Tocho Tochev
fb420e88bd
Fix Survival01 mission objective
2024-07-16 12:54:49 +03:00
Matthias Mailänder
378f66a1ff
Resolve Lua language server diagnosed problems.
2023-03-28 11:45:15 +02:00
Matthias Mailänder
9b2e291a46
Extract translation strings.
2023-01-23 20:51:45 +01:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Matthias Mailänder
b9bfbfd5ac
Use global objective initialisation.
2021-11-26 23:39:41 +01:00
Matthias Mailänder
d42edfc0b9
Use global difficulty.
2021-11-26 23:39:41 +01:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
Smittytron
243dc965c0
Move IdleHunt function to campaign-global.lua
2021-05-22 23:29:42 +02:00
Smittytron
0d3c624bbc
Standardize usage of AddObjective in RA missions
2021-04-11 12:26:14 +02:00
Paul Chote
e5a1a8a706
Replace deprecated API usage.
2020-06-19 17:28:01 +02:00
Paul Chote
d73ed7670a
Port missions to the new Paratroopers API.
2020-02-29 16:07:24 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
abcdefg30
8b9603168a
Change the year number in all lua headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
abcdefg30
f249554b4f
Fix swapped waypoint naming in Survival 01
2017-11-30 02:00:43 +01:00
Jean-Rémy Buchs
fc725c6c0c
add GPLv3+ header to all lua scripts
2017-04-10 21:13:51 +02:00
abcdefg30
e2a2c6433f
Rename all "medium" difficulties to "normal"
2016-08-31 23:05:34 +02:00
abcdefg30
308a1a72b3
Add an IsDead check to prevent crashes in survival01
2016-07-18 18:55:21 +02:00
abcdefg30
00c6260ec2
Extract duplicated code to a SetupHuntTrigger function
2016-07-18 18:54:46 +02:00
Paul Chote
d08a8eb1f6
Replace Map.Difficulty with Map.LobbyOption in scripts.
2016-06-19 22:15:27 +01:00
abcdefg30
ec602f2090
Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all ra missions
2016-04-08 17:38:17 +02:00
Oliver Brakmann
d5c65b59b0
Fix scripted paradrops
...
A recent PR changed ParaDrop from an Effect to an Activity. Idle triggers in the mission scripts however have already queued activities for the paradropped units, so the ParaDrop activity would only run once the first activity had finished (which could never happen).
2015-07-18 21:22:40 +02:00
abcdefg30
3e7134ae6b
Fix bogus paradropping in survival01
2015-07-18 21:22:39 +02:00
abcdefg30
db0b20f5f8
Use the new Beacon function in survival 01 and 02
2015-06-28 01:25:38 +02:00
clemty
6b6cf8bb48
More script string fixes
...
This fixes spelling, punctuation and grammar in TD and RA missions.
2015-06-20 23:22:59 +02:00
abcdefg30
5aa9d50551
Use the new lua UserInterface in the missions
2015-05-27 16:51:26 +02:00
abcdefg30
e6828aa1ff
Fix a problem with hijackers in the survival maps
2015-04-30 22:37:43 +02:00
abcdefg30
a4f051ad6b
Added a lua function for paratroopers
2015-01-13 17:48:11 +01:00
abcdefg30
d9572d4ca4
Rename Win -> MissionAccomplished and Lose -> MissionFailed
...
But keep them in notifications.yaml for backwards compatibility.
2015-01-09 14:14:03 +01:00
abcdefg30
33eeee4680
Added OnKilledOrCaptured and OnAllKilledOrCaptured
2014-11-23 13:32:40 +01:00
abcdefg30
19713a19f6
Added support for selecting mission difficulty
2014-11-23 13:31:35 +01:00
abcdefg30
c5978d0dbe
Ported Survival01 to lua
2014-11-23 13:31:24 +01:00