Paul Chote
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75cb5c2166
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Convert turret facings to WAngle relative to the body.
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2020-08-09 19:43:53 +02:00 |
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Paul Chote
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aae497eff1
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Pass pre-combined rotations into the rendering code.
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2020-07-17 15:02:32 +02:00 |
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Paul Chote
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a2269e7ee7
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Convert (Dynamic)FacingInit, (Dynamic)TurretFacingInit to WAngle.
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2020-07-08 20:38:30 +02:00 |
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Paul Chote
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7c6ec577dc
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Rewrite ActorInit queries.
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2020-05-28 19:04:53 +02:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Paul Chote
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14607f55c5
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Replace INotifyBuildComplete in render traits with conditions.
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2018-10-07 19:29:34 +02:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
|
Paul Chote
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34810756c2
|
Move Voxel code to Mods.Cnc.
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2017-06-14 18:56:06 +02:00 |
|
Paul Chote
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4f42778d26
|
Rename VoxelAnimation to ModelAnimation.
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2017-06-14 18:56:06 +02:00 |
|
Taryn Hill
|
43317e0f5d
|
Update copyright notice year to 2017
|
2016-12-31 23:46:13 -06:00 |
|
Paul Chote
|
268ed016ab
|
Rename UpgradableTrait to ConditionalTrait.
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2016-12-23 23:28:34 +00:00 |
|
Paul Chote
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23f4ae5027
|
Replace UpgradeMinEnabledLevel checks with an EnabledByDefault shim.
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2016-11-19 17:19:25 +00:00 |
|
abc013
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b9d1f373fe
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Added a flag ShowShadow in WithVoxelBarrel, WithVoxelBody, WithVoxelTurret, WithVoxelUnloadBody and WithVoxelWalkerBody
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2016-09-20 13:34:05 +02:00 |
|
Paul Chote
|
970caf38c6
|
Support dynamic initial turret facings.
|
2016-06-15 20:36:24 +01:00 |
|
teees
|
8724ed29bc
|
Support dynamic offsets in ActorPreviews.
|
2016-06-15 20:36:08 +01:00 |
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reaperrr
|
fd5a597966
|
Move Render traits to Traits.Render namespace
|
2016-04-15 20:43:04 +02:00 |
|
Paul Chote
|
e71225496b
|
Clarify GPL version.
|
2016-02-21 16:30:48 +00:00 |
|
Paul Chote
|
b396965fd9
|
Update licence header year.
|
2016-02-21 16:27:31 +00:00 |
|
Paul Chote
|
fe60f5a77f
|
Introduce Turreted.WorldOrientation.
|
2016-01-27 21:32:21 +00:00 |
|
teees
|
19036d1927
|
Disable WithVoxelTurret until build/transform complete
|
2015-12-14 12:10:40 +01:00 |
|
atlimit8
|
54b03c92d8
|
Support loading multiple turret facings
|
2015-10-02 21:58:02 -05:00 |
|
atlimit8
|
9acf121eb1
|
Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>()
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2015-09-21 15:50:57 -05:00 |
|
atlimit8
|
09984683a7
|
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
|
2015-09-19 09:56:14 -05:00 |
|
atlimit8
|
45112cfa76
|
Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info]
|
2015-09-15 22:57:08 -05:00 |
|
reaperrr
|
e527513cbd
|
Made voxel turret and barrel traits upgradable.
|
2015-08-08 18:13:27 +02:00 |
|
Matthias Mailänder
|
7e1c3047f6
|
move generic Voxel render traits to Mods.Common
|
2015-05-14 17:02:47 +02:00 |
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