11-01 21:57:57 +13:00 |
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Tirili
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4f505eb6a1
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Add ability to disable the shellmap
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2011-10-23 13:24:26 +13:00 |
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Tirili
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6174ccc882
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Change World.DisableTick to World.EnableTick
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2011-10-23 13:11:39 +13:00 |
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