Commit Graph

22948 Commits

Author SHA1 Message Date
reaperrr
797465e613 Use inheritance in TS ballisticweapons.yaml
Notes:
- adding alpha transparency to explosions is intentional
- making 120mm not blockable is intentional
- implicitly changing LaunchAngle of RPGTower to 75 is intentional
- Spread changes to 155mm and Grenade are intentional
- Falloff changes are intentional
- Prone70Percent on Grenade is intentional
2017-02-02 19:32:07 +01:00
reaperrr
30690fbb68 Use Inheritance in TS energyweapons.yaml
Notes:
- changing Proton smudge from MediumScorch to SmallScorch is intentional
- InfDeath on LtRail was bit-rot
- RangeLimit on Proton was bit-rot
- Gave CyCannon a higher RangeLimit for easier hits on moving targets
2017-02-02 19:32:06 +01:00
Mustafa Alperen Seki
d85526d5d2 Fix tiles 251, 306, 435 and 618. 2017-02-02 08:26:59 +02:00
Matthias Mailänder
cb1f42db83 Merge pull request #12670 from reaperrr/prodTabs-to-common
Move ProductionTabsLogic to Mods.Common
2017-02-01 21:58:44 +01:00
RoosterDragon
87040a3cf5 Merge pull request #12643 from pchote/battlefield-control
Replace "Debug" prefix with "Battlefield Control" for gameplay notifications.
2017-02-01 19:18:47 +00:00
reaperrr
76f961e39e Move ProductionTabsLogic to Mods.Common 2017-02-01 19:58:21 +01:00
RoosterDragon
cf2336793a Merge pull request #12318 from cjshmyr/fix-12271
ScrollPanelWidget - Fix frame end task race condition
2017-02-01 18:56:42 +00:00
Taryn Hill
be8c7827a7 Don't require a manual 'make dependencies' by default 2017-02-01 11:14:01 -06:00
Taryn Hill
77a709a325 Merge pull request #12667 from glenlife/patch-1
Update AUTHORS
2017-02-01 09:23:28 -06:00
Glen
16a9db905b Update AUTHORS
(changed username)
2017-01-31 21:10:32 -06:00
reaperrr
77c96db768 Merge pull request #12647 from abcdefg30/mercFlag
Fix the mercenary faction having no valid flag
2017-01-31 20:01:03 +01:00
Taryn Hill
225619efe8 TS: Don't harm flying jumpjets via DamagedByTerrain 2017-01-31 10:35:50 -06:00
Taryn Hill
82f44b00d2 Add TunnelCondition to ^Visceroid's Mobile trait 2017-01-31 10:31:12 -06:00
Taryn Hill
5a13ea3366 TS' ^DamagedByVeins: Disable LeavesTrails if inside of a tunnel 2017-01-31 09:36:18 -06:00
Taryn Hill
4bd6bb0b21 TS: Don't heal actors on tiberium if they are in a tunnel 2017-01-31 09:36:01 -06:00
Taryn Hill
7eab7dfad9 TS: Do not do terrain/vein damage to actors inside of tunnels 2017-01-31 08:46:09 -06:00
Taryn Hill
1fe317dd57 Fix a typo in MobileInfo 2017-01-31 08:46:08 -06:00
abcdefg30
ed39e512dd Merge pull request #12655 from MustaphaTR/d2k-thumper-voice
D2K - Change Thumper's Voice to normal Inf. Voice
2017-01-31 15:12:37 +01:00
abcdefg30
1567ff2ab7 Merge pull request #12660 from ltem/fix-identation
Fixes an error of pr 12658
2017-01-31 15:03:23 +01:00
Mustafa Alperen Seki
c1817005ab Change Thumper's Voice to normal Inf. Voice 2017-01-31 09:31:27 +02:00
Mustafa Alperen Seki
f585b94b4c Add Ordos 1a 2017-01-31 08:58:14 +02:00
RoosterDragon
aca9d60128 Merge pull request #12577 from pchote/movement-layers
Implement tunnels, elevated bridges, jumpjet and subterranean units.
2017-01-30 21:38:09 +00:00
ltem
b8ec633514 Fixes an error of pr 12658 2017-01-30 22:26:00 +01:00
reaperrr
e2b0c5bce4 Return empty Enumerable immediately in InstantHit
...rather than allocating a compiler generated enumerable via 'yield'.
2017-01-30 21:22:12 +01:00
reaperrr
c057acba7a Use TargetDamage for D2k WormJaw 2017-01-30 21:22:11 +01:00
reaperrr
416857c6ea Various misc TS weapon fixes
- Falloff of FireballLauncher and Bomb now more like in TS
- Spread of FireballLauncher now matches TS
- Spread of Bomb is now closer to TS (behaviour not entirely identical, because Spread was cell-based and had a ceiling at ~1.5 cells away from impact cell).
- Bomb now destroys Tiberium like in TS
- Visceroid now uses TargetDamage warhead to damage target directly
- Veins now use TargetDamage warhead to damage target directly
2017-01-30 21:22:09 +01:00
reaperrr
ce5c11d4f0 Use inheritance and TargetDamageWH for TS heal weapons 2017-01-30 21:22:07 +01:00
reaperrr
a8f7b0e2de Add TargetDamageWarhead
Only deals damage to the actor that was targeted by the carrying
projectile.

Currently only supported by InstantHit projectile.
2017-01-30 21:22:06 +01:00
reaperrr
090c015b27 Pass InstantHit target directly if inaccuracy is zero
This is required to make the TargetDamage warhead deal damage only to a specific target.
2017-01-30 21:22:04 +01:00
reaperrr
e2419f4faa Merge pull request #12654 from MustaphaTR/d2k-engineer-passenger-color
D2K - Remove PipType from Engineer and Thumper
2017-01-30 20:31:37 +01:00
reaperrr
ee33fb3254 Merge pull request #12658 from ltem/d2k-additional-faction-description
D2K faction specific information
2017-01-30 20:29:32 +01:00
ltem
ea9141270f Added additional faction specific information 2017-01-30 20:18:54 +01:00
abcdefg30
f5a8afa506 Merge pull request #12644 from MustaphaTR/d2k-fremen-desc
D2K - Some description work
2017-01-30 20:04:48 +01:00
Paul Chote
47a013e6c2 Support empty strings to skip condition levels. 2017-01-30 18:22:44 +00:00
Paul Chote
27cd31879f Add FieldLoader.AllowEmptyEntries attribute. 2017-01-30 18:22:44 +00:00
Mustafa Alperen Seki
ed2d98b275 Edit some D2K descriptions 2017-01-30 17:18:10 +02:00
Mustafa Alperen Seki
bc96efa3fa Remove PipType from Engineer and Thumper 2017-01-30 15:26:11 +02:00
abcdefg30
8b9f6f8e4e Update the chrome definitions of the smuggler, fremen and worm flags 2017-01-29 22:10:27 +01:00
abcdefg30
8afec71032 Add a definition for the mercenary flag to chrome.yaml 2017-01-29 22:09:30 +01:00
MustaphaTR
4c86475581 Add a new flag for the mercenary faction 2017-01-29 22:05:15 +01:00
Paul Chote
e1f7e5dac9 Replace "Debug" prefix with "Battlefield Control" for mute messages. 2017-01-29 18:59:57 +00:00
Paul Chote
f09b41b8b8 Replace "Debug" prefix with "Battlefield Control" for selection messages. 2017-01-29 18:59:57 +00:00
Paul Chote
7f694d2740 Replace "Debug" prefix with "Battlefield Control" for stance messages. 2017-01-29 18:59:57 +00:00
Paul Chote
aa0e65d425 Add SuppressNotifications flag for scripted maps. 2017-01-29 18:59:57 +00:00
Paul Chote
7a1d1092bd Replace "Debug" prefix with "Battlefield Control" for win/loss messages. 2017-01-29 18:59:56 +00:00
Paul Chote
22fad046a0 Fix units warping to 0,0 when doing a 180 degree turn. 2017-01-29 18:58:35 +00:00
Paul Chote
85630501e1 Work around lint test limitations. 2017-01-29 18:58:35 +00:00
Paul Chote
38bd88e874 Hook up elevated bridges in Drawbridges. 2017-01-29 18:58:35 +00:00
Paul Chote
c00af2a85b Hook up tunnels and elevated bridges in "A River Runs Near It". 2017-01-29 18:58:35 +00:00
Paul Chote
6f9a32ec3f Hook up bridges on Tread Lightly. 2017-01-29 18:58:34 +00:00