RoosterDragon
8f573568c8
Fix PostProcess command to handle paths with spaces.
2019-06-24 23:19:24 +02:00
Paul Chote
4f7dca809f
Fix csproj formatting.
2019-05-26 23:13:37 +02:00
Paul Chote
845fca25d1
Change platform from x86 to Any CPU (preferring 64 bit)
...
A Release-x86 configuration allows x86 Windows installers to still be created.
2019-05-26 23:13:37 +02:00
Paul Chote
ba282865f1
Replace legacy StyleCop(Plus) with StyleCopAnalyzers
...
Analyzers are enabled in the Debug configuration
only to avoid unnecessary overheads when compiling
normally.
2019-05-09 20:40:08 +02:00
Paul Chote
ac8252531b
Fix solution listings in the Rider IDE.
2019-05-05 23:19:04 +02:00
Paul Chote
1955cac84e
Unify Windows and mono build systems.
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The Makefile behaviour is recreated using the new and significantly
cleaner .NET Core csproj format.
fixheader.exe is promoted to OpenRA.PostProcess.exe and now runs
on all platforms.
2019-05-05 23:19:04 +02:00
Paul Chote
4886cca5d3
Remove System.Drawing references from mod code.
2019-03-04 18:26:42 +00:00
abcdefg30
5d1c37a4c5
Remove the CodeAnalysisRuleSet property from all csproj files
2018-08-25 22:02:59 +02:00
Paul Chote
670e153372
Remove byte order marks from csproj files.
2018-07-01 11:08:32 +02:00
RoosterDragon
3a9abda441
Specify C# 5 as the language version used in all projects.
...
Attempts to use features from a new version will generate compile errors (on Roslyn and possibly other compilers), preventing accidental adoption of new language features.
2017-10-19 14:18:03 +02:00
Matthias Mailänder
5029ac705f
Update to .NET 4.5
2016-05-19 21:24:21 +02:00
RoosterDragon
272a0d8691
Added a release config.
2015-06-09 18:06:31 +01:00
penev92
bb51657e40
Cleanup unused DLL references
2015-05-07 18:59:01 +03:00
steelphase
628463f920
remove copy local
...
remove copy local from project references
2014-10-08 02:29:14 -04:00
Alexander Fast
08890b0994
Added IUtilityCommand and move default commands into Mods.Common.
2014-09-21 10:15:50 +12:00
Paul Chote
7cf2a32a2a
Revert "export health, cost and damage per section into a CSV file"
...
This reverts commit 8249012e4b .
Conflicts:
OpenRA.Utility/Command.cs
2014-06-23 09:31:40 +12:00
RoosterDragon
e0d8d8cf80
Clean up project settings.
...
- Create single platform config named x86 and have all projects target x86.
- Remove Release config (broken anyway).
- For the Debug config, ensure TRACE and DEBUG constants are set and unsafe code is allowed for all projects (same as the makefile).
- Warn level 4 and optimizations off were removed from the config automatically by VS (it assumes these values by default, and these match the makefile).
- The CrashDialog project can reuse the icon from the Game project as long as the path is set correctly.
- Fix TS project so it builds (I know it's going but its annoying that the project must be unloaded).
2014-06-20 19:29:54 +01:00
Matthias Mailänder
8249012e4b
export health, cost and damage per section into a CSV file
...
closes #3855
2014-06-15 20:10:51 +02:00
Matthias Mailänder
69d86cfcf2
add automated language string extraction to utility
2014-06-10 09:24:28 +02:00
ScottNZ
40e9fb93d6
Revert project file changes by RoosterDragon which would cause the TD mod to fail to load for some reason on Windows ( de7a837d94, #5403 ).
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VS will also generate a warning if it tries to source an icon from somewhere not in the project directory, so added it to the CrashDialog folder.
2014-05-26 00:07:30 +12:00
RoosterDragon
de7a837d94
Unify settings for solution and project setups.
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Create a single solution platform named x86.
Ensure both Debug and Release configs build to the root for all projects.
Ensure all Release configs generate pdbs.
2014-05-23 08:16:09 +01:00
Pavlos Touboulidis
5fc7ef02bf
Fixes #4615 : OpenRA.Utility should expand wildcards in paths
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The path to be expanded. It can be a relative or an absolute path.
Wildcards can appear as part of the path and as part of the file name/extension.
Example:
Expand("./mods/*/mod.?aml");
2014-05-16 19:36:05 +03:00
Paul Chote
3965535f3f
Remove Windows.Forms dependencies from game and utility. Fixes #4348 .
2014-05-04 09:37:25 +12:00
Paul Chote
d73af0190f
Add a new native-lua implementation.
2014-05-02 22:18:34 +12:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
Matthias Mailänder
67cd0645a4
update to .NET 4.0
2014-04-09 20:20:26 +12:00
Matthias Mailänder
50bc073791
move legacy map import into the command line utility
...
closes #4368
2014-01-03 16:45:40 +01:00
Paul Chote
bd334a6295
Introduce a mod/map upgrade tool.
2013-12-26 19:58:23 +13:00
Matthias Mailänder
79355bbb32
remove unused AssemblyInfos
2013-08-07 15:42:29 +02:00
Paul Chote
e8d7624867
Move R8Reader to FileFormats.
2013-07-16 23:02:16 +12:00
Matthias Mailänder
7e39b2546b
corflags OpenRA.Utility.exe /32BITREQ+
...
fixes #2812
2013-06-17 22:04:16 +02:00
James Dunne
aac78773f4
Upgraded to VS2010
2012-06-26 20:39:56 -05:00
Matthias Mailänder
66f82c6c2a
added harvester, trike/quad now working, fixed mod inheritances
...
RenderCargo: works, moved R8Reader to Utility namespace
2012-05-22 21:02:25 +02:00
Chris Forbes
16fa2f2c1e
sort file lists in projectfiles, fix newlines
2011-09-16 08:57:11 +12:00
Paul Chote
96c3679cc9
Strip installer functionality from Utility
2011-05-04 20:24:03 +12:00
Chris Forbes
7923f7d83a
add --shp and --png commands to util
2011-05-02 19:18:27 +12:00
Chris Forbes
c1fefe0b96
fix projectfile so it compiles
2011-01-27 21:25:07 +13:00
Chris Forbes
2cce1ce23c
fix warnings, and bogosity in projectfiles
2010-12-27 18:26:07 +13:00
Matthew Bowra-Dean
da384af339
Refactoring of OpenRA.Utility. Whole lot of work on OpenRA.Launcher
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Mod configuration dialog now fully functional, launch button also works.
2010-11-21 13:10:20 +13:00
Matthew
50860614cf
Downloaded packages extracted. Added SharpZipLib in order to extract them.
2010-10-16 18:48:42 +13:00
Matthew Bowra-Dean
26098df2a1
Added mod metadata listing to OpenRA.Utility
2010-10-16 18:48:41 +13:00
Matthew Bowra-Dean
9ac9d83745
Moved Mod class into OpenRA.FileFormats. Added OpenRA.Utility project, a CLI program for utility actions on a game install.
2010-10-16 18:48:41 +13:00