bryanwilbur
09472c3275
Update AUTHORS
2015-07-25 10:04:15 +01:00
Matthias Mailänder
1c36f20009
update the active developers list
2015-07-05 21:32:27 +02:00
Dmitri Suvorov
c0de0314ad
Updated AUTHORS to include myself
2015-06-29 23:25:11 +03:00
Zimmermann Gyula
317a3b2a4f
Add myself to the contributor list.
2015-06-28 13:23:24 +02:00
Glen Anderson
71c42f5b38
add a Windows dedicated server launch script
2015-05-15 17:12:03 +02:00
Matthias Mailänder
9f3008456e
move ihptru up front
2015-05-11 22:08:41 +02:00
Matthias Mailänder
0cde0c1224
add the light house
2015-04-12 08:11:13 +02:00
penev92
fd674962e3
Add penev92 to AUTHORS
2015-04-10 09:19:02 +03:00
David Jiménez
ea32c20450
Changed the harvester heuristic so that now takes into account the distance from the initial search location. This makes harvesters somewhat more "intelligent" and gather nearer resources. Also solved several regressions introduced in the recent changes in the Pathfinder
2015-03-12 12:28:34 +01:00
Jan-Willem Buurlage
26562862f7
Add myself to authors
2015-02-08 22:30:55 +01:00
asl97
d2a14842d8
avoid a busy server loop with high CPU usage
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fixes #7237
2014-12-31 19:46:39 +01:00
Chris Forbes
3bb3eebeb9
Merge pull request #7138 from DavidARussell/bleed
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Applys decloak to units activating a C4 demolition or infiltrate ability
2014-12-17 22:32:16 +13:00
Chicken man
15620e8da8
Add Unit158 to AUTHORS
2014-12-16 19:09:04 -05:00
David Russell
5e2df2c39a
Decloak on demolish and infiltrate
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Per issue #7028 , infiltrating or demolishing a building will now cause an
infantry unit to decloak (if it has a cloak ability). This behaviour is
configurable (defaults to true in both cases) using the
DecloakOnInfiltrate and DecloakOnDemolish options.
2014-12-16 22:25:49 +00:00
Matthijs Benschop
a3195f21e5
Add myself to Authors
2014-11-29 12:17:20 +01:00
Paul Chote
692e4af4aa
Attribute GNU freefont in the credits. Closes #6862 .
2014-11-20 18:19:05 +13:00
Glenn Martin Jensen
164badf4bc
Update AUTHORS
2014-11-11 01:28:13 +01:00
Angusm3
7ea176fe02
Add Angusm3 to AUTHORS
2014-11-06 20:02:36 +01:00
abcdefg30
d7857416b1
Added two diplomacy functions to lua
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...and sneaked into AUTHORS
2014-10-19 13:30:00 +02:00
Paul Chote
6445e78385
Add a reference to Eluant in AUTHORS.
2014-10-19 19:54:02 +13:00
Paul Chote
b1fba883a9
Remove legacy Lua API.
2014-10-19 12:43:17 +13:00
steelphase
ac1f9c240b
Add myself to AUTHORS
2014-10-15 01:31:27 -04:00
Matthias Mailänder
a666e963eb
Merge pull request #6504 from s1ww/mapchooser_filter
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Closes #6374
2014-09-30 21:27:36 +02:00
s1ww
db99b816db
Implementing search feature in map choosers
2014-09-29 06:59:42 +02:00
Jacob Dufault
7fe7284d99
Update AUTHORS
2014-09-26 17:37:42 -04:00
huwpascoe
2ba38f7c56
Added self to AUTHORS
2014-09-21 17:13:38 +01:00
LipkeGu
181f9cdea4
Added me to Thanks list :)
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Added my Name "Guido Lipke" under Section "Thanks to"
2014-09-18 11:50:54 +02:00
Matthias Mailänder
636e1b5102
Merge pull request #6441 from pchote/paste
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Support pasting clipboard text into TextFields.
2014-09-13 15:02:15 +02:00
ImagoTrigger
eb2124bb89
Adds ability to paste text (ctrl/cmd+v) into chat.
2014-09-13 09:41:59 +12:00
Paul Chote
359dc90a27
Update the current developers in AUTHORS.
2014-09-13 09:12:16 +12:00
DeadlySurprise
7183c52a2e
Adds damage debug overlay
2014-09-06 16:16:36 +02:00
Alexander Fast
e9d488fd9c
Update AUTHORS
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Added myself as requested by Mailaender.
2014-08-20 12:45:49 +02:00
havok13888
9ea169b2c8
5936 Advanced Power Plant have a different layout in the original
2014-08-10 23:06:11 -05:00
UberWaffe
b67a17add0
Fix AI not repairing buildings if struck by support powers.
2014-07-27 12:58:52 +02:00
atlimit8
027887aa13
AUTHORS
2014-07-25 17:03:05 -05:00
Oliver Brakmann
bb38521d70
Add myself to AUTHORS
2014-07-06 12:04:15 +02:00
Matthias Mailänder
a0a5d10e4b
remove Scott from the active maintainer list
2014-07-05 11:57:19 +02:00
Matthias Mailänder
66325f4941
Merge pull request #5733 from MustaphaTR/bleed
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Heavy Support + Ordos Raider for light
2014-06-24 18:42:33 +02:00
Mustapha
50d12ee22e
Update AUTHORS
2014-06-24 16:49:14 +03:00
Matthias Mailänder
52e2b83069
add the JUNGLE terrain to Tiberian Dawn
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http://cnc-comm.com/community/index.php?topic=2880.0
2014-06-21 19:13:31 +02:00
Paul Chote
5760e665d3
Clean up map previews. Fixes #5665 .
2014-06-21 21:15:11 +12:00
Gordon Martin
89c9499909
Removing requirement to restart game after applying changes to mouse focus option. The setting now defaults to 'false' as it is likely to be disruptive to players who are used to the usual behaviour in windowed mode.
2014-06-12 22:57:25 +01:00
RoosterDragon
a2ed4fd5f9
Avoid redundantly setting viewport parameters in BeginFrame.
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- Cache the old resolution, scroll and zoom in BeginFrame, and don't bother updating the viewport parameters again until they change.
- Pass around scroll as an int2 to reduce the number of back-and-forth casts.
2014-06-10 17:06:25 +01:00
Paul Chote
72095c7fef
Merge pull request #5280 from WolfGaming/techleveltraits
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TechTreeTrait system has been made
2014-05-20 12:35:26 +12:00
WolfGaming
75e13592b2
Adding to the Authors file
2014-05-19 03:29:25 +00:00
Squiggles211
0503ed7119
Fixes inconsistency in reload times for Cnc Aircraft
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Fixes reload time inconsistency caused by always running the reload
counter even when not needing to reload. Also adds the ability to
specify that the reload counter restarts when firing a shot.
2014-05-17 13:52:52 -05:00
Saticmotion
1bf3f3e03e
The engine now uses the SDL2.0 scroll events properly.
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Scroll speed is now a user preference.
2014-05-16 13:56:22 +02:00
Paul Chote
e55d53626e
Merge pull request #5277 from Ripsn/authorfix
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Authors file Typo fixed
2014-05-10 19:09:51 +12:00
Ripsn
713586b7f6
Authors file Typo fixed
2014-05-10 18:25:10 +12:00
Matthias Mailänder
dc2d1287a7
port Tao.OpenGl to OpenTK.Graphics.OpenGL and avoid Arb
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closes #4540
2014-05-08 06:38:05 +02:00